Witam, mam mały problem z uruchomieniem serwera na vps, instalowałem ze strony https://gameserverma...gsm/csgoserver/
i wszystko pięknie ładnie się zainstalowało ale gdy chciałem wejść na serwer to wywaliło mi komunikat "Nie udało się nawiązać połączenia z serwerem gry. Ten serwer dopuszcza tylko połączenia klienckie z wewnętrznej sieci lokalnej". No i wygrzebałem w necie że trzeba token GSLT, no to wygenerowałem i dodałem do parametrów startowych, w moim przypadku to był plik /home/csgoserver/lgsm/config-lgsm/csgoserver/csgoserver.cfg ale dalej wywala mi ten sam komunikat. Może ktoś mi pomóc?
Parametry startowe (konsola)
Start parameters: ./srcds_run -game csgo -usercon -strictportbind -ip 173.xxx.xxx.xxx -port 27015 +clientport 27005 +tv_port 27020 +sv_setsteamaccount EC8Bxxxxxxxxxxxxxxxxxxxxxxxxxxxx -tickrate 64 +map de_dust2 +servercfgfile csgoserver.cfg -maxplayers_override 32 +mapgroup mg_active +game_mode 2 +game_type 1 +host_workshop_collection +workshop_start_map -authkey -debug
A oto cały debug serwera:
Spoiler
[ INFO ] Debug csgoserver: Stopping any running servers [ OK ] Stopping csgoserver: Graceful: sending "quit": 2: OK [ OK ] Stopping csgoserver: Gangusiowo [ OK ] Debug csgoserver: Starting debug ./srcds_run: 32: ./srcds_run: pushd: not found ./srcds_run: 35: ./srcds_run: popd: not found Enabling debug mode ./srcds_run: 1: ./srcds_run: gdb: not found WARNING: Please install gdb first. goto http://www.gnu.org/software/gdb/ Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/home/csgoserver/serverfiles/bin:/home/csgoserver/serverfiles:/home/csgoserver/serverfiles/bin: # #Console initialized. Setting breakpad minidump AppID = 740 #Using breakpad minidump system 740/13599.563.DC Using breakpad crash handler Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #CGameEventManager::AddListener: event 'player_connect' unknown. #CGameEventManager::AddListener: event 'player_disconnect' unknown. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative). #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission). Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools. Server is hibernating [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so. Particles: Missing 'particles/money_fx.pcf' No web api auth key specified - workshop downloads will be disabled. maxplayers set to 64 ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar Setting mapgroup to 'mg_active' Usage: host_workshop_collection <fileid> Usage: workshop_start_map <fileid> ---- Host_NewGame ---- ConVarRef r_staticlight_streams_indirect_only doesn't point to an existing ConVar Host_NewGame on map de_dust2 GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative). GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission). ConVarRef room_type doesn't point to an existing ConVar ammo_grenade_limit_default - 1 ammo_grenade_limit_flashbang - 1 ammo_grenade_limit_total - 3 bot_allow_grenades - 1 bot_allow_machine_guns - 1 bot_allow_pistols - 1 bot_allow_rifles - 1 bot_allow_rogues - 1 bot_allow_shotguns - 1 bot_allow_snipers - 1 bot_allow_sub_machine_guns - 1 bot_autodifficulty_threshold_high - 5.0 bot_autodifficulty_threshold_low - -2.0 bot_chatter - normal bot_defer_to_human_goals - 0 bot_defer_to_human_items - 1 bot_difficulty - 1 bot_quota - 10 bot_quota_mode - normal cash_player_bomb_defused - 300 cash_player_bomb_planted - 300 cash_player_damage_hostage - -30 cash_player_get_killed - 0 cash_player_interact_with_hostage - 150 cash_player_killed_enemy_default - 300 cash_player_killed_enemy_factor - 1 cash_player_killed_hostage - -1000 cash_player_killed_teammate - -300 cash_player_rescued_hostage - 1000 cash_player_respawn_amount - 0 cash_team_elimination_bomb_map - 3250 cash_team_elimination_hostage_map_ct - 2000 cash_team_elimination_hostage_map_t - 1000 cash_team_hostage_alive - 0 cash_team_hostage_interaction - 500 cash_team_loser_bonus - 1400 cash_team_loser_bonus_consecutive_rounds - 500 cash_team_planted_bomb_but_defused - 800 cash_team_rescued_hostage - 0 cash_team_survive_guardian_wave - 1000 cash_team_terrorist_win_bomb - 3500 cash_team_win_by_defusing_bomb - 3250 cash_team_win_by_hostage_rescue - 3500 cash_team_win_by_time_running_out_bomb - 3250 cash_team_win_by_time_running_out_hostage - 3250 ff_damage_reduction_bullets - 0.1 ff_damage_reduction_grenade - 0.25 