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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Zdjęcie

[KOSZ] Problem z generatorem VIP


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  • Imię:Darek
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Napisano 25.01.2025 12:31

Witam,
mam problem vipem, wygenerowałem go z genratora z amxx i wyskakują mi takie błedy:

 

//// vipcspatana.sma
// C:\Users\dkrza\Downloads\compiler182\compiler182\vipcspatana.sma(4) : error 054: unmatched closing brace
// C:\Users\dkrza\Downloads\compiler182\compiler182\vipcspatana.sma(45) : error 025: function heading differs from prototype
//
// 2 Errors.
// Could not locate output file compiled\vipcspatana.amx (compile failed).
//
// Compilation Time: 0,25 sec
// ----------------------------------------

Press enter to exit ...

Nie wiem co jest.
Pomoże ktoś?

 

 

    
    // Add your code here...
}
#include <amxmodx>
#include <colorchat>
#include <cstrike>
#include <csx>
#include <engine>
#include <fakemeta>
#include <fakemeta_util>
#include <fun>
#include <hamsandwich>
#include <stripweapons>

#define IsPlayer(%1) (1<=%1<=maxPlayers)
#define write_coord_f(%1) engfunc(EngFunc_WriteCoord, %1)

forward amxbans_admin_connect(id);
new CsArmorType:armortype, bool:g_Vip[33], bool:hs[33][33], gRound=0, m_DeathMsg,
m_ScoreAttrib, m_ScoreInfo, m_ScreenFade, maxPlayers, menu,
menu_callback_handler, skoki[33], sprSkull, weapon_id;

new const clips[]={0, 13, -0, 10, 1, 7, 0, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20, 10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, 0, 50};
new const spawnEntString[2][]={
    "info_player_start",
    "info_player_deathmatch"
};

