Dobry Wieczór, mógłby mnie ktoś nakierować co zle robię, sam plugin mi się kompiluje bez najmniejszych problemów, pobiera również je na serwer ale no nie widać ich.
new const rankName[][] = { "Silver I", "Silver II", "Silver III", "Silver IV", "Silver Elite", "Silver Elite Master", "Gold Nova I", "Gold Nova II", "Gold Nova III", "Gold Nova IV", "Gold Nova Master", "Master Guardian I", "Master Guardian II", "Master Guardian Elite", "Distinguished Master Guardian", "Legendary Eagle", "Legendary Eagle Master", "Supreme Master First Class", "The Global Elite" }; new const rankKills[][] = { { 0, 29 }, { 30, 59 }, { 60, 119 }, { 120, 209 }, { 210, 324 }, { 325, 499 }, { 500, 729 }, { 730, 999 }, { 100, 1399 }, { 1400, 1849 }, { 1850, 2299 }, { 2300, 2899 }, { 2900, 3549 }, { 4200, 4999 }, { 5000, 5899 }, { 5900, 6899 }, { 6900, 7999 }, { 8000, 9299 }, { 9300, 12000 } }; 59. new spriterang[18]; public plugin_init() { register_plugin("Info Hud I Rangi CsGo", "1.0", "ProToTyp"); registerCommands(hudToggleCommands, sizeof(hudToggleCommands), "toggleHud"); hudObject = CreateHudSyncObj(); register_message(get_user_msgid("SayText"),"handleSayText"); register_event("StatusValue", "Nad_Glowa", "be", "1=2", "2!0"); register_event("DeathMsg", "EnemyKilled", "a"); } public plugin_precache() { spriterang[0] = precache_model("sprites/csgo_ranks/0.spr"); spriterang[1] = precache_model("sprites/csgo_ranks/1.spr"); spriterang[2] = precache_model("sprites/csgo_ranks/2.spr"); spriterang[3] = precache_model("sprites/csgo_ranks/3.spr"); spriterang[4] = precache_model("sprites/csgo_ranks/4.spr"); spriterang[5] = precache_model("sprites/csgo_ranks/5.spr"); spriterang[6] = precache_model("sprites/csgo_ranks/6.spr"); spriterang[7] = precache_model("sprites/csgo_ranks/7.spr"); spriterang[8] = precache_model("sprites/csgo_ranks/8.spr"); spriterang[9] = precache_model("sprites/csgo_ranks/9.spr"); spriterang[10] = precache_model("sprites/csgo_ranks/10.spr"); spriterang[11] = precache_model("sprites/csgo_ranks/11.spr"); spriterang[12] = precache_model("sprites/csgo_ranks/12.spr"); spriterang[13] = precache_model("sprites/csgo_ranks/13.spr"); spriterang[14] = precache_model("sprites/csgo_ranks/14.spr"); spriterang[15] = precache_model("sprites/csgo_ranks/15.spr"); spriterang[16] = precache_model("sprites/csgo_ranks/16.spr"); spriterang[17] = precache_model("sprites/csgo_ranks/18.spr"); } public Nad_Glowa(id) { new cel, body get_user_aiming(id, cel, body) if(cel != 0 && is_user_alive(id) && is_user_alive(cel) && cs_get_user_team(id) == cs_get_user_team(cel)) { message_begin(MSG_ONE, SVC_TEMPENTITY,_,id) write_byte(TE_PLAYERATTACHMENT) write_byte(cel) write_coord(35) write_short(spriterang[getRankIndex(id)]) write_short(100) message_end() } }