ff_damage_reduction_grenade_self - 1 ff_damage_reduction_other - 0.25 global_chatter_info - mp_afterroundmoney - 0 mp_anyone_can_pickup_c4 - 0 mp_autoteambalance - 1 mp_buy_allow_grenades - 1 mp_buy_allow_guns - 255 mp_buy_anywhere - 0 mp_buy_during_immunity - 0 mp_buytime - 90 mp_c4_cannot_be_defused - 0 mp_c4timer - 40 mp_consecutive_loss_max - 4 mp_coop_force_join_ct - 0 mp_coopmission_bot_difficulty_offset - 0 mp_coopmission_mission_number - 0 mp_ct_default_grenades - mp_ct_default_melee - weapon_knife mp_ct_default_primary - mp_ct_default_secondary - weapon_hkp2000 mp_damage_headshot_only - 0 mp_damage_scale_ct_body - 1.0 mp_damage_scale_ct_head - 1.0 mp_damage_scale_t_body - 1.0 mp_damage_scale_t_head - 1.0 mp_damage_vampiric_amount - 0 mp_death_drop_c4 - 1 mp_death_drop_defuser - 1 mp_death_drop_grenade - 2 mp_death_drop_gun - 1 mp_deathcam_skippable - 1 mp_default_team_winner_no_objective - -1 mp_defuser_allocation - 0 mp_display_kill_assists - 1 mp_dm_bonus_percent - 50 mp_dm_bonus_respawn - 0 mp_dm_bonusweapon_dogtags - 0 mp_dm_dogtag_score - 0 mp_dm_kill_base_score - 10 mp_dm_teammode - 0 mp_dm_teammode_bonus_score - 1 mp_dm_teammode_dogtag_score - 0 mp_dm_teammode_kill_score - 1 mp_dogtag_despawn_on_killer_death - 1 mp_dogtag_despawn_time - 120 mp_dogtag_pickup_rule - 0 mp_economy_reset_rounds - 0 mp_equipment_reset_rounds - 0 mp_force_assign_teams - 0 mp_force_pick_time - 15 mp_forcecamera - 1 mp_free_armor - 0 mp_freezetime - 6 mp_friendlyfire - 0 mp_ggprogressive_round_restart_delay - 15.0 mp_ggtr_always_upgrade - 0 mp_ggtr_bomb_defuse_bonus - 1 mp_ggtr_bomb_detonation_bonus - 1 mp_ggtr_bomb_pts_for_flash - 4 mp_ggtr_bomb_pts_for_he - 3 mp_ggtr_bomb_pts_for_molotov - 5 mp_ggtr_bomb_pts_for_upgrade - 2.0 mp_ggtr_bomb_respawn_delay - 0.0 mp_ggtr_end_round_kill_bonus - 1 mp_ggtr_halftime_delay - 0.0 mp_ggtr_last_weapon_kill_ends_half - 0 mp_give_player_c4 - 1 mp_global_damage_per_second - 0.0 mp_guardian_bot_money_per_wave - 800 mp_guardian_loc_adjective - mp_guardian_loc_condition - mp_guardian_loc_icon - mp_guardian_loc_mission - default mp_guardian_loc_override - mp_guardian_loc_weapon - mp_guardian_player_dist_max - 2000 mp_guardian_player_dist_min - 1300 mp_guardian_special_kills_needed - 10 mp_guardian_special_weapon_needed - awp mp_guardian_target_site - -1 mp_halftime - 0 mp_halftime_pausetimer - 0 mp_heavyassaultsuit_cooldown - 5 mp_hostagepenalty - 10 mp_hostages_max - 2 mp_hostages_spawn_force_positions - mp_hostages_spawn_same_every_round - 1 mp_items_prohibited - mp_limitteams - 2 mp_match_can_clinch - 1 mp_max_armor - 2 mp_maxmoney - 16000 mp_maxrounds - 0 mp_molotovusedelay - 15.0 mp_playercashawards - 1 mp_radar_showall - 0 mp_randomspawn - 0 mp_randomspawn_dist - 0 mp_randomspawn_los - 1 mp_respawn_immunitytime - 4.0 mp_respawn_on_death_ct - 0 mp_respawn_on_death_t - 0 mp_respawnwavetime_ct - 10.0 mp_respawnwavetime_t - 10.0 mp_round_restart_delay - 7.0 mp_roundtime - 5 mp_roundtime_defuse - 0 mp_roundtime_hostage - 0 mp_solid_teammates - 1 mp_starting_losses - 0 mp_startmoney - 800 mp_t_default_grenades - mp_t_default_melee - weapon_knife mp_t_default_primary - mp_t_default_secondary - weapon_glock mp_taser_recharge_time - -1 mp_teamcashawards - 1 mp_teammates_are_enemies - 0 mp_timelimit - 5 mp_use_respawn_waves - 0 mp_warmup_pausetimer - 0 mp_warmuptime - 30 mp_warmuptime_all_players_connected - 0 mp_weapon_self_inflict_amount - 0 mp_weapons_allow_heavy - -1 mp_weapons_allow_heavyassaultsuit - 0 mp_weapons_allow_map_placed - 0 mp_weapons_allow_pistols - -1 mp_weapons_allow_rifles - -1 mp_weapons_allow_smgs - -1 ConVarRef mp_weapons_allow_tagrenade doesn't point to an existing ConVar mp_weapons_allow_typecount - 5 mp_weapons_allow_zeus - 1 mp_weapons_glow_on_ground - 0 mp_weapons_max_gun_purchases_per_weapon_per_match - -1 mp_win_panel_display_time - 3 occlusion_test_async - 0 spec_freeze_panel_extended_time - 0.0 spec_freeze_time - 3.0 spec_replay_enable - 0 sv_accelerate - 5.5 sv_airaccelerate - 12 sv_allow_votes - 1 sv_alltalk - 0 sv_arms_race_vote_to_restart_disallowed_after - 0 sv_auto_adjust_bot_difficulty - 1 sv_auto_full_alltalk_during_warmup_half_end - 1 sv_autobunnyhopping - 0 sv_autobuyammo - 0 sv_bot_buy_decoy_weight - 1 sv_bot_buy_flash_weight - 1 sv_bot_buy_grenade_chance - 33 sv_bot_buy_hegrenade_weight - 6 