Ściągnąłem sobie paczkę amx AMX MOD X [TeamPlay] by SzafoOos - Nieoficjalny polski support AMX Mod X przerobiłem ją wg. mojego gustu, pododawałem pluginy do plugins.ini, zrobiłem cvary itp. chciałem zobaczyć czy będzie działać więc wkleiłem go do mojego CS-a, gdy po new games i po wybranej mapie idzie ten "pasek" to gdy mam start local game to wywala mi CS-a ( w ogóle się wyłącza ) wcześniej nie miałem takiego problemu ( wcześniej również miałem amx, stary folder addons usunąłem i wkleiłem nowy ).
liblist.gam
game "Counter-Strike 1.6" url_info "www.counter-strike.net" version "1.6" size "184000000" svonly "0" secure "0" type "multiplayer_only" cldll "1" hlversion "1111" nomodels "1" nohimodel "1" mpentity "info_player_start" trainmap "tr_1" #gamedll "dllsmp.dll" #gamedll_linux "dlls/cs_i386.so" gamedll "addons/metamod/dlls/metamod.dll" gamedll_linux "addons/metamod/dlls/metamod_i386.so"
Metamod plugins.ini
;; Metamod plugins.ini ; AMX Mod X 1.8.0 win32 addons\amxmodx\dlls\amxmodx_mm.dll ; Enable this instead for binary logging ; win32 addons\amxmodx\dlls\amxmodx_bl_mm.dll
Wcześniej "bawiłem się" z ultimate_sounds_pl, podczas compilowania wyskakuje error
//D:\CS\cstrike\addons\amxmodx\scripting\ultimate_sounds_PL.sma (43) : error 052 :multi-dimenional arrays must be fully initialized // D:\CS\cstrike\addons\amxdodx\scripting\ultimate_sounds_PL.sma (332) : error 01 7: undefined symbol "precache_sound" // D:\CS\cstrike\addons\amxmodx\scripting\ultimate_sounds_PL.sma (356) : warning 203: symbol is never used: "" // // 2 Errors. // Could not locate output file compiled/ultimate_sounds_PL.amx ( compile failed )bardzo bym chciał mieć te przerobione... da się coś zrobić ?
log z ultimate_sounds_PL.sma
/* AMXMODX Plugin
Polski KillStreak 1.6 !B! !E! !T! !A!
Wersja polska (polskie dzwieki i napisy) oraz wszelkie modyfikacje by Sn!ff3r
Oryginalnie by Dizzy - [url=http://forums.alliedmods.net/showthread.php?p=67632]Ultimate Sounds (The Original) - AlliedModders[/url]
---
Mini Opis:
Kazdy chyba zna dzwieki HeadShot, MultiKill (Ultimate Sounds) itd? To jest wlasnie taki plugin tylko dzwieki oraz teksty po polsku.
Dodatkowo zmodyfikowany, np. 3 rozne dzwieki na headshot.
---
*/
#include <amxmodx>
#define KNIFFMESSAGES 4
#define LEVELS 10
#define MESSAGESNOHP 4
#define MESSAGESHP 4
new kills[33] = {0,...};
new deaths[33] = {0,...};
new alone_ann = 0
new levels[10] = {2, 3, 5, 7, 10, 12, 15, 17, 20, 25};
new stksounds[10][] = {
"misc/koks/doublekill",
"misc/koks/multikill",
"misc/koks/rampage",
"misc/koks/ultrakill",
"misc/koks/killing spree",
"misc/koks/monsterkill",
"misc/koks/********.pl"},
"misc/koks/ludicrouskill"},
"misc/koks/unstopable"},
"misc/koks/godlike"};
new stkmessages[10][] = {
"%s: Double kill ! ! !",
"%s: Multikill ! ! !",
"%s: R A M P A G E ! ! !",
"%s: ULTRA KILL ! ! !",
"%s: KILLING SPREE !!!",
"%s: MONSTER KILL ! ! !",
"%s: H O L Y S H I T ! ! !",
"%s: L U D I C R O U S K I L L ! ! !",
"%s: U N S T O P P A B L E ! ! ! ! !",
"%s: G O D L I K E ! ! ! ! !"};
new kniffmessages[KNIFFMESSAGES][] = {
"%s pokroil na plasterki %s!",
"%s odcial jaja %s!",
"%s przetestowal noz na %s!",
"%s dziabnal %s!"}
new messagesnohp[MESSAGESNOHP][] = {
"%i terrorystow vs %i CT^n%s: Wszystko zalezy od Ciebie!",
"%i terrorystow vs %i CT^n%s: Mam nadzieje ze masz apteczke?",
