Witam. Mam problem z pluginem ut_pl (Polski KillStreak 1.6 !B! !E! !T! !A!)
Mianowicie chodzi o to, że te dźwięki generowane z pluginu słychać u innych graczy. Przykładowo, gram w CT i jestem na gali na DD2, a terrorysta jest w dolnym i zabija CT w głowę, to słychać wtedy dźwięk jakby model postaci mówił. Słychać "O kurw*, jaki dupszot". Zdradza to pozycję wroga. Tak samo gdy ktoś zostaje sam na x wrogów. Słychać wydawany przez plugin dźwięk i wtedy mniej więcej wiadomo, gdzie jest gracz. W pluginie chodzi o to by każdy gracz z osobna słyszał te dźwięki, ale nie, żeby było je słychać jakby mówił to model gracza.
/* AMXMODX Plugin Polski KillStreak 1.6 !B! !E! !T! !A! Wersja polska (polskie dzwieki i napisy) oraz wszelkie modyfikacje by Sn!ff3r Oryginalnie by Dizzy - http://forums.alliedmods.net/showthread.php?p=67632 --- Mini Opis: Kazdy chyba zna dzwieki HeadShot, MultiKill (Ultimate Sounds) itd? To jest wlasnie taki plugin tylko dzwieki oraz teksty po polsku. Dodatkowo zmodyfikowany, np. 3 rozne dzwieki na headshot. */ #include <amxmodx> #define KNIFFMESSAGES 4 #define LEVELS 7 #define MESSAGESNOHP 4 #define MESSAGESHP 4 new kills[33] = {0,...}; new deaths[33] = {0,...}; new alone_ann = 0 new levels[7] = {3, 5, 7, 9, 10, 13, 15}; new stksounds[7][] = { "misc/utma/multikill", "misc/utma/ultrakill", "misc/utma/monsterkill", "misc/utma/killingspree", "misc/utma/rampage", "misc/utma/holyshit", "misc/utma/godlike"}; new stkmessages[7][] = { "%s: O S T R O ! ! !", "%s: W Y P I E R D A L A C ! ! !", "%s: M O N S T E R K O L O ! ! !", "%s: W S C I E K L S I E ! ! !", "%s: R Z A D Z I S Z ! ! !", "%s: R O B I W R A Z E N I E ! ! !", "%s: P R Z E Z N A C Z E N I E ! ! !"}; new kniffmessages[KNIFFMESSAGES][] = { "%s pokroil na plasterki %s!", "%s odcial jaja %s!", "%s przetestowal noz na %s!", "%s dziabnal %s!"} new messagesnohp[MESSAGESNOHP][] = { "%i terrorystow vs %i CT^n%s: Wszystko zalezy od Ciebie!", "%i terrorystow vs %i CT^n%s: Mam nadzieje ze masz apteczke?", "%i terrorystow vs %i CT^n%s: Zostales sam. Dobrej zabawy!", "%i terrorystow vs %i CT^n%s: Tylko Ty jestes zywy!"} new messageshp[MESSAGESHP][] = { "%i terrorystow vs %i CT^n%s (%i hp): Wszystko zalezy od Ciebie!", "%i terrorystow vs %i CT^n%s (%i hp): Mam nadzieje ze masz apteczke?", "%i terrorystow vs %i CT^n%s (%i hp): Zostales sam. Dobrej zabawy!", "%i terrorystow vs %i CT^n%s (%i hp): Tylko Ty jestes zywy!"} get_streak() { new streak[3] get_cvar_string("streak_mode",streak,2) return read_flags(streak) } public death_event(id) { new streak = get_streak() if ((streak&1) || (streak&2)) { new killer = read_data(1); new victim = read_data(2); kills[killer] += 1; kills[victim] = 0; deaths[killer] = 0; deaths[victim] += 1; for (new i = 0; i < LEVELS; i++) { if (kills[killer] == levels[i]) { announce(killer, i); return PLUGIN_CONTINUE; } } } return PLUGIN_CONTINUE; } announce(killer, level) { new streak = get_streak() if (streak&1) { new name[32]; get_user_name(killer, name, 32); set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2); show_hudmessage(0, stkmessages[level], name); } if (streak&2){ client_cmd(0, "spk %s", stksounds[level]); } } public reset_hud(id) { new streak = get_streak() if (streak&1) { if (kills[id] > levels[0]) { client_print(id, print_chat, "* Twoj killstreak wynosi %d zabojstw.", kills[id]); } else if (deaths[id] > 1) { client_print(id, print_chat, "* Twoj deathstreak wynosi %d smierci.", deaths[id]); } } } public client_connect(id) { new streak = get_streak() if ((streak&1) || (streak&2)) { kills[id] = 0; deaths[id] = 0; } } public knife_kill() { new kniffmode[4] get_cvar_string("kniff_mode",kniffmode,4) new kniffmode_bit = read_flags(kniffmode) if (kniffmode_bit & 1) { new killer_id = read_data(1) new victim_id = read_data(2) new