sv_bot_buy_molotov_weight - 1 sv_bot_buy_smoke_weight - 1 sv_bots_force_rebuy_every_round - 0 sv_bots_get_easier_each_win - 0 sv_bots_get_harder_after_each_wave - 0 sv_bounce - 0 sv_buy_status_override - -1 sv_deadtalk - 0 sv_disable_show_team_select_menu - 0 sv_duplicate_playernames_ok - 0 sv_enablebunnyhopping - 0 sv_friction - 5.2 sv_gravity - 800 sv_guardian_heavy_all - 0 sv_guardian_heavy_count - 0 sv_guardian_max_wave_for_heavy - 0 sv_guardian_min_wave_for_heavy - 0 sv_ignoregrenaderadio - 0 sv_infinite_ammo - 0 sv_maxspeed - 320 sv_maxvelocity - 3500 sv_occlude_players - 1 sv_staminajumpcost - .080 sv_staminalandcost - .050 sv_stopspeed - 80 sv_talk_enemy_dead - 0 sv_talk_enemy_living - 0 sv_vote_to_changelevel_before_match_point - 0 sv_wateraccelerate - 10 sv_waterfriction - 1 tv_delay - 10 weapon_accuracy_nospread - 0 weapon_air_spread_scale - 1.0 ConVarRef weapon_cleanup_on_round_restart doesn't point to an existing ConVar weapon_max_before_cleanup - 0 weapon_recoil_scale - 2.0 weapon_reticle_knife_show - 0 ff_damage_reduction_grenade - 0.25 ff_damage_reduction_grenade_self - 1 ff_damage_reduction_other - 0.25 mp_friendlyfire - 0 mp_warmuptime - 30 mp_warmuptime_all_players_connected - 0 Executing dedicated server config file Server logging enabled. Server logging data to file logs/L173_212_239_162_27025_201708200223_000.log L 08/20/2017 - 02:23:24: Log file started (file "logs/L173_212_239_162_27025_201708200223_000.log") (game "/home/csgoserver/serverfiles/csgo") (version "6852") Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. L 08/20/2017 - 02:23:24: server_cvar: "cash_player_bomb_defused" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_player_bomb_planted" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_player_damage_hostage" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_player_interact_with_hostage" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_player_killed_enemy_default" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_player_killed_enemy_factor" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_player_killed_hostage" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_player_killed_teammate" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_player_rescued_hostage" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_team_elimination_bomb_map" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_team_elimination_hostage_map_t" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_team_elimination_hostage_map_ct" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_team_hostage_interaction" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_team_loser_bonus" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_team_planted_bomb_but_defused" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_team_terrorist_win_bomb" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_team_win_by_defusing_bomb" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_team_win_by_hostage_rescue" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_team_win_by_time_running_out_bomb" "0" L 08/20/2017 - 02:23:24: server_cvar: "cash_team_win_by_time_running_out_hostage" "0" L 08/20/2017 - 02:23:24: server_cvar: "mp_buy_anywhere" "1" L 08/20/2017 - 02:23:24: server_cvar: "mp_buy_during_immunity" "1" L 08/20/2017 - 02:23:24: server_cvar: "mp_freezetime" "0" L 08/20/2017 - 02:23:24: server_cvar: "mp_friendlyfire" "1" L 08/20/2017 - 02:23:24: server_cvar: "mp_roundtime" "10" L 08/20/2017 - 02:23:24: server_cvar: "mp_timelimit" "10" L 08/20/2017 - 02:23:24: server_cvar: "sv_deadtalk" "1" Stopping 0 worker threads Starting 1 worker threads 1 threads. 408,621 ticks exec: couldn't exec gamemode_deathmatch_server.cfg Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'. Initializing Steam libraries for secure Internet server [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 730 Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Setting breakpad minidump AppID = 740 Logging into Steam gameserver account with logon token ' EC8B3xxxxxxxxxxxxxxxxxxxxxxxxxxx' Connection to Steam servers successful. Public IP is 173.xxx.xxx.xxx. Assigned persistent gameserver Steam ID [G:1:1430317]. VAC secure mode is activated. GC Connection established for server version 563, instance idx 1
Użytkownik HeHeSzEk1PL edytował ten post 20.08.2017 01:57