This plugin is designed to fix variety of grenade and c4 related bugs, while introducing some amount of hud improvements and editions.
Bomb Fixes:
- When bomb is planted in water it will explode if not defused, instead of resulting in an infinite round.
- Bomb cannot be moved by movable objects any longer.
- Bomb cannot explode and be defused at the same time anymore.
- Silent defuse by pressing use key twice, or using knife secondary attack, or activating flashlight is no longer possible.
- Defuse cannot be started from air - log stays clean.
- Bomb cannot squeeze itself through objects, to be planted outside the map.
- "Counter-Terrorists win" sound doesn't overwrite "Bomb has been defused" one.
- At new round reload isn't canceled if you have the bomb.
- When dropped from large distance, bomb location on radar is accurate.
- Grenades have reasonable velocities when breaking glass.
- Flash grenades exploded underwater can blind players on land, and the opposed way around.
- Underwater explosions have ability to damage players who are on land.
- Grenades cannot squeeze themselves out of map.
- When disconnecting from a server where bomb was planted, and connecting into your non-bomb objective server, round timer is present anyway.
- After playing a map with built-in echo system, echo glitch is fixed (however client must have s_eax set to 0 for it to work).
- BarTime (loading bar) is canceled for spectators when planter or defuser dies.
- If bomb is planted, round timer shows seconds remaining until detonation.
- Condition-Zero style c4 scenario icon near round timer when bomb is planted.
- Silver defuse kit icon when bomb isn't planted, when planted - green.
- Defuse kit icon is blinking in red and green when defusing without a kit.
- Red defuse kit icon when defusing with a kit.
- While planting the bomb, c4 icon is red.
- Silver buyzone icon when buytime passed.
- Angle of planted bomb is the same as planter had when planting.
- Flashbangs and he-grenades have a light effect when exploding.
Requires:
FakeMeta
HamSandWich
Additional info:
Tested in Counter-Strike 1.6 with amxmodx 1.8.2 (dev build hg21). Should also work in Condition-Zero.
Warnings:
It is not recommended to pause this plugin.
Credits:
Special thanks to Arkshine for Counter-Strike SDK, and for providing other useful information! Thanks to xPaw for method of fixing "bomb has been defused" sound as well - method taken from his "The bomb has been defused" plugin.
Change-Log:
* 1.0
- First release.
Attached Files

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