Już problem zażegnany 
//====================//
#pragma compress 1
//====================//
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <hamsandwich>
enum _:REGISTER_PLUGIN { PLUGIN, VERSION, AUTHOR, URL, DESCRIPTION };
new const myinfo[REGISTER_PLUGIN][] = {
    "  [ mPlayers » Models ]  ",
    "1.0.0",
    "mpN`",
    "AmxxPro.pl",
    "Podmienia modele postaci by mpN`"
};
public plugin_init() {
    register_plugin(
        .plugin_name = myinfo[PLUGIN],
        .version = myinfo[VERSION],
        .author = myinfo[AUTHOR],
        .url = myinfo[URL],
        .description = myinfo[DESCRIPTION]
    ); 
    RegisterHam(Ham_Spawn, "player", "mModels_Revival", 1);
}
public plugin_precache(){
    precache_model("models/player/CT-ESL/CT-ESL.mdl");
    precache_model("models/player/TT-ESL/TT-ESL.mdl");
}
public mModels_Revival(iClient){
    if(is_user_alive(iClient) && is_user_connected(iClient)){
        if(get_user_team(iClient) == 1) cs_set_user_model(iClient, "TT-ESL");
        else if(get_user_team(iClient) == 2) cs_set_user_model(iClient, "CT-ESL");
        else cs_reset_user_model(iClient);
    }
}
Trzeba zrobić dodatkowy folder CT-ESL i TT-ESL i tam modele z nazwami CT-ESL.mdl i TT-ESL.mdl