public plugin_init(){
    register_plugin("VIP Cs-Patana", "12.3.0.2", "benio101 & speedkill");
    register_forward(FM_CmdStart, "CmdStartPre");
    RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1);
    register_event("DeathMsg", "DeathMsg", "a");
    register_event("HLTV", "event_new_round", "a", "1=0", "2=0");
    register_logevent("GameCommencing", 2, "1=Game_Commencing");
    register_message(get_user_msgid("ScoreAttrib"), "VipStatus");
    register_clcmd("say /vip", "ShowMotd");
    set_task(120.0, "ShowAdv",.flags = "b");
    register_message(get_user_msgid("SayText"),"handleSayText");
    register_logevent("RoundEnd", 2, "1=Round_End");
    RegisterHam(Ham_Killed, "player", "killedPre", 0);
    RegisterHam(Ham_TraceAttack, "player", "traceAttack", 1);
}
public client_authorized(id , const authid[]){
    if(get_user_flags(id) & 2098178){
        client_authorized_vip(id);
    }
}
public client_authorized_vip(id){
    g_Vip[id]=true;
}
public client_disconnected(id){
    if(g_Vip[id]){
        client_disconnect_vip(id);
    }
}
public client_disconnect_vip(id){
    g_Vip[id]=false;
}
public CmdStartPre(id, uc_handle){
    if(g_Vip[id]){
        if(is_user_alive(id)){
            CmdStartPreVip(id, uc_handle);
        }
    }
}
public CmdStartPreVip(id, uc_handle){
    new flags = pev(id, pev_flags);
    if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && skoki[id]>0){
        --skoki[id];
        new Float:velocity[3];
        pev(id, pev_velocity,velocity);
        velocity[2] = random_float(265.0,285.0);
        set_pev(id,pev_velocity,velocity);
    } else if(flags & FL_ONGROUND && skoki[id]!=-1){
        skoki[id] = 1;
    }
}
public SpawnedEventPre(id){
    if(g_Vip[id]){
        if(is_user_alive(id)){
            SpawnedEventPreVip(id);
        }
    }
}
public SpawnedEventPreVip(id){
    skoki[id]=1;
    cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 100), CS_ARMOR_VESTHELM);
    new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
    give_item(id, "weapon_hegrenade");
    ++henum;
    new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
    give_item(id, "weapon_flashbang");
    ++fbnum;
    cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
    new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
    give_item(id, "weapon_smokegrenade");
    ++sgnum;
    show_vip_menu(id);
    if(get_user_team(id)==2){
        give_item(id, "item_thighpack");
    }
}
public menu_1_handler(id){
    StripWeapons(id, Secondary);
    give_item(id, "weapon_usp");
    give_item(id, "ammo_45acp");
    weapon_id=find_ent_by_owner(-1, "weapon_usp", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 12);
    cs_set_user_bpammo(id, CSW_USP, 100);
}
public menu_2_handler(id){
    StripWeapons(id, Secondary);
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
    cs_set_user_bpammo(id, CSW_DEAGLE, 35);
}
public menu_3_handler(id){
    StripWeapons(id, Secondary);
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
    cs_set_user_bpammo(id, CSW_DEAGLE, 35);
    StripWeapons(id, Primary);
    give_item(id, "weapon_ak47");
    give_item(id, "ammo_762nato");
    weapon_id=find_ent_by_owner(-1, "weapon_ak47", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
    cs_set_user_bpammo(id, CSW_AK47, 90);
}
public menu_4_handler(id){
    StripWeapons(id, Secondary);
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
    cs_set_user_bpammo(id, CSW_DEAGLE, 35);
    StripWeapons(id, Primary);
    give_item(id, "weapon_m4a1");
    give_item(id, "ammo_556nato");
    weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
    cs_set_user_bpammo(id, CSW_M4A1, 90);
}
public menu_5_handler(id){
    StripWeapons(id, Secondary);
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
    cs_set_user_bpammo(id, CSW_DEAGLE, 35);
    if(get_pdata_cbase(id, 368)==-1){
        give_item(id, "weapon_awp");
        give_item(id, "ammo_338magnum");
        weapon_id=find_ent_by_owner(-1, "weapon_awp", id);
        if(weapon_id)cs_set_weapon_ammo(weapon_id, 10);
        cs_set_user_bpammo(id, CSW_AWP, 30);
    }
}
public menu_7_handler(id){
    StripWeapons(id, Secondary);
    give_item(id, "weapon_elite");
    give_item(id, "ammo_9mm");
    weapon_id=find_ent_by_owner(-1, "weapon_elite", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
    cs_set_user_bpammo(id, CSW_ELITE, 120);
}
public menu_6_handler(id){
    StripWeapons(id, Secondary);
    give_item(id, "weapon_fiveseven");
    give_item(id, "ammo_57mm");
    weapon_id=find_ent_by_owner(-1, "weapon_fiveseven", id);
    if(weapon_id)cs_set_weapon_ammo(weapon_id, 20);
    cs_set_user_bpammo(id, CSW_FIVESEVEN, 100);
}
public DeathMsg(){
    new killer=read_data(1);
    new victim=read_data(2);
    
