Jak w temacie mam prośbę, aby przerobić plugin do rozgrzewki, aby było tak, że jak ktoś zginie to od razu się respi.
Oto plugin:
#include <amxmodx> // AMX Mod X #include <amxmisc> new czas = 60 new pokaz_czas new restart_title[1][] = { "*blablabla*" } public plugin_init() { register_plugin("ROund STart REstart","1.0","deLL") set_task(5.0,"restart_odlicz", 0) return PLUGIN_CONTINUE } //Pobrano z c*******.** public restart_odlicz(){ unpause("ac","switchweapon.amxx") new configsDir[64] get_configsdir(configsDir, 63) server_cmd("exec %s/niegra.cfg", configsDir) set_task(15.0,"muza_on", 0) set_task(54.0,"wywal_noz", 0) set_task(55.0,"restart_rundy_1", 0) set_task(57.0,"restart_rundy_2", 0) set_task(59.0,"restart_rundy_3", 0) set_task(62.0,"restart_rundy_play", 0) set_task(60.0,"restart_rundy", 0) set_task(1.0,"wyswietl_res",8188,"",0,"b") } public muza_on(){ client_cmd(0,"stopsound") client_cmd(0,"spk misc/crakk_bf2/rozgrzewka") } public wywal_noz(){ pause("ac","switchweapon.amxx") } //Pobrano z c*******.** public wyswietl_res(){ new jac1=random_num(0,255) new jac2=random_num(0,255) new jac3=random_num(0,255) pokaz_czas = czas set_hudmessage(jac1, jac2, jac3, 0.65, 0.75, 2, 0.02, 1.0, 0.01, 0.1, 10) show_hudmessage(0,"==================^n* %s *^nRESTART ZA: %i sec^n==================", restart_title, pokaz_czas) czas-- /* message_begin(MSG_ALL, get_user_msgid("ScreenFade"), {0,0,0}, 0) write_short( 1<<10 ) // fade lasts this long duration write_short( 1<<10 ) // fade lasts this long hold time write_short( 1<<12 ) // fade type (in / out) write_byte( jac1 ) // fade red write_byte( jac2 ) // fade green write_byte( jac3 ) // fade blue write_byte( 50 ) // fade alpha message_end() */ } public restart_rundy_play(){ set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"=============^n* ROZGRZEWKA *^n=============") } public restart_rundy(){ client_cmd(0,"stopsound") client_cmd(0,"spk misc/reset") server_cmd("sv_restart 1") } //Pobrano z c*******.** public restart_rundy_1(){ remove_task(8188) czas = 60 set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"** ** Trzy ** **") client_cmd(0,"stopsound") client_cmd(0,"spk misc/three") } public restart_rundy_2(){ set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"** ** Dwa ** **") client_cmd(0,"stopsound") client_cmd(0,"spk misc/two") } //Pobrano z c*******.** public restart_rundy_3(){ new configsDir[64] get_configsdir(configsDir, 63) server_cmd("exec %s/gra.cfg", configsDir) set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"** ** Jeden ** **") client_cmd(0,"stopsound") client_cmd(0,"spk misc/one") } public plugin_precache() { precache_sound("misc/crakk_bf2/rozgrzewka.wav") precache_sound("misc/three.wav") precache_sound("misc/two.wav") precache_sound("misc/one.wav") precache_sound("misc/reset.wav") return PLUGIN_CONTINUE }
Pozdrawiam!
refresh
Użytkownik ` Crakk edytował ten post 11.12.2011 11:31