KOD:
new keys
if( get_user_flags(id) & ADMIN_LEVEL_H)
{
keys = (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)
}
else
{
keys = (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)
}
.sma
public ShowKlasy(id,lx[]) {
new text2[512]
asked_klass[id]=0
format(text2, 511,"\yWybierz klase - ^n\w1. Dodam Level :%i^n2. Dodam Level :%i^n3. Dodam Level :%i^n4. Dodam Level :%i^n^n0.Wstecz^n",player_class_lvl[id][9],player_class_lvl[id][10],player_class_lvl[id][11],
player_class_lvl[id][12])
show_menu(id, KeysKlasy,text2, -1, "Klasy")
}
public PressedKlasy(id, key) {
/* Menu:
* Wybierz klase:
* 1:Dodam
* 2:Dodam
* 3:Dodam
* 3:Dodam
* 0:Wstecz
*/
new lx[13]
g_haskit[id] = 0
switch (key) {
case 0: { // 1
player_class[id] = Dodam
}
case 1: { // 2
player_class[id] = Dodam
}
case 2: { // 3
player_class[id] = Dodam
}
case 3: { // 4
player_class[id] = Dodam
}
case 9: { // 0
select_class(id,lx)
}
}
LoadXP(id, player_class[id])
CurWeapon(id)
give_knife(id)
return PLUGIN_HANDLED
}