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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.

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VIP 3.4 poprawa

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2 odpowiedzi w tym temacie

#1 albino

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Napisano 21.03.2012 09:56

Witam, odchudziłem trochę vipa 3.4 i moje bytanie czy kod jest ok? Kompiluje się bez żadnych errorów i działa na serwie z wyjątkiem blokowania broni zarezerwowanych dla vip (autokamp i m249 "krowy")
Czy do działania teh musi być włączony plugin rastmenu.amxx?
Ogolnie choci zeby było tak jak jest ale żeby blokowało ww. bronie.


#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_vip_active
new round;

public plugin_init()
{
register_plugin("VIP", "2.04", "MlodyJNTR")
mpd = register_cvar("money_per_damage","3")
mkb = register_cvar("money_kill_bonus","300")
mhb = register_cvar("money_hs_bonus","500")
health_add = register_cvar("amx_vip_hp", "10")
health_hs_add = register_cvar("amx_vip_hp_hs", "20")
health_max = register_cvar("amx_vip_max_hp", "130")
g_vip_active = register_cvar("vip_active", "1")
register_event("DeathMsg","death_msg","a")
register_logevent("Round_Start", 2, "1=Round_Start")
register_event("DeathMsg", "hook_death", "a", "1>0")
maxplayers = get_maxplayers()
register_clcmd("sg550","HandleCmd")
register_clcmd("g3sg1","HandleCmd")
register_event("CurWeapon", "event_CurWeapon_SG550", "be", "1=1")
register_event("CurWeapon", "event_CurWeapon_G3SG1", "be", "1=1")
register_event("CurWeapon", "event_CurWeapon_M249", "be", "1=1")
register_clcmd("say /vip","ShowMotd")
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
register_cvar("sv_contact", CONTACT, FCVAR_SERVER)
}

public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
if (get_user_flags(attacker) & ADMIN_LEVEL_G)
{
new money = read_data(2) * get_pcvar_num(mpd)
if(hitpoint==1) money += get_pcvar_num(mhb)
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}
}
public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}
public Round_Start()
{
round++;
new players[32], player, pnum;
get_players(players, pnum, "a");
for(new i = 0; i < pnum; i++)
{
player = players[i];
if(get_user_flags(player) & ADMIN_LEVEL_G)
{
if(!is_user_hltv(player) && !is_user_bot(player))
{
give_item(player, "weapon_hegrenade");
give_item(player, "weapon_flashbang");
give_item(player, "weapon_flashbang");
give_item(player, "weapon_smokegrenade");
give_item(player, "item_assaultsuit");
give_item(player, "item_thighpack");
}
}
}
return PLUGIN_HANDLED
}
public hook_death()
{
// Killer id
nKiller = read_data(1)

if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
nHp_add = get_pcvar_num (health_hs_add)
}
else
nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_G))
return;
nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Healed +15/+30 hp"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Dodano +%d hp", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()

}

public HandleCmd(id){
if (!get_pcvar_num(g_vip_active))
return PLUGIN_CONTINUE
if(get_user_flags(id) & ADMIN_LEVEL_G)
return PLUGIN_CONTINUE
client_print(id, print_center, "Niektore bronie sa tylko dla VIPow!")
return PLUGIN_HANDLED
}
public event_CurWeapon_SG550(id){
if (!get_pcvar_num(g_vip_active))
return PLUGIN_CONTINUE
if(read_data(2) == CSW_SG550){
if(!(get_user_flags(id) & ADMIN_LEVEL_G)){
client_print(id, print_center, "AutoKampa 'SG550' tylko dla VIPow!")
client_cmd(id, "drop")
}
}
return PLUGIN_HANDLED
}
public event_CurWeapon_G3SG1(id){
if (!get_pcvar_num(g_vip_active))
return PLUGIN_CONTINUE
if(read_data(2) == CSW_G3SG1){
if(!(get_user_flags(id) & ADMIN_LEVEL_G)){
client_print(id, print_center, "AutoKampa 'G3SG1' tylko dla VIPow!")
client_cmd(id, "drop")
}
}
return PLUGIN_HANDLED
}
public event_CurWeapon_M249(id){
if (!get_pcvar_num(g_vip_active))
return PLUGIN_CONTINUE
if(read_data(2) == CSW_M249){
if(!(get_user_flags(id) & ADMIN_LEVEL_G)){
client_print(id, print_center, "Bron 'M249 Para' tylko dla VIPow")
client_cmd(id, "drop")
}
}
return PLUGIN_HANDLED
}
public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public handle_say(id) {
new said[192]
read_args(said,192)
if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
set_task(0.1,"print_adminlist",id)
return PLUGIN_CONTINUE
}
public print_adminlist(user)
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len

for(id = 1 ; id <= maxplayers ; id++)
{
if(is_user_connected(id))
{
if(get_user_flags(id) & ADMIN_LEVEL_G)
get_user_name(id, adminnames[count++], 31)
}
}

len = format(message, 255, "%s VIP'y Online: ",COLOR)
if(count > 0)
{
for(x = 0 ; x < count ; x++)
{
len += format(message[len], 255-len, "%s%s%s ", COLOR, adminnames[x], x < (count-1) ? "^x01, ":"")
if(len > 96 ) {
print_message(user, message)
len = format(message, 255, "%s ",COLOR)
}
}
print_message(user, message)
}
else {
len += format(message[len], 255-len, "Brak Vip'ow")
print_message(user, message)
}

get_cvar_string("sv_contact", contact, 63)
if(contact[0]) {
format(contactinfo, 111, "%s Kontakt z Adminem -- %s", COLOR, contact)
print_message(user, contactinfo)
}
return PLUGIN_HANDLED;
}
print_message(id, msg[]) {
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}


