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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

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MultiMod Manager


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#1 Adminek AMXX.PL

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Napisano 11.07.2023 08:07

<div><font size="6"><div align="center"><b><font color="DarkOrchid">MultiMod Manager (Counter Strike)</font></b></div></font><br /><br /><font size="4"><b><font color="DarkOrchid">Introduction</font></b></font><br />Hi :3, this is my first post here. I want to share with you this project that I have published for 2 years now on my personal GitHub. A project that arose from the fact of improving old multimod plugins that had few features and limitations. Now I feel more confident to share it with you, since it is in a stable version. The project is open to new ideas and suggestions to continue improving it even more. I want to thank the collaborators who have participated and those who are still participating, both in the development of ideas, in testing and debugging. Special thanks to metita who has been the one who has helped me the most in testing and debugging.<br /><br />Post in spanish: <a href="https://amxmodx-es.c...Manager--25264"target="_blank" rel="nofollow noopener">https://amxmodx-es.c...r--25264</a><br /><br />(Not tested in CS:CZ)<br /><br /><font size="4"><b><font color="DarkOrchid">Contributors</font></b></font><ul><li>metita</li>
<li>Mía</li>
<li>Totopizza</li>
<li>Roccoxx</li>
<li>r0ma</li>
<li>Maxi605</li>
</ul><br /><font size="4"><b><font color="darkorchid">Requirements</font></b></font><ul><li><a href="https://github.com/a...odders/amxmodx"target="_blank" rel="nofollow noopener">AmxModX</a> &gt;= 1.9.0.5263</li>
<li><a href="https://github.com/d...stalker/rehlds"target="_blank" rel="nofollow noopener">ReHLDS</a> &gt;= 3.9.0.752-dev</li>
<li><a href="https://github.com/s...q/ReGameDLL_CS"target="_blank" rel="nofollow noopener">ReGameDLL</a> &gt;= 5.20.0.516-dev</li>
<li><a href="https://github.com/s1lentq/reapi"target="_blank" rel="nofollow noopener">ReAPI</a> &gt;= 5.19.0.217</li>
<li><a href="https://github.com/rehlds/resemiclip"target="_blank" rel="nofollow noopener">ReSemiclip</a> &gt;= 2.3.9 (Optional)</li>
</ul><br /><font size="4"><b><font color="darkorchid">Features</font></b></font><ul><li>Configurations through JSON file</li>
<li>Votemod</li>
<li>Votemap</li>
<li>Nominations</li>
<li>RTV (Rock The Vote)</li>
<li>Admin commands</li>
<li>Recently played mods and maps</li>
</ul><br /><font size="4"><b><font color="darkorchid">Config file (JSON)</font> (e.g)</b></font><br />addons/amxmodx/configs/multimod_manager/configs.json<br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">{<br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;global_chat_prefix&quot;: &quot;!g[MULTIMOD]&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // !g = ^4 (Green color)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // !t = ^3 (Team color)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // !y = ^1 (con_color cvar)<br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;adminflags&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;menu&quot;: &quot;u&quot;,&nbsp; &nbsp; &nbsp; &nbsp; // menu access<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;managemods&quot;: &quot;a&quot;,&nbsp; // immunity <br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;selectmenu&quot;: &quot;f&quot;,&nbsp; // amx_map command<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;forcevotemod&quot;: &quot;f&quot;,// amx_map command<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;votemenu&quot;: &quot;j&quot;&nbsp; &nbsp; // amx_vote and other vote commands<br />&nbsp; &nbsp; &nbsp; &nbsp; },<br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;rockthevote&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;enable&quot;: true,&nbsp; &nbsp; // true / false<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;cooldown&quot;: 120,&nbsp; &nbsp; // min = 0 (disabled)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;minplayers&quot;: 3,&nbsp; &nbsp; // min = 0 (disabled) | max = 32<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;percentage&quot;: 75&nbsp; &nbsp; // min = 0 (disabled) | max = 100<br />&nbsp; &nbsp; &nbsp; &nbsp; },<br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;nomination&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mods&quot;: true,&nbsp; &nbsp; &nbsp; // true / false<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;maps&quot;: true&nbsp; &nbsp; &nbsp; &nbsp; // true / false<br />&nbsp; &nbsp; &nbsp; &nbsp; },<br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;admin_max_options_in_menu&quot;: 9,&nbsp; // min = 2 | max = 9<br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;mods_in_menu&quot;: 9,&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // min = 2 | max = 9<br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;maps_in_menu&quot;: 9,&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // min = 2 | max = 9<br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;max_recent_mods&quot;: 5,&nbsp; // min = 0<br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;max_recent_maps&quot;: 5,&nbsp; // min = 0<br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;overwrite_mapcycle&quot;: true, // true / false (overwrites the mapcycle.txt with the maps of the selected mod)<br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;resemiclip_path&quot;: &quot;&quot;, <br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Path where the add-on is located<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Leave empty to disable this option (&quot;&quot;)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // If the path does not exist, it will be considered as disabled<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // E.g.: &quot;addons/resemiclip&quot;<br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;change_game_description&quot;: true, // true / false (Changes the game description with the name of the mod)<br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;mods&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // The first mode will always be the default mode, it cannot be blocked<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;modname&quot;: &quot;GunGame&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Mod name.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // E.g.: &quot;GunGame&quot;<br /><br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mod_tag&quot;: &quot;gg&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Mod tag<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // E.g.: &quot;gg&quot;<br /><br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mapsfile&quot;: &quot;gungame_maps.ini&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Only the file name along with the extension.