#include <amxmisc>
#include <hamsandwich>
#define PLUGIN "DeathRun Roundtype"
#define VERSION "1.0"
#define AUTHOR "Sn!ff3r"
new what[3]
new weapons[][] = {
"weaponbox",
"armoury_entity",
"weapon_shield"
}
new HamHook:weaponstouch[sizeof weapons]
new HamHook:use
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("HLTV", "new_round", "a", "1=0", "2=0")
for(new i = 0; i < sizeof weapons; i++) {
weaponstouch[i] = RegisterHam(Ham_Touch, weapons[i], "ham_block")
}
use = RegisterHam(Ham_Use, "func_button", "ham_block")
}
public new_round()
{
for (new id=0; id < 32; id++) {
if(get_user_team(id) == 1) {
static menu
menu = menu_create("\w Jaka gramy runde?", "menu_handler")
menu_additem(menu, "\wDeathRun", "1", 0)
menu_additem(menu, "\wFree", "2", 0)
menu_addblank(menu, 0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_setprop(menu,MPROP_EXITNAME,"\wWyjscie");
menu_display(id, menu, 0)
}
}
set_task(get_cvar_float("mp_freezetime") - 1.0, "menu_end")
for(new i = 0; i < sizeof weapons; i++) {
DisableHamForward(weaponstouch[i])
}
DisableHamForward(use)
what[1] = what[2] = 0
}
public menu_handler(id, menu, item)
{
if(item == MENU_EXIT) {
menu_cancel(id)
return PLUGIN_HANDLED
}
static data[6], access, callback, name[33], key
menu_item_getinfo(menu, item, access, data, 5, _, _, callback)
key = str_to_num(data)
++what[key]
get_user_name(id, name, 32)
client_print(0, print_chat, "[cs-GTS.pl] %s wybral %s", name, (key == 1) ? "DeathRun" : "Free")
menu_cancel(id)
return PLUGIN_HANDLED
}
public menu_end()
{
if(what[2] > what[1]) {
for(new i = 0; i < sizeof weapons; i++) {
EnableHamForward(weaponstouch[i])
}
EnableHamForward(use)
}
client_print(0, print_chat, "[cs-GTS.pl] Gramy runde %s - przygotujcie sie!", (what[1] >= what[2]) ? "DeathRun" : "Free")
static players[32], num
get_players(players, num, "ch")
for(new i = 0; i < num; i++) {
menu_cancel(players[i])
}
}
public ham_block() return HAM_SUPERCEDEPomoże ktoś
Użytkownik Roondel. edytował ten post 20.03.2011 13:11


Dodatki SourceMod



Temat jest zamknięty