#2 Misiaczek ;c

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Napisano 21.03.2012 10:10

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_vip_active
new round;

public plugin_init()
{
register_plugin("VIP", "2.04", "MlodyJNTR")
mpd = register_cvar("money_per_damage","3")
mkb = register_cvar("money_kill_bonus","300")
mhb = register_cvar("money_hs_bonus","500")
health_add = register_cvar("amx_vip_hp", "10")
health_hs_add = register_cvar("amx_vip_hp_hs", "20")
health_max = register_cvar("amx_vip_max_hp", "130")
g_vip_active = register_cvar("vip_active", "1")
register_event("DeathMsg","death_msg","a")
register_logevent("Round_Start", 2, "1=Round_Start")
register_event("DeathMsg", "hook_death", "a", "1>0")
maxplayers = get_maxplayers()
register_clcmd("sg550","HandleCmd")
register_clcmd("g3sg1","HandleCmd")
register_clcmd("m249","HandleCmd")
register_event("CurWeapon", "event_CurWeapon", "be", "1=1")
register_clcmd("say /vip","ShowMotd")
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
register_cvar("sv_contact", CONTACT, FCVAR_SERVER)
}

public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
if (get_user_flags(attacker) & ADMIN_LEVEL_G)
{
new money = read_data(2) * get_pcvar_num(mpd)
if(hitpoint==1) money += get_pcvar_num(mhb)
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}
}
public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}
public Round_Start()
{
round++;
new players[32], player, pnum;
get_players(players, pnum, "a");
for(new i = 0; i < pnum; i++)
{
player = players[i];
if(get_user_flags(player) & ADMIN_LEVEL_G)
{
if(!is_user_hltv(player) && !is_user_bot(player))
{
give_item(player, "weapon_hegrenade");
give_item(player, "weapon_flashbang");
give_item(player, "weapon_flashbang");
give_item(player, "weapon_smokegrenade");
give_item(player, "item_assaultsuit");
give_item(player, "item_thighpack");
}
}
}
return PLUGIN_HANDLED
}
public hook_death()
{
// Killer id
nKiller = read_data(1)

if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
nHp_add = get_pcvar_num (health_hs_add)
}
else
nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_G))
return;
nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Healed +15/+30 hp"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Dodano +%d hp", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()

}

public HandleCmd(id)
{
if (!get_pcvar_num(g_vip_active))
return PLUGIN_CONTINUE

if(get_user_flags(id) & ADMIN_LEVEL_G)
return PLUGIN_CONTINUE

client_print(id, print_center, "Niektore bronie sa tylko dla VIPow!")
return PLUGIN_HANDLED
}
public event_CurWeapon(id)
{
if (!get_pcvar_num(g_vip_active))
return PLUGIN_CONTINUE

new bron = read_data(2)

if(!(get_user_flags(id) & ADMIN_LEVEL_G))
{
if(bron == CSW_SG550)
{
client_print(id, print_center, "AutoKampa 'SG550' tylko dla VIPow!")
client_cmd(id, "drop")
}
else if(bron == CSW_G3SG1)
{
client_print(id, print_center, "AutoKampa 'G3SG1' tylko dla VIPow!")
client_cmd(id, "drop")
}
else if(bron == CSW_M249)
{
client_print(id, print_center, "Bron 'M249 Para' tylko dla VIPow")
client_cmd(id, "drop")
}
}

return PLUGIN_HANDLED
}

public ShowMotd(id)
{
show_motd(id, "vip.txt")
}

public handle_say(id)
{
new said[192]
read_args(said,192)
if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
{
set_task(0.1,"print_adminlist",id)
}
return PLUGIN_CONTINUE
}

public print_adminlist(user)
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len

for(id = 1 ; id <= maxplayers ; id++)
{
if(is_user_connected(id))
{
if(get_user_flags(id) & ADMIN_LEVEL_G)
{
get_user_name(id, adminnames[count++], 31)
}
}
}

len = format(message, 255, "%s VIP'y Online: ",COLOR)
if(count > 0)
{
for(x = 0 ; x < count ; x++)
{
len += format(message[len], 255-len, "%s%s%s ", COLOR, adminnames[x], x < (count-1) ? "^x01, ":"")
if(len > 96 )
{
print_message(user, message)
len = format(message, 255, "%s ",COLOR)
}
}
print_message(user, message)
}
else
{
len += format(message[len], 255-len, "Brak Vip'ow")
print_message(user, message)
}

get_cvar_string("sv_contact", contact, 63)
if(contact[0])
{
format(contactinfo, 111, "%s Kontakt z Adminem -- %s", COLOR, contact)
print_message(user, contactinfo)
}
return PLUGIN_HANDLED;
}

print_message(id, msg[])
{
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}

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#3 albino

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Napisano 21.03.2012 11:08

NIestety jest to samo co było.

A sory wgralem oryginalny 3.4 i działa czyli ja coś spieprzyłem :D Dalej dam sobie radę sam





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