Nie wiem jaką masz wersje, to będzie do "RoundSound","1.0","PaintLancer"
//RoundSound.amxx -by PaintLancer
#include <amxmodx>
public plugin_init()
{
register_plugin("RoundSound","1.0","PaintLancer")
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
public t_win()
{
new rand = random_num(0,4)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk misc/ttttw1")
case 1: client_cmd(0,"spk misc/ttttw2")
case 2: client_cmd(0,"spk misc/ttttw3")
case 3: client_cmd(0,"spk misc/ttttw4")
case 4: client_cmd(0,"spk misc/ttttw5")
}
return PLUGIN_HANDLED
}
public ct_win()
{
new rand = random_num(0,4)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk misc/ctttw1")
case 1: client_cmd(0,"spk misc/ctttw2")
case 2: client_cmd(0,"spk misc/ctttw3")
case 3: client_cmd(0,"spk misc/ctttw4")
case 4: client_cmd(0,"spk misc/ctttw5")
}
return PLUGIN_HANDLED
}
public plugin_precache()
{
precache_sound("misc/ctttw1.wav")
precache_sound("misc/ctttw2.wav")
precache_sound("misc/ctttw3.wav")
precache_sound("misc/ctttw4.wav")
precache_sound("misc/ctttw5.wav")
precache_sound("misc/ttttw1.wav")
precache_sound("misc/ttttw2.wav")
precache_sound("misc/ttttw3.wav")
precache_sound("misc/ttttw4.wav")
precache_sound("misc/ttttw5.wav")
return PLUGIN_CONTINUE
}