"%i terrorystow vs %i CT^n%s: Zostales sam. Dobrej zabawy!",
"%i terrorystow vs %i CT^n%s: Tylko Ty jestes zywy!"}
new messageshp[MESSAGESHP][] = {
"%i terrorystow vs %i CT^n%s (%i hp): Wszystko zalezy od Ciebie!",
"%i terrorystow vs %i CT^n%s (%i hp): Mam nadzieje ze masz apteczke?",
"%i terrorystow vs %i CT^n%s (%i hp): Zostales sam. Dobrej zabawy!",
"%i terrorystow vs %i CT^n%s (%i hp): Tylko Ty jestes zywy!"}
get_streak()
{
new streak[3]
get_cvar_string("streak_mode",streak,2)
return read_flags(streak)
}
public death_event(id)
{
new streak = get_streak()
if ((streak&1) || (streak&2))
{
new killer = read_data(1);
new victim = read_data(2);
kills[killer] += 1;
kills[victim] = 0;
deaths[killer] = 0;
deaths[victim] += 1;
for (new i = 0; i < LEVELS; i++)
{
if (kills[killer] == levels[i])
{
announce(killer, i);
return PLUGIN_CONTINUE;
}
}
}
return PLUGIN_CONTINUE;
}
announce(killer, level)
{
new streak = get_streak()
if (streak&1)
{
new name[32];
get_user_name(killer, name, 32);
set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2);
show_hudmessage(0, stkmessages[level], name);
}
if (streak&2){
client_cmd(0, "spk %s", stksounds[level]);
}
}
public reset_hud(id)
{
new streak = get_streak()
if (streak&1)
{
if (kills[id] > levels[0])
{
client_print(id, print_chat,
"* Twoj killstreak wynosi %d zabojstw.", kills[id]);
}
else if (deaths[id] > 1)
{
client_print(id, print_chat,
"* Twoj deathstreak wynosi %d smierci.", deaths[id]);
}
}
}
public client_connect(id)
{
new streak = get_streak()
if ((streak&1) || (streak&2))
{
kills[id] = 0;
deaths[id] = 0;
}
}
public knife_kill()
{
new kniffmode[4]
get_cvar_string("kniff_mode",kniffmode,4)
new kniffmode_bit = read_flags(kniffmode)
if (kniffmode_bit & 1)
{
new killer_id = read_data(1)
new victim_id = read_data(2)
new killer_name[33], victim_name[33]
get_user_name(killer_id,killer_name,33)
get_user_name(victim_id,victim_name,33)
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(0,kniffmessages[ random_num(0,KNIFFMESSAGES-1) ],killer_name,victim_name)
}
if (kniffmode_bit & 2)
{
client_cmd(0,"spk misc/koks/humiliation")
}
}
public roundend_msg(id)
alone_ann = 0
public death_msg(id)
{
new lmmode[8]
get_cvar_string("lastman_mode",lmmode,8)
new lmmode_bit = read_flags(lmmode)
new players_ct[32], players_t[32], ict, ite, last
get_players(players_ct,ict,"ae","CT")
get_players(players_t,ite,"ae","TERRORIST")
if (ict==1&&ite==1)
{
new name1[32], name2[32]
get_user_name(players_ct[0],name1,32)
get_user_name(players_t[0],name2,32)
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
if (lmmode_bit & 1)
{
if (lmmode_bit & 2)
{
show_hudmessage(0,"%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0]))
}
else
{
show_hudmessage(0,"%s vs. %s",name1,name2)
}
if (lmmode_bit & 4)
{
client_cmd(0,"spk misc/koks/maytheforce")
}
}
}
else
{
if (ict==1&&ite>1&&alone_ann==0&&(lmmode_bit & 4))
{
last=players_ct[0]
client_cmd(last,"spk misc/koks/oneandonly")
}
else if (ite==1&&ict>1&&alone_ann==0&&(lmmode_bit & 4))
{
last=players_t[0]
client_cmd(last,"spk misc/koks/oneandonly")
}
else
{
return PLUGIN_CONTINUE
}
alone_ann = last
new name[32]
get_user_name(last,name,32)
if (lmmode_bit & 1)
{
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
if (lmmode_bit & 2)
{
show_hudmessage(0,messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last))
}
else
{