    if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){
        DeathMsgVip(killer,victim,read_data(3));
    }
}
public DeathMsgVip(kid,vid,hs){
    set_user_health(kid, min(get_user_health(kid)+(hs?15:10),110));
    cs_set_user_money(kid, cs_get_user_money(kid)+(hs?500:300));
    recharge(kid);
}
public recharge(id){
    new wid=get_user_weapon(id);
    if(wid){
        new weaponname[32], weid;
        get_weaponname(wid, weaponname, 31);
        weid=find_ent_by_owner(-1, weaponname, id);
        if(weid){
            cs_set_weapon_ammo(weid, clips[wid]);
        }
    }
}
public show_vip_menu(id){
    menu=menu_create("\rMenu VIPa","menu_handler");
    menu_callback_handler=menu_makecallback("menu_callback");
    new bool:active=false, num=-1;
    menu_additem(menu,"\wUSP","",0,menu_callback_handler);
    if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
        active=true;
    }
    menu_additem(menu,"\wDeagl","",0,menu_callback_handler);
    if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
        active=true;
    }
    menu_additem(menu,"\d(\w800\y$\d) \wAK47 + Deagl","",0,menu_callback_handler);
    if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
        active=true;
    }
    menu_additem(menu,"\d(\w800\y$\d) \wM4a1 + Deagl","",0,menu_callback_handler);
    if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
        active=true;
    }
    menu_additem(menu,"\d(\w1200\y$\d) \wAWP + Deagl","",0,menu_callback_handler);
    if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
        active=true;
    }
    menu_additem(menu,"\wFiveseveN","",0,menu_callback_handler);
    if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
        active=true;
    }
    menu_additem(menu,"\wElites","",0,menu_callback_handler);
    if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
        active=true;
    }
    if(active){
        menu_setprop(menu,MPROP_EXITNAME,"Wyjscie");
        menu_setprop(menu,MPROP_TITLE,"\wMenu VIP Cs- Patana");
        menu_setprop(menu,MPROP_NUMBER_COLOR,"\r");
        menu_display(id, menu);
    } else {
        menu_destroy(menu);
    }
}
public event_new_round(){
    ++gRound;
}
public GameCommencing(){
    gRound=0;
}
public menu_callback(id, menu, item){
    if(is_user_alive(id)){
        if(gRound>=1){
            if(gRound<=2){
                if(item==0){
                    return ITEM_ENABLED;
                }
                if(item==1){
                    return ITEM_ENABLED;
                }
                if(item==5){
                    return ITEM_ENABLED;
                }
                if(item==6){
                    return ITEM_ENABLED;
                }
            }
        }
        if(gRound>=3){
            if(cs_get_user_money(id)>=800){
                if(item==2){
                    return ITEM_ENABLED;
                }
                if(item==3){
                    return ITEM_ENABLED;
                }
            }
            if(cs_get_user_money(id)>=1200){
                if(item==4){
                    return ITEM_ENABLED;
                }
            }
        }
    }
    return ITEM_DISABLED;
}
public menu_handler(id, menu, item){
    if(is_user_alive(id)){
        if(gRound>=1){
            if(gRound<=2){
                if(item==0){
                    menu_1_handler(id);
                }
                if(item==1){
                    menu_2_handler(id);
                }
                if(item==5){
                    menu_6_handler(id);
                }
                if(item==6){
                    menu_7_handler(id);
                }
            }
        }
        if(gRound>=3){
            if(cs_get_user_money(id)>=800){
                if(item==2){
                    menu_3_handler(id);
                    cs_set_user_money(id, cs_get_user_money(id)-800, 1);
                }
                if(item==3){
                    menu_4_handler(id);
                    cs_set_user_money(id, cs_get_user_money(id)-800, 1);
                }
            }
            if(cs_get_user_money(id)>=1200){
                if(item==4){
                    menu_5_handler(id);
                    cs_set_user_money(id, cs_get_user_money(id)-1200, 1);
                }
            }
        }
    }
    menu_destroy(menu);
    return PLUGIN_HANDLED;
}
public VipStatus(){
    new id=get_msg_arg_int(1);
    if(is_user_alive(id) && g_Vip[id]){
        set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4);
    }
}
public ShowMotd(id){
    show_motd(id, "vip.txt", "Informacje o vipie");
}
public ShowAdv(){
    ColorChat(0, NORMAL, "[VIP]^x04 [Cs-Patana] Chcesz dowiedziec sie co posiada vip ? Napisz na say'u /vip");
}
public handleSayText(msgId,msgDest,msgEnt){
    new id = get_msg_arg_int(1);
    
    if(is_user_connected(id) && g_Vip[id]){
        new szTmp[256],szTmp2[256];
        get_msg_arg_string(2,szTmp, charsmax(szTmp))
        
        new szPrefix[64] = "^x04[[V.I.P]]";
        