killer_name[33], victim_name[33] get_user_name(killer_id,killer_name,33) get_user_name(victim_id,victim_name,33) set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) show_hudmessage(0,kniffmessages[ random_num(0,KNIFFMESSAGES-1) ],killer_name,victim_name) } if (kniffmode_bit & 2) { client_cmd(0,"spk misc/utma/humiliation") } } public roundend_msg(id) alone_ann = 0 public death_msg(id) { new lmmode[8] get_cvar_string("lastman_mode",lmmode,8) new lmmode_bit = read_flags(lmmode) new players_ct[32], players_t[32], ict, ite, last get_players(players_ct,ict,"ae","CT") get_players(players_t,ite,"ae","TERRORIST") if (ict==1&&ite==1) { new name1[32], name2[32] get_user_name(players_ct[0],name1,32) get_user_name(players_t[0],name2,32) set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) if (lmmode_bit & 1) { if (lmmode_bit & 2) { show_hudmessage(0,"%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0])) } else { show_hudmessage(0,"%s vs. %s",name1,name2) } if (lmmode_bit & 4) { client_cmd(0,"spk misc/utma/maytheforce") } } } else { if (ict==1&&ite>1&&alone_ann==0&&(lmmode_bit & 4)) { last=players_ct[0] client_cmd(last,"spk misc/utma/oneandonly") } else if (ite==1&&ict>1&&alone_ann==0&&(lmmode_bit & 4)) { last=players_t[0] client_cmd(last,"spk misc/utma/oneandonly") } else { return PLUGIN_CONTINUE } alone_ann = last new name[32] get_user_name(last,name,32) if (lmmode_bit & 1) { set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) if (lmmode_bit & 2) { show_hudmessage(0,messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last)) } else { show_hudmessage(0,messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name ) } } if (lmmode_bit & 4) { client_cmd(last,"spk misc/utma/maytheforce") } } return PLUGIN_CONTINUE } public hs() { new hsmode[4] get_cvar_string("hs_mode",hsmode,4) new hsmode_bit = read_flags(hsmode) new rand = random_num(0,2) if (hsmode_bit & 1) { new killer_id = read_data(1) new victim_id = read_data(2) new victim_name[33] get_user_name(victim_id,victim_name,33) set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1) switch(rand) { case 0: show_hudmessage(killer_id,"L E B S Z O T !^n Pwn3d %s !!",victim_name) case 1: show_hudmessage(killer_id,"D U P S Z O T !^n Zownowales %s !!",victim_name) case 2: show_hudmessage(killer_id,"H E A D S H O T !^n %s poszedl sie pier**lic!!",victim_name) } } if (hsmode_bit & 2) { switch(rand) { case 0: client_cmd(0,"spk misc/utma/headshot") case 1: client_cmd(0,"spk misc/utma/dupszot") case 2: client_cmd(0,"spk misc/utma/pier**l") } } } public plugin_precache() { precache_sound("misc/utma/monsterkill.mp3") precache_sound("misc/utma/godlike.mp3") precache_sound("misc/utma/headshot.mp3") precache_sound("misc/utma/humiliation.mp3") precache_sound("misc/utma/killingspree.mp3") precache_sound("misc/utma/multikill.mp3") precache_sound("misc/uutma/ultrakill.mp3") precache_sound("misc/utma/maytheforce.mp3") precache_sound("misc/utma/oneandonly.mp3") precache_sound("misc/utma/prepare.mp3") precache_sound("misc/utma/rampage.mp3") precache_sound("misc/utma/holyshit.mp3") precache_sound("misc/utma/dupszot.mp3") precache_sound("misc/utma/pier**l.mp3") return PLUGIN_CONTINUE } public plugin_init() { register_plugin("Polski KillStreak","1.6","Dizzy & Sn!ff3r") register_event("DeathMsg","hs","a","3=1") register_event("DeathMsg","knife_kill","a","4&kni") register_event("ResetHUD", "reset_hud", "b"); register_event("DeathMsg", "death_event", "a") register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw") register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w") register_event("DeathMsg","death_msg","a") register_cvar("lastman_mode","abc") register_cvar("streak_mode","ab") register_cvar("kniff_mode","ab") register_cvar("hs_mode","ab") register_cvar("polish_killstreak", "1.6", FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_SPONLY) return PLUGIN_CONTINUE }