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // The file must be located in &quot;addons/amxmodx/configs/multimod_manager/mapsfiles/&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // E.g.: &quot;gungame_maps.ini&quot;<br /><br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;change_map_type&quot;: 0,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // &quot;change_map_type&quot;: 0 (The map will change at the end of the map)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // &quot;change_map_type&quot;: 1 (The map will change at the end of the round)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // &quot;change_map_type&quot;: 2 (Allows to play 1 more round and then changes the map)<br /><br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;cvars&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;sv_gravity 900&quot;, &quot;sv_alltalk 1&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ],<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Cvars that are executed when starting the mode, all the ones you want<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Each cvar in quotes and separated by commas<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // E.g.: &quot;cvars&quot;: [ &quot;sv_gravity 900&quot;, &quot;sv_alltalk 1&quot;, &quot;hostname My CS Server&quot;, &quot;mp_roundtime 6&quot; ]<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Leave &quot;cvars&quot;: [ ] // to not load cvars<br /><br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;plugins&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;plugin10.amxx&quot;, &quot;plugin20.amxx&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ],<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Plugins that are needed for this mode, all the ones you want<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Each plugin in quotes, separated by commas and with its corresponding extension<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // E.g.: &quot;plugins&quot;: [ &quot;gungame.amxx&quot;, &quot;ultimate_sounds.amxx&quot;, &quot;csstats.amxx&quot; ]<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Leave &quot;plugins&quot;: [ ] // to not load cvars<br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;resemiclip_config&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;semiclip&quot;: &quot;1&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;team&quot;: &quot;3&quot;, // 0 = all | 1 = T | 2 = CT | 3 = Team<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;time&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;crouch&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;effects&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;distance&quot;: &quot;250&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;transparency&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;penetfire&quot;: &quot;0&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; },<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;modname&quot;:&quot;DeathMatch&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mod_tag&quot;: &quot;dm&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mapsfile&quot;:&quot;deathmatch_maps.ini&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;change_map_type&quot;: 1,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;cvars&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;sv_gravity 900&quot;, &quot;sv_alltalk 1&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ],<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;plugins&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;plugin11.amxx&quot;, &quot;plugin21.amxx&quot;, &quot;plugin33.amxx&quot;, &quot;plugin44.amxx&quot;, &quot;plugin5.amxx&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ],<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;resemiclip_config&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;semiclip&quot;: &quot;1&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;team&quot;: &quot;3&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;time&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;crouch&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;effects&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;distance&quot;: &quot;250&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;transparency&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;penetfire&quot;: &quot;0&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; },<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;modname&quot;:&quot;Fruta&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mod_tag&quot;: &quot;fr&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mapsfile&quot;:&quot;fruta_maps.ini&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;change_map_type&quot;: 1,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;cvars&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;sv_gravity 900&quot;, &quot;sv_alltalk 1&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ],<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;plugins&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;plugin12.amxx&quot;, &quot;plugin22.amxx&quot;, &quot;plugin32.amxx&quot;, &quot;plugin42.amxx&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ],<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;resemiclip_config&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;semiclip&quot;: &quot;1&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;team&quot;: &quot;3&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;time&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;crouch&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;effects&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;distance&quot;: &quot;250&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;transparency&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;penetfire&quot;: &quot;0&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; },<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;modname&quot;:&quot;Zombie Plague&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mod_tag&quot;: &quot;zp&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mapsfile&quot;:&quot;zp_maps.ini&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;change_map_type&quot;: 1,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;cvars&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;sv_gravity 900&quot;, &quot;sv_alltalk 