        if(!equal(szTmp,"#Cstrike_Chat_All")){
            add(szTmp2,charsmax(szTmp2),szPrefix);
            add(szTmp2,charsmax(szTmp2)," ");
            add(szTmp2,charsmax(szTmp2),szTmp);
        }
        else{
            add(szTmp2,charsmax(szTmp2),szPrefix);
            add(szTmp2,charsmax(szTmp2),"^x03 %s1^x01 :  %s2");
        }
        set_msg_arg_string(2,szTmp2);
    }
    return PLUGIN_CONTINUE;
}
public bomb_planted(id){
    if(is_user_alive(id) && g_Vip[id]){
        cs_set_user_money(id,cs_get_user_money(id) + 300);
    }
}
public bomb_defused(id){
    if(is_user_alive(id) && g_Vip[id]){
        cs_set_user_money(id,cs_get_user_money(id) + 300);
    }
}
public plugin_cfg(){
    maxPlayers=get_maxplayers();
    m_ScreenFade=get_user_msgid("ScreenFade");
    m_DeathMsg=get_user_msgid("DeathMsg");
    m_ScoreAttrib=get_user_msgid("ScoreAttrib");
    m_ScoreInfo=get_user_msgid("ScoreInfo");
}
public RoundEnd(){
    for(new i = 1; i <= maxPlayers; i++){
        if(is_user_alive(i) && g_Vip[i]){
            cs_set_user_money(i,cs_get_user_money(i) + 500);
        }
    }
}
public traceAttack(vid, aid, Float:dmg, Float:dir[3], ptr, dmgbits){
    if(IsPlayer(aid)){
        hs[aid][vid]=bool:(get_tr2(ptr, TR_iHitgroup)==1);
    }
}
public plugin_precache(){
    sprSkull=precache_model("sprites/skull.spr");
}
public screen_flash(id, red, green, blue, alpha){
    message_begin(MSG_ONE_UNRELIABLE, m_ScreenFade, _, id);
    write_short(1<<12);
    write_short(1<<12);
    write_short(1<<12);
    write_byte(red);
    write_byte(green);
    write_byte(blue);
    write_byte(alpha);
    message_end();
}
public find_free_spawn(iTeamNumber, Float:spawnOrigin[3], Float:spawnAngle[3]){
    new iSpawn;
    if(iTeamNumber==2)
    iSpawn=0;
    else
    iSpawn=1;
    
    const maxSpawns=128;
    new spawnPoints[maxSpawns], bool:spawnChecked[maxSpawns], spawnpoint, spawnnum;
    new ent=-1, spawnsFound=0;
    
    while((ent=fm_find_ent_by_class(ent,spawnEntString[iSpawn])) && spawnsFound<maxSpawns)
    spawnPoints[spawnsFound++]=ent;
    
    new Float:vicinity = 100.0;        //(32x32x96)
    new i, entList[1];
    
    for(i=0; i<maxSpawns; i++)
    spawnChecked[i]=false;
    
    // Loop through all the spawn points
    i=0;
    while(i++<spawnsFound*10){
        spawnnum=random(spawnsFound);
        spawnpoint=spawnPoints[spawnnum];
        
        if(spawnpoint && !spawnChecked[spawnnum]){
            //don't check this spawn point again
            spawnChecked[spawnnum]=true;
            
            // Get the origin of the spawn point
            pev(spawnpoint, pev_origin, spawnOrigin);
            
            // Determine if something is in this near the spawn point
            if(!fm_find_sphere_class(0, "player", vicinity, entList, 1, spawnOrigin)){
                // If there is nothing, return the angles and spawnpoint
                pev(spawnpoint, pev_angles, spawnAngle);
                return spawnpoint;
            }
        }
    }
    
    return 0;
}
stock fm_find_sphere_class(ent, const _classname[], Float:radius, entlist[], maxents, Float:origin[3]={0.0,0.0,0.0}){
    if( pev_valid(ent) )
    pev( ent, pev_origin, origin );
    new tempent, tempclass[32], entsfound;
    while( (tempent = fm_find_ent_in_sphere(tempent, origin, radius) ) && entsfound < maxents ){
        if( pev_valid(tempent) ){
            pev(tempent, pev_classname, tempclass, 31);
            if( equal( _classname, tempclass ) )
            entlist[entsfound++] = tempent;
        }
    }
    return entsfound;
}
public teleport_to_own_spawn(data[]){
    new id=data[0];
    new origin[3], Float:fl_origin[3];
    new Float:angle[3], Float:fOrigin[3];
    
    pev(id, pev_origin, fOrigin);
    fOrigin[2]+=35.0;
    message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
    write_byte(TE_SPRITE);
    write_coord_f(fOrigin[0]);
    write_coord_f(fOrigin[1]);
    write_coord_f(fOrigin[2]);
    write_short(sprSkull);
    write_byte(20);
    write_byte(255);
    message_end();
    
