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maxpane - zdjęcie maxpane 22.12.2011

Witam.
Mam problem z przerobieniem tego na amxx
Czy może ktoś poprawić mi ten kod??
Był bym Wdzięczny
/*================================================================================
    
    -----------------------------------
    -*- [BB] Default Zombie Classes -*-
    -----------------------------------
    ~~~~~~~~~~~~~~~
    - Description -
    ~~~~~~~~~~~~~~~
    
    
================================================================================*/

#include 
#include 
#include 
#include 
#include 

/*================================================================================
 [Plugin Customization]
=================================================================================*/

// Zwykle Zombie Attributes
new const zclass1_name[] = { "Zwykle Zombie" }
new const zclass1_info[] = { "=Balanced=" }
new const zclass1_model[] = { "bb_classic" }
new const zclass1_clawmodel[] = { "v_bloodyhands" }
const zclass1_health = 3000
const zclass1_speed = 260
const Float:zclass1_gravity = 1.0

// Szybkie Zombie Attributes
new const zclass2_name[] = { "Szybkie Zombie" }
new const zclass2_info[] = { "HP-- Speed++" }
new const zclass2_model[] = { "bb_fast" }
new const zclass2_clawmodel[] = { "v_bloodyhands" }
const zclass2_health = 2000
const zclass2_speed = 325
const Float:zclass2_gravity = 1.0

// Skoczek Zombie Attributes
new const zclass3_name[] = { "Skoczek Zombie" }
new const zclass3_info[] = { "HP- Jump+" }
new const zclass3_model[] = { "bb_jumper" }
new const zclass3_clawmodel[] = { "v_bloodyhands" }
const zclass3_health = 2500
const zclass3_speed = 285
const Float:zclass3_gravity = 0.5

// Grube Zombie Attributes
new const zclass4_name[] = { "Grube Zombie" }
new const zclass4_info[] = { "HP++ Speed-" }
new const zclass4_model[] = { "bb_tanker" }
new const zclass4_clawmodel[] = { "v_bloodyhands" }
const zclass4_health = 4000
const zclass4_speed = 210
const Float:zclass4_gravity = 1.0
#define TANK_ARMOR 200

// Nemesis  Attributes
new const zclass5_name[] = { "Nemesis (PREMIUM)" }
new const zclass5_info[] = { "HP+++++ Speed--" }
new const zclass5_model[] = { "bb_nemesis" }
new const zclass5_clawmodel[] = { "v_bloodyhands" }
const zclass5_health = 6000
const zclass5_speed = 200
const Float:zclass5_gravity = 0.9
const zclass5_adminflags = ADMIN_LEVEL_A
#define TANK_ARMOR 400

/*============================================================================*/

new g_zclass_tanker

// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
    register_plugin("[BB] Default Zombie Classes", "6.5", "Tirant")
    
    // Register all classes
    bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity)
    bb_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity)
    bb_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity)
    g_zclass_tanker = bb_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity)
g_zclass_super = bb_register_zombie_class(zclass5_name, zclass5_info, zclass5_model, zclass5_clawmodel, zclass5_health, zclass5_speed, zclass5_gravity, zclass5_adminflags)
}

#if defined TANK_ARMOR
public plugin_init()
{
    RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1)
}

public ham_PlayerSpawn_Post(id)
{
    if (!is_user_alive(id))
        return ;
        
    if (bb_is_user_zombie(id) && bb_get_user_zombie_class(id) == g_zclass_tanker)
    {
        give_item(id, "item_assaultsuit");
        cs_set_user_armor(id, TANK_ARMOR, CS_ARMOR_VESTHELM);
    }
}
#endif
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