1&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ],<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;plugins&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;plugin13.amxx&quot;, &quot;plugin23.amxx&quot;, &quot;plugin33.amxx&quot;, &quot;plugin43.amxx&quot;, &quot;plugin53.amxx&quot;, &quot;plugin63.amxx&quot;, &quot;plugin73.amxx&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ],<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;resemiclip_config&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;semiclip&quot;: &quot;1&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;team&quot;: &quot;3&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;time&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;crouch&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;effects&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;distance&quot;: &quot;250&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;transparency&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;penetfire&quot;: &quot;0&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; },<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;modname&quot;:&quot;PaintBall&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mod_tag&quot;: &quot;pb&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mapsfile&quot;:&quot;paintball_maps.ini&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;change_map_type&quot;: 1,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;cvars&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;sv_gravity 900&quot;, &quot;sv_alltalk 1&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ],<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;plugins&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;plugin14.amxx&quot;, &quot;plugin24.amxx&quot;, &quot;plugin34.amxx&quot;, &quot;plugin44.amxx&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ],<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;resemiclip_config&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;semiclip&quot;: &quot;1&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;team&quot;: &quot;3&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;time&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;crouch&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;effects&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;distance&quot;: &quot;250&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;transparency&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;penetfire&quot;: &quot;0&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; },<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;modname&quot;:&quot;HNS&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mod_tag&quot;: &quot;hns&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mapsfile&quot;:&quot;hns_maps.ini&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;change_map_type&quot;: 1,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;cvars&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;sv_gravity 900&quot;, &quot;sv_alltalk 1&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ],<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;plugins&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;plugin15.amxx&quot;, &quot;plugin25.amxx&quot;, &quot;plugin35.amxx&quot;, &quot;plugin45.amxx&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ],<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;resemiclip_config&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;semiclip&quot;: &quot;1&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;team&quot;: &quot;3&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;time&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;crouch&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;effects&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;distance&quot;: &quot;250&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;transparency&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;penetfire&quot;: &quot;0&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; },<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;modname&quot;:&quot;Surf&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mod_tag&quot;: &quot;sf&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;mapsfile&quot;:&quot;surf_maps.ini&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;change_map_type&quot;: 1,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;cvars&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;sv_gravity 900&quot;, &quot;sv_alltalk 1&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ],<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;plugins&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;plugin15.amxx&quot;, &quot;plugin25.amxx&quot;, &quot;plugin35.amxx&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ],<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;resemiclip_config&quot;:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;semiclip&quot;: &quot;1&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;team&quot;: &quot;3&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;time&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;crouch&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;effects&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;distance&quot;: &quot;250&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;transparency&quot;: &quot;0&quot;,<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;penetfire&quot;: &quot;0&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />&nbsp; &nbsp; &nbsp; &nbsp; ]<br />}</code><hr />
</div><font size="4"><b><font color="darkorchid">Say commands</font></b></font><ul><li><b>recentmods</b>: Opens a list of recently played mods.</li>
<li><b>recentmaps</b>: Opens a list of recently played maps of the current mod.</li>
<li><b>currentmod</b>: Shows the current mod.</li>
<li><b>currentmap</b>: Shows the current map.</li>
<li><b>nextmod</b>: Shows the next voted mod.</li>
<li><b>nextmap</b>: Shows the next voted map.</li>
<li><b>timeleft</b>: Shows the remaining time or remaining rounds.</li>
</ul><br /><font size="4"><b><font color="darkorchid">Console commands</font></b></font><ul><li><b>amx_multimod</b>: Opens an admin command menu.</li>
</ul><br /><font size="4"><b><font color="darkorchid">API (natives)</font></b></font><br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">PHP Code:</div>
<div class="alt2">
<hr />
<code style="white-space:nowrap">
<div dir="ltr" style="text-align:left;">
<!-- php buffer start --><code><span style="color: #000000">
<span style="color: #0000BB"></span><span style="color: #FF8000">/**
<br />&nbsp;*&nbsp;Return&nbsp;the&nbsp;current&nbsp;mod&nbsp;index&nbsp;based&nbsp;on&nbsp;JSON&nbsp;position.