show_hudmessage(0,messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name )
}
}
if (lmmode_bit & 4)
{
client_cmd(last,"spk misc/koks/maytheforce")
}
}
return PLUGIN_CONTINUE
}
public hs()
{
new hsmode[4]
get_cvar_string("hs_mode",hsmode,4)
new hsmode_bit = read_flags(hsmode)
new rand = random_num(0,2)
if (hsmode_bit & 1)
{
new killer_id = read_data(1)
new victim_id = read_data(2)
new victim_name[33]
get_user_name(victim_id,victim_name,33)
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
switch(rand)
{
case 0: show_hudmessage(killer_id,"A L E U R W A Ł !^n Pwn3d %s !!",victim_name)
case 1: show_hudmessage(killer_id,"D U P S Z O T !^n Zownowales %s !!",victim_name)
case 2: show_hudmessage(killer_id,"H E A D S H O T !^n %s poszedl sie pier**lic!!",victim_name)
}
}
if (hsmode_bit & 2)
{
switch(rand)
{
case 0: client_cmd(0,"spk misc/koks/lep")
case 1: client_cmd(0,"spk misc/koks/dupszot")
case 2: client_cmd(0,"spk misc/koks/pier**l")
}
}
}
public plugin_precache()
{
precache_sound("misc/koks/doublekill.wav")
precache_sound("misc/koks/multikill.wav")
precache_sound("misc/koks/rampage.wav")
precache_sound("misc/koks/ultrakill.wav")
precache_sound("misc/koks/killingspree.wav")
precache_sound("misc/koks/monsterkill.wav")
precache_sound("misc/koks/********.pl.wav")
precache_sound("misc/koks/ludicrouskill.wav")
precache_sound("misc/koks/unstoppable.wav")
precache_sound("misc/koks/lep.wav")
precache_sound("misc/koks/godlike.wav")
precache_sound("misc/koks/dupszot.wav")
precache_sound("misc/koks/humiliation.wav")
precache_sound("misc/koks/pier**l.wav")
precache_sound("misc/koks/prepare.wav")
precache_sound("misc/koks/maytheforce.wav")
precahce_sound("misc/koks/oneandonly.wav")
return PLUGIN_CONTINUE
}
public plugin_init()
{
register_plugin("Polski KillStreak","1.6","Dizzy & Sn!ff3r")
register_event("DeathMsg","hs","a","3=1")
register_event("DeathMsg","knife_kill","a","4&kni")
register_event("ResetHUD", "reset_hud", "b");
register_event("DeathMsg", "death_event", "a")
register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")
register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w")
register_event("DeathMsg","death_msg","a")
register_cvar("lastman_mode","abc")
register_cvar("streak_mode","ab")
register_cvar("kniff_mode","ab")
register_cvar("hs_mode","ab")
register_cvar("polish_killstreak", "1.6", FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_SPONLY)
return PLUGIN_CONTINUE
}
Sorka że tak dużo, no ale nie jestem pewien co mogło być nie tak... a może to nie amx tylko CS ? Proszę o odpowiedźPS : tam gdzie są te gwiazdki i .pl u mnie jest h o l y s h i t
29 marzec 2010 - 06:32:
Sorka, że post pod postem, ale zauważyłem jeden błąd teraz wyskakuje tylko
// D:\CS\cstrike\addons\amxdodx\scripting\ultimate_sounds_PL.sma (332) : error 017
: undefined symbol "precache_sound"
oczywiście compiled failed
29 marzec 2010 - 07:09:
Log z plugins.ini ( pomyślałem że może się przydać