    find_free_spawn(get_user_team(id), fl_origin, angle);
    FVecIVec(fl_origin, origin);
    
    set_user_origin(id, origin);
    set_pev(id, pev_angles, angle);
}
public remove_godmode(data[]){
    set_user_godmode(data[0]);
}
public recharge0(data[]){
    recharge(data[0]);
}
public do_deathmsg(iKiller, iVictim, iHS, const szWeapon[]){
    message_begin(MSG_BROADCAST, m_DeathMsg);
    write_byte(iKiller);
    write_byte(iVictim);
    write_byte(iHS);
    write_string(szWeapon);
    message_end();
}
public killedPre(id, kid){
    if(g_Vip[id] && random(100)<15){
        ExecuteHam(Ham_AddPoints, kid, 1, true);
        screen_flash(id, 255, 0, 0, 100);
        set_user_health(id, 100);
        set_user_godmode(id, 1);
        
        new data[1];
        data[0]=id;
        
        set_task(0.1, "teleport_to_own_spawn", _, data, 1);
        set_task(0.55, "recharge0", _, data, 1);
        set_task(1.0, "remove_godmode", _, data, 1);
        
        new bool:suicide;
        
        if(IsPlayer(kid)){
            if(id==kid){
                suicide=true;
                do_deathmsg(id, id, 0, "suicide");
            } else {
                if(get_user_team(kid)!=get_user_team(id)){
                    ExecuteHam(Ham_AddPoints, kid, 1, true);
                }
                new szWeapon[24];
                get_weaponname(get_user_weapon(kid), szWeapon, 23);
                replace(szWeapon, 23, "weapon_", "");
                do_deathmsg(kid, id, hs[kid][id], szWeapon);
            }
        } else {
            suicide=true;
            do_deathmsg(id, id, 0, "suicide");
        }
        
        message_begin(MSG_BROADCAST, m_ScoreAttrib, {0,0,0}, 0);
        write_byte(id);
        write_byte((user_has_weapon(id, CSW_C4)?2:0)|cs_get_user_vip(id));
        message_end();
        
        message_begin(MSG_BROADCAST, m_ScoreInfo);
        write_byte(id);
        write_short(get_user_frags(id)-_:suicide);
        write_short(cs_get_user_deaths(id)+1);
        write_short(0);
        write_short(get_user_team(id));
        message_end();
        
        set_pdata_int(id, 362, 0);
        
        return HAM_SUPERCEDE;
    }
    return HAM_IGNORED;
}
public amxbans_admin_connect(id)
    client_authorized(id);


 

 

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Użytkownik Patana edytował ten post 25.01.2025 12:33

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#2 PANDA_2zl

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Napisano 25.01.2025 23:03

    // Add your code here...
}

usuń to z sma, jak dalej będzie błąd to wywal jeszcze 

forward amxbans_admin_connect(id);

public amxbans_admin_connect(id)
	client_authorized(id);

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#3 Patana

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Napisano 26.01.2025 14:32

Wyskakuje jeszcz : error 025: function heading differs from proto


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#4 PANDA_2zl

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Napisano 26.01.2025 15:30

Wyskakuje jeszcz : error 025: function heading differs from proto


Podawaj sma zawsze
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#5 Patana

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Napisano 26.01.2025 16:29

ok, zrobiłem w kompilatorze 1.9 i przeszło mi.
Pytanie takie czy dasz rade pomoc zmienić mi tak że:
W tym Vipie chce ustwić  że dwie pierwsze rundy ma do wyboru pistolety a od drugiej tam ak m4 awp... i jest tak że cały czas wyświetla mi te pistolety do wyboru (co prawda wybrać ich nie moge ale to denerwuje) i chciałbym to zmienić aby od 1-2 rundy były tylko pistolety a od 3+ ak,m4 itp..
Druga kwestia taka czy jest szansa ustawić tak na mapie którą mam czyli css_aim, css_india i css_bycastor nie dawało mi menu broni? 


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#6 dasiek

    Nie wiem, nie znam się, nie orientuję się, zarobiony jestem.

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Napisano 27.01.2025 09:05

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