<br />&nbsp;*
<br />&nbsp;*&nbsp;@return&nbsp;(int)&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Index&nbsp;of&nbsp;the&nbsp;current&nbsp;mod.
<br />&nbsp;*/
<br /></span><span style="color: #0000BB">native&nbsp;mm_get_mod_id</span><span style="color: #007700">();
<br />
<br /></span><span style="color: #FF8000">/**
<br />&nbsp;*&nbsp;Retrieves&nbsp;mod&nbsp;name.
<br />&nbsp;*
<br />&nbsp;*&nbsp;@note&nbsp;If&nbsp;the&nbsp;destination&nbsp;buffer&nbsp;is&nbsp;too&nbsp;small&nbsp;to&nbsp;hold&nbsp;the&nbsp;source&nbsp;string,&nbsp;the&nbsp;
<br />&nbsp;*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;destination&nbsp;will&nbsp;be&nbsp;truncated.
<br />&nbsp;*
<br />&nbsp;*&nbsp;@param&nbsp;iModId&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mod&nbsp;index.
<br />&nbsp;*&nbsp;@param&nbsp;szOutput&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Buffer&nbsp;to&nbsp;copy&nbsp;mod&nbsp;name&nbsp;to.
<br />&nbsp;*&nbsp;@param&nbsp;iLen&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Buffer&nbsp;size.
<br />&nbsp;*
<br />&nbsp;*&nbsp;@return&nbsp;(int)&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-1&nbsp;on&nbsp;error.
<br />&nbsp;*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&gt;=&nbsp;0&nbsp;Number&nbsp;of&nbsp;cells&nbsp;written.
<br />&nbsp;*/
<br /></span><span style="color: #0000BB">native&nbsp;mm_get_mod_name</span><span style="color: #007700">(const&nbsp;</span><span style="color: #0000BB">iModId</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">szOutput</span><span style="color: #007700">[],&nbsp;const&nbsp;</span><span style="color: #0000BB">iLen</span><span style="color: #007700">);
<br />
<br /></span><span style="color: #FF8000">/**
<br />&nbsp;*&nbsp;Retrieves&nbsp;mod&nbsp;tag.
<br />&nbsp;*
<br />&nbsp;*&nbsp;@note&nbsp;If&nbsp;the&nbsp;destination&nbsp;buffer&nbsp;is&nbsp;too&nbsp;small&nbsp;to&nbsp;hold&nbsp;the&nbsp;source&nbsp;string,&nbsp;the&nbsp;
<br />&nbsp;*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;destination&nbsp;will&nbsp;be&nbsp;truncated.
<br />&nbsp;*
<br />&nbsp;*&nbsp;@param&nbsp;iModId&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mod&nbsp;index.
<br />&nbsp;*&nbsp;@param&nbsp;szOutput&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Buffer&nbsp;to&nbsp;copy&nbsp;mod&nbsp;tag&nbsp;to.
<br />&nbsp;*&nbsp;@param&nbsp;iLen&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Buffer&nbsp;size.
<br />&nbsp;*
<br />&nbsp;*&nbsp;@return&nbsp;(int)&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-1&nbsp;on&nbsp;error.
