trzymaj

/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <engine>
#define PLUGIN "plugin"
#define VERSION "1.0"
#define AUTHOR "michal"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /przemyt", "przemyc")
}
public przemyc(id)
{
new menu = menu_create("Przemyc cos", "handler")
menu_additem(menu, "Amfetamina 3000 $ ( + 200 hp )", "1", 0)
menu_additem(menu, "Glock ( 5 ammo ) 8000 $", "2", 0)
menu_additem(menu, "Awp ( 2 ammo ) 16000 $", "3", 0)
menu_additem(menu, "Tiger 15000 $ ( + szybkosc )", "4", 0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, menu, 0)
}
public handler(id, menu, item)
{
if (item == MENU_EXIT)
{
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:{
new kasa = cs_get_user_money(id)
cs_set_user_money(id, kasa - 3000)
new hp = get_user_health(id)
set_user_health(id, hp + 200)
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 2:{
new kasa = cs_get_user_money(id)
cs_set_user_money(id, kasa - 8000)
give_item(id, "weapon_glock18")
new weapon_id = find_ent_by_owner(-1, "weapon_glock18", id);
if(weapon_id)
{
cs_set_weapon_ammo(weapon_id, 5);
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 3:{
new kasa = cs_get_user_money(id)
cs_set_user_money(id, kasa - 16000)
give_item(id, "weapon_awp")
new weapon_id = find_ent_by_owner(-1, "weapon_awp", id);
if(weapon_id)
{
cs_set_weapon_ammo(weapon_id, 2);
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 4:{
new kasa = cs_get_user_money(id)
cs_set_user_money(id, kasa - 15000)
set_user_maxspeed(id, 5.0);
menu_destroy(menu)
return PLUGIN_HANDLED
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}