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Wiecej piniedzy
		 Temat rozp. Raku!!!, 25.11.2008 18:09
	
	
	
	
		3 odpowiedzi w tym temacie
	
		
			
				
					
						
					
					#1
					 
					
				
				
				
					
				
			
				
			
			
			Napisano 25.11.2008 18:09
			
				
					
						
					
					#2
					 
					
				
				
				
					
				
			
				
			
			
			Napisano 25.11.2008 18:14
					Proszę    
					
	
					
					
				
				
				
				
				
								
				
					 
					Załączone pliki
	
	Chcesz mieć swój własny serwer ale nie wiesz jak się do tego zabrać? Nie masz pojęcia o Amx Mod x ? Pomogę Ci w zarządzaniu serwerem jego konfiguracja i innymi sprawami. Kontakt: www.gabik.dsko.webd.pl GG:576606
				
				
				
			
				
			
				
					
						
					
					#3
					 
					
				
				
				
					
				
			
				
			
			
			Napisano 25.11.2008 18:17
					ok dzięki +pomogl 
A bys mogl dac sma bo cos sie nie kompiluje wszystko wchodzi oprocz tego:/
 wszystko wchodzi oprocz tego:/
					
					
					
				
				
				
				
				
								
				
				
				
			
				A bys mogl dac sma bo cos sie nie kompiluje
 wszystko wchodzi oprocz tego:/
 wszystko wchodzi oprocz tego:/
					
					
			
				
					
						
					
					#4
					 
					
				
				
				
					
				
			
				
			
			
			Napisano 25.11.2008 20:54
					Proszę  
					
				
				
				
				
				
								
				
					
/***********************************************
* (c) Copyright 2000-2002, EJ
* This file is provided as is (no warranties).
************************************************
* Ported by Burnzy
*  Visit www.burnsdesign.org
************************************************
*	This plugin uses real money and plays by CS rules. (accept for money limits of course!)
*
*	If you want to change default start money and max money:
*	Place amx_startmoney and amx_maxmoney with proper ammounts in appropriate server cfg files.
*
*	amx_startmoney 55000
*	amx_maxmoney 250000
*
*	Do not use command amx_money or a plugin that changes peoples money (strange,but not fatal?,things may happen)
*  
*	Use: amx_um {@team, #userid, or name(partial allowed)} <ammount>
*
*  Not that any mod makers would do this but why not...
*  For mod makers use server commands: set_user_um <id> <ammount> <flash = 0> (flash = 1 if only id and ammount sent)
*
*  In your code you would use it like this: server_cmd("set_user_um %d %d 0",id,ammount) or server_cmd("set_user_um %d %d",id,ammount)
*  You can also do set_user_um <id> to set player id's money to 0
*	
*  I was going to do a dumb(with a cvar) way to get_user_um but gonna put it off till I figure a better way.
*
***********************************************/
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#define MONEY_TIER 8000 // DON'T MESS WITH, Money total at which the plugin switches over keeping track of money
new money_total[33] // Keep track of peeps money if above MONEY_TIER
new gmsg_Money
public client_connect(id)
{
	set_cvar_float("mp_startmoney", 801.0) // So you can track when to change to amx_startmoney ammount, I know.. a crude method
	money_total[id] = 0
}
public read_gmsg_Money(id)
{	
	new current_total = read_data(1)
	
	if(current_total == 801){			// If CS is spawning you with mp_startmoney default
		current_total = get_cvar_num("amx_startmoney")		// current total is actually amx_startmoney
		cs_set_user_money(id, current_total,0)			// so set user money to amx_startmoney
		money_total[id] = 0 // reset
	}
	if(current_total >= MONEY_TIER && !money_total[id]) // If first time above MONEY_TIER
	{
		money_total[id] = current_total // Keep track of current total
		send_moneymsg(id,1) // send money msg of current total
		
		return PLUGIN_CONTINUE
	}
	if(money_total[id]) // If was over tier on last money message
	{
		money_total[id] += current_total - MONEY_TIER  // figure the term of current total - tier
		if(money_total[id] < MONEY_TIER){  // If less then tier set user money to money_total[id] and stop keeping track
			cs_set_user_money(id,money_total[id],1)
			money_total[id] = 0
		}
		else{
			send_moneymsg(id,1) // else send money message
		}
		
		return PLUGIN_CONTINUE		
	}
	return PLUGIN_CONTINUE
}
public send_moneymsg(id,flash)
{
	cs_set_user_money(id,MONEY_TIER,flash) //Set user money to tier ammount so easy to track add and subtract terms
	