<br />&nbsp;*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&gt;=&nbsp;0&nbsp;Number&nbsp;of&nbsp;cells&nbsp;written.
<br />&nbsp;*/
<br /></span><span style="color: #0000BB">native&nbsp;mm_get_mod_tag</span><span style="color: #007700">(const&nbsp;</span><span style="color: #0000BB">iModId</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">szOutput</span><span style="color: #007700">[],&nbsp;const&nbsp;</span><span style="color: #0000BB">iLen</span><span style="color: #007700">);
<br />
<br /></span><span style="color: #FF8000">/**
<br />&nbsp;*&nbsp;Return&nbsp;the&nbsp;next&nbsp;mod&nbsp;index&nbsp;based&nbsp;on&nbsp;JSON&nbsp;position&nbsp;if&nbsp;nextmod&nbsp;is&nbsp;already&nbsp;chosen.
<br />&nbsp;*
<br />&nbsp;*&nbsp;@return&nbsp;(int)&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-1&nbsp;if&nbsp;nextmod&nbsp;is&nbsp;not&nbsp;chosen&nbsp;yet.
<br />&nbsp;*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&gt;=&nbsp;0&nbsp;Index&nbsp;of&nbsp;the&nbsp;next&nbsp;mod.
<br />&nbsp;*/
<br /></span><span style="color: #0000BB">native&nbsp;mm_get_nextmod_id</span><span style="color: #007700">();
<br />
<br /></span><span style="color: #FF8000">/**
<br />&nbsp;*&nbsp;Retrieves&nbsp;next&nbsp;mod&nbsp;name.
<br />&nbsp;*
<br />&nbsp;*&nbsp;@note&nbsp;If&nbsp;the&nbsp;destination&nbsp;buffer&nbsp;is&nbsp;too&nbsp;small&nbsp;to&nbsp;hold&nbsp;the&nbsp;source&nbsp;string,&nbsp;the&nbsp;
<br />&nbsp;*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;destination&nbsp;will&nbsp;be&nbsp;truncated.
<br />&nbsp;*
<br />&nbsp;*&nbsp;@param&nbsp;szOutput&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Buffer&nbsp;to&nbsp;copy&nbsp;mod&nbsp;name&nbsp;to.
<br />&nbsp;*&nbsp;@param&nbsp;iLen&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Buffer&nbsp;size.
<br />&nbsp;*
<br />&nbsp;*&nbsp;@return&nbsp;(int)&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-1&nbsp;on&nbsp;error.
<br />&nbsp;*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&gt;=&nbsp;0&nbsp;Number&nbsp;of&nbsp;cells&nbsp;written.
<br />&nbsp;*/
<br /></span><span style="color: #0000BB">native&nbsp;mm_get_nextmod_name</span><span style="color: #007700">(</span><span style="color: #0000BB">szOutput</span><span style="color: #007700">[],&nbsp;const&nbsp;</span><span style="color: #0000BB">iLen</span><span style="color: #007700">);
<br />
<br /></span><span style="color: #FF8000">/**
<br />&nbsp;*&nbsp;Force&nbsp;a&nbsp;votemod.
<br />&nbsp;*
<br />&nbsp;*&nbsp;@return&nbsp;(int)&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;on&nbsp;success,&nbsp;0&nbsp;otherwise
<br />&nbsp;*/
<br /></span><span style="color: #0000BB">native&nbsp;mm_force_votemod</span><span style="color: #007700">();&nbsp;
<br /></span><span style="color: #0000BB"></span>
</span>
</code><!-- php buffer end -->
</div>
</code>
<hr />
</div>
</div><font size="4"><b><font color="darkorchid">Compilation</font></b></font><br /><br />Download the repository to any folder, open the multimod_manager.sma file and compile from there with your favorite text editor (Sublime Text, VSCode recommended). It is not necessary to copy the .inc files to the includes folder where you have the compiler, but it is recommended if you compile from there.<br /><br /><font size="4"><b><font color="darkorchid">Repository</font></b></font><br /><br /><a href="https://github.com/F...ltimod-manager"target="_blank" rel="nofollow noopener">https://github.com/F...nager</a></div>


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