; AMX Mod X [TP] By emblaze ; Admin Base - Always one has to be activated admin.amxx ; admin base (required for any admin-related) ;admin_sql.amxx ; admin base - SQL version (comment admin.amxx) ; Basic admincmd.amxx ; basic admin console commands adminhelp.amxx ; help command for admin console commands adminslots.amxx ; slot reservation multilingual.amxx ; Multi-Lingual management ; Menus menufront.amxx ; front-end for admin menus cmdmenu.amxx ; command menu (speech, settings) plmenu.amxx ; players menu (kick, ban, client cmds.) ;telemenu.amxx ; teleport menu (Fun Module required!) mapsmenu.amxx ; maps menu (vote, changelevel) pluginmenu.amxx ; Menus for commands/cvars organized by plugin ; Chat / Messages adminchat.amxx ; console chat commands antiflood.amxx ; prevent clients from chat-flooding the server scrollmsg.amxx ; displays a scrolling message imessage.amxx ; displays information messages adminvote.amxx ; vote commands ; Map related nextmap.amxx ; displays next map in mapcycle ;mapchooser.amxx ; allows to vote for next map timeleft.amxx ; displays time left on map ; Configuration pausecfg.amxx ; allows to pause and unpause some plugins statscfg.amxx ; allows to manage stats plugins via menu and commands ; Counter-Strike ;restmenu.amxx ; restrict weapons menu statsx.amxx ; stats on death or round end (CSX Module required!) ;miscstats.amxx ; bunch of events announcement for Counter-Strike ;stats_logging.amxx ; weapons stats logging (CSX Module required!) ; Enable to use AMX Mod plugins ;amxmod_compat.amxx ; AMX Mod backwards compatibility layer ; pluginy: ad_manager.amxx ; reklamy na serverze edytuj addons/amxmodx/configs Automaticknifeduel.amxx ; gracz vs gracz + ocieranie sciany nozem = nożowka <img src='https://amxx.pl/public/style_emoticons/<#EMO_DIR#>/smile.gif' class='bbc_emoticon' alt=':)' /> descriptive_fire_in_the_hole.amxx : napis w say jakiego granatu uzyłes polski_cs.amxx ; polskie napisy typu rozpoczecie gry lu tero wygrali weaponicon.amxx ; ikonka aktualnej broni ;backweapons.amxx ; bronie na plecach Allow_round_finish.amxx ; dokoncz runde ptb.amxx ; równe teamy Wynik.amxx ; np. Antyteroryści prowadzą 3:2 ;hpk.amxx ; kickuje graczy z pingiem 95 lub wyzej amx_ssban.amxx ; robi ss graczowi adminlisten.amxx ; admin widzi wszystkie rozmowy na say admin_freelook.amxx ; admin widzi z kazdej kamery afkbomb.amxx ; gracz AFK po 20 sec wyrzuca pake ;M_Antirusher_2.6_alfa.amxx ; anty rasz bcd_hudtimer.amxx ; Pokazuje ile czasu zostało to wybuchu bomby bulletdamage.amxx sillyc4.amxx ewelinka_sounds.amxx bomba_explode_sound.amxx acs.V1.4.amxx mapchooser4.amxx ruletka3.0.amxx rules_green.amxx ultimate_sounds_PL.amxx alt_end_round_sounds.amxx atac.amxx ; kary za tk/ta atac_slap.amxx ; Slaps the killer around a bit atac_slap2one.amxx ; Slaps the killer to 1 HP atac_slay.amxx ; Slays the killer instantly atac_spawnslay.amxx ; Slays killer on next respawn atac_jail.amxx ; Sends the killer into a jailed area on a map atac_chicken.amxx ; Turns killer into a Chicken, ChickenMod must be installed! atac_bury.amxx ; Buries killer atac_glow.amxx ; Killer glows atac_bomb.amxx ; Turns killer into a bomb oO atac_blind.amxx ; Blinds killer until death or until round ends atac_rocket.amxx ; Turns the killer into a human rocket atac_drop.amxx ; Picks up the killer and drops them atac_fire.amxx ; Turns the killer into a human fireball atac_drug.amxx ; Killer's vision becomes obscure atac_badaim.amxx ; Gives killer bad aiming atac_hudmsg.amxx ; Displays ATAC Hudmessages atac_ta.amxx ; Team Attacks Addon atac_cmds.amxx ; Creates commands for punishments using atac_ prefix atac_amxbans.amxx ; AMXBans Support
Użytkownik zenq edytował ten post 29.03.2010 05:29


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