Cześć,
Zainstalowałem plugin roundsound z tej strony https://amxx.pl/topi...d-round-sounds/
Natomiast nie odtwarza on rs-ów i w tym cały problem, w konsoli mam takie błędzy:
BUILD 4554 SERVER (0 CRC)Server # 2Serverinfo packet received.Clearing memoryRemote host: ArenaSkilla.pl COD 201Spooling demo header.SteamWaitForResources() time: 0.000 secondsVerifying and downloading resources...Error: server failed to transmit file 'sound/beep-07.mp3'WARNING! sentry_shoot.wav is causing runtime sample conversion!WARNING! mw/firemw.wav is causing runtime sample conversion!WARNING! mw/plant.wav is causing runtime sample conversion!WARNING! mw/sentrygun_starts.wav is causing runtime sample conversion!WARNING! mw/sentrygun_stops.wav is causing runtime sample conversion!Using WAD File: halflife.wadUsing WAD File: decals.wadUsing WAD File: cs_dust.wadTexture load: 42.0msSetting up renderer...SKY: desrt, desbk, deslf, desft, desup, desdn, doneCL_SignonReply: 133.6 megabyte data cacheCL_SignonReply: 2Error: could not load file sprites/grass_01.spr
Podam od razu niezbędne pliki
roundsound.ini
; CT Sounds
"sound/misc/a.mp3" "CT""sound/misc/b.mp3 "CT""sound/misc/c.mp3" "CT"; T Sounds"sound/misc/d.mp3" "T""sound/misc/e.mp3" "T""sound/misc/f.mp3" "T"
alt_end_round_sounds.sma
/* - - - - - - - - - - -AMX Mod X script.Copyright © 2007 - ArkshinePlugin : 'Alternative End Round Sounds'Version : v2.3bOriginal idea and plugin by PaintLancer.Orignal thread : http://forums.allied...read.php?t=6784This program is free software; you can redistribute it and/or modify itunder the terms of the GNU General Public License as published by theFree Software Foundation; either version 2 of the License, or (atyour option) any later version.This program is distributed in the hope that it will be useful, butWITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNUGeneral Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free Software Foundation,Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USAIn addition, as a special exception, the author gives permission tolink the code of this program with the Half-Life Game Engine ("HLEngine") and Modified Game Libraries ("MODs") developed by Valve,L.L.C ("Valve"). You must obey the GNU General Public License in allrespects for all of the code used other than the HL Engine and MODsfrom Valve. If you modify this file, you may extend this exceptionto your version of the file, but you are not obligated to do so. Ifyou do not wish to do so, delete this exception statement from yourversion.~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~Description :- - - - - - -Plays random music at the end of a round according to who wins,instead of just "Terrorists Win" or "Counter-Terrorists Win".Features :- - - - - -* Support for mp3 and wav files* Using a file for the sounds* Per-map config files supported* Per-map prefix config files supported* Sounds can be toggle on/off by players* Ability to choice x sounds to be precache per map* Multilingual supportRequirements :- - - - - - - -* CS 1.6 / CZ* AMX/X 1.7x or higherCvars :- - - -* ers_enabled <1><0|1> Disable/Enable this plugin.(default: 1)* ers_player_toggle <1><0|1> Disable/Enable the client command /roundsound(default: 1)* erc_time_ads <120>Times in seconds between each ads messages. 0 disable ads.(default: 120)* erc_random_precache <3>Specify how many sounds by team you want to precache randomly among all sounds.This means that x sounds will be choosen randomly among all sounds of each team so to be precache at each map. ( 0 = disable feature )e.g : erc_random_precache "3" : 2 sounds will be choosen among all CTs sounds and all Ts soundserc_random_precache "2-3" : 2 Ts sounds will be choosen randomly among all Ts sounds.3 CT sound will be choosen randomly among all CTs sounds./!\ Don't forget to insert '-' ./!\ Map change on cvar change required !Client command :- - - - - - - -* say /roundsound : Give to players the ability to turn on/off the end round soundsChangelog :- - - - - --> Arksine :v3.0 - [ 2007-xx-xx ] ( Major update )- Soon. A lot of changes/new features. Huge update.v2.3b - [ 2007-11-22 ](!) Fixed a compatibility bug from 2.3a version.v2.3a - [ 2007-11-19 ](+) Added compatibility for Amxx 1.7x.(!) Now 'erc_random_precache' cvar is set to 0 by default.(!) Fixed. At the first start of server, value from 'erc_random_precache' cvar from a config file was not read.(!) Some others minors changes.v2.3 - [ 2007-10-29 ](+) Added 'erc_random_precache' cvar : Specify how many sounds per team you want to precache randomly among all sounds.This means that x sounds will be choosen randomly among all sounds of each team so to be precache at each map. ( request by Arion )(!) Debug mode is enabled by default now.(-) Removed 3 keys languages. No more need.( ERS_LOG_TOTAL_SOUND_LOADED, ERS_LOG_DEBUG_T, ERS_LOG_DEBUG_CT )v2.2b - [ 2007-10-28 ](!) Removed a check. Since trim() is used :Now no need to check space, new line, tabs, carriage returns, etc..v2.