#include <amxmodx> // AMX Mod X
#include <amxmisc>
public plugin_init()
{
register_plugin("buildsound","1.0","amxx.pl")
register_event("HLTV","Event_StartRound","a","1=0","2=0")
return PLUGIN_CONTINUE
}
public Event_StartRound(){
set_task(1.0,"muza", 0)
set_task(150.0,"stop", 0)
}
public muza(){
switch(random_num(0,5))
{
case 0:
{
client_cmd(0,"mp3 play sound/misc/buildsound.mp3")
}
case 1:
{
client_cmd(0,"mp3 play sound/misc/buildsound2.mp3")
}
case 2:
{
client_cmd(0,"mp3 play sound/misc/buildsound3.mp3")
}
case 3:
{
client_cmd(0,"mp3 play sound/misc/buildsound4.mp3")
}
case 4:
{
client_cmd(0,"mp3 play sound/misc/buildsound5.mp3")
}
case 5:
{
client_cmd(0,"mp3 play sound/misc/buildsound6.mp3")
}
}
}
public stop(){
client_cmd(0,"mp3 stop")
}
public plugin_precache()
{
precache_generic("sound/misc/buildsound.mp3")
precache_generic("sound/misc/buildsound2.mp3")
precache_generic("sound/misc/buildsound3.mp3")
precache_generic("sound/misc/buildsound4.mp3")
precache_generic("sound/misc/buildsound5.mp3")
precache_generic("sound/misc/buildsound6.mp3")
return PLUGIN_CONTINUE
}