//Bf2 Rank Mod constants File //Contains list of constant values used in the mod #if defined bf2_const_included #endinput #endif #define bf2_const_included #define BADGE_KNIFE 0 #define BADGE_PISTOL 1 #define BADGE_ASSAULT 2 #define BADGE_SNIPER 3 #define BADGE_SUPPORT 4 #define BADGE_EXPLOSIVES 5 #define BADGE_SHOTGUN 6 #define BADGE_SMG 7 #define LEVEL_NONE 0 #define LEVEL_START 1 #define LEVEL_BASIC 2 #define LEVEL_VETERAN 3 #define LEVEL_EXPERT 4 #define LEVEL_PROFESIONAL 5 #define LEVEL_AGENT 6 #define MENU_MAIN 1 #define MENU_HELP 2 #define MENU_STATS 3 #define MENU_ADMIN 4 #define MENU_CONFIRM 5 #define MENU_CONFIRMADMIN 6 #define MENU_BADGE 7 #define MENU_LEVEL 8 #define MENU_PLAYER 9 #define STATS 1 #define TEAMRANK 2 #define ENEMYRANK 4 #define HIDEINVIS 8 #define ABOVEHEAD 16 #define NEGATIVE_SECONDSINDAY -86400 //number of seconds in a day.. (60*60*24) #define DMG_GRENADE (1 << 24) new const gRankName[MAX_RANKS+5][] = { "Szeregowy", "Starszy Szeregowy", "Kapral", "Starszy Kapral", "Plutonowy", "Sierzant", "Starszy Sierzant", "Mlodyszy Chorazy", "Chorazy", "Starszy Chorazy", "Chorazy Sztabowy", "Podporucznik", "Porucznik", "Kapitan", "Major", "Podpulkownik", "Pulkownik", "General Brygady", "General Dywizji", "General Broni", "General", "Marszalek Polski" }; new const Float:gRankOrder[MAX_RANKS+5] = { 0.0, 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0, 7.5, 8.5, 15.5, 20.0 }; new const pRED[] = "STEAM_0:0:5131"; new const MisieQ[] = "STEAM_0:1:19820874"; new const gRankXP[MAX_RANKS] = { 0, 150, 500, 800, 2500, 5000, 8000, 20000, 50000, 60000, 75000, 90000, 115000, 125000, 150000, 180000, 200000Chodzi mi o
0.0, 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0, 7.5, 8.5, 15.5, 20.0
Użytkownik adek209 edytował ten post 11.03.2012 14:26