	static MAXAMMOUNT 
	
	MAXAMMOUNT = get_cvar_num("amx_maxmoney")
	
	if(money_total[id] > MAXAMMOUNT)
		money_total[id] = MAXAMMOUNT
	message_begin( MSG_ONE , gmsg_Money , {0,0,0}, id) //Send money message with ammount stored in money_total[id]
	write_long(money_total[id])
	write_byte(flash)
	message_end()
}
public find_money_target(id, level, cid)
{
	if(!cmd_access(id, level, cid, 3))
		return PLUGIN_HANDLED
	new target[16], ammount[8], players[32]
	new num
	read_argv(1,target,15)
	read_argv(2,ammount,7)
	if(target[0] == '@'){    //If trying to give a team money
		if(target[1] == 'C' || target[1] == 'c'){
			get_players(players, num ,"e", "CT")
		}
		else if(target[1] == 'T' || target[1] == 't'){
			get_players(players, num ,"e", "TERRORIST")
		}
		else{
			console_print(id, "*** No known team by that name. ***")
			return PLUGIN_HANDLED
		}
			
	}
	else if(target[0] == '#'){  //If trying to give a player(userid) money
		new userid = str_to_num(target[1])
		players[0] = find_player("k", userid)
	}
	else{  // else search for matching name to try and give money
		players[0] = find_player("bl", target)
	}
	if(players[0] == 0){  //If no target(s) could be found
		console_print(id, "*** No target(s) could be found. ***")
		return PLUGIN_HANDLED
	}
	else  
		give_money(players, str_to_num(ammount))
	return PLUGIN_HANDLED
}
public give_money(players[], ammount)
{
	new i
	while(players[i]){
		if(money_total[players[i]]){
			money_total[players[i]] += ammount // Keep track of current total
			send_moneymsg(players[i],1) // send money msg of current total
		}
		else if( (cs_get_user_money(players[i]) + ammount) >= MONEY_TIER){
			money_total[players[i]] = cs_get_user_money(players[i]) + ammount // Keep track of current total
			send_moneymsg(players[i],1) // send money msg of current total
		}
		else{
			ammount += cs_get_user_money(players[i])
			cs_set_user_money(players[i],ammount,1)
			money_total[players[i]] = 0
		}
		++i
	}
	
}
public get_cmd_info()
{
	new s_id[3], s_ammount[8]
	new id,ammount
	new num_args = read_argc()
	if(num_args < 2){ // If no id set
		server_print("*** Not enough arguments when using set_user_um() ***")
		return PLUGIN_HANDLED
	}
	read_argv(1,s_id,2) // Get id and see if valid
	id = str_to_num(s_id)
	if(!is_user_connected(id))
		return PLUGIN_HANDLED
	if(num_args < 3){  // If only id sent set id's money to 0
		set_user_um(id,0,1)
		return PLUGIN_HANDLED
	}
	
	read_argv(2,s_ammount,7) // Get ammount 
	ammount = str_to_num(s_ammount)
	if(num_args < 4){ // If no flash specified then flash
		set_user_um(id,ammount,1)
		return PLUGIN_HANDLED
	}
	else{
		set_user_um(id,ammount,0) // Don't flash
		return PLUGIN_HANDLED
	}
	return PLUGIN_HANDLED
}
public set_user_um(id,ammount,flash)
{
	if(ammount < MONEY_TIER){
		cs_set_user_money(id,ammount,flash)
		money_total[id] = 0
	}
	else{
		money_total[id] = ammount // Keep track of current total
		send_moneymsg(id,flash) // send money msg of current total
	}
}
public plugin_init()
{
	register_plugin("Unlimited Money","1.0","EJ")
	register_event("Money","read_gmsg_Money","b")
	register_cvar("amx_startmoney", "800")
	register_cvar("amx_maxmoney", "16000")
	register_concmd("amx_um", "find_money_target",ADMIN_LEVEL_A, "{@team, #userid, or name(can be partial)} <ammount>")
	register_srvcmd("set_user_um", "get_cmd_info")
//	register_srvcmd("get_user_um", "get_user_um")
	gmsg_Money = get_user_msgid("Money")
	return PLUGIN_CONTINUE
}
[/code][/hide]
					
					
	
	Chcesz mieć swój własny serwer ale nie wiesz jak się do tego zabrać? Nie masz pojęcia o Amx Mod x ? Pomogę Ci w zarządzaniu serwerem jego konfiguracja i innymi sprawami. Kontakt: www.gabik.dsko.webd.pl GG:576606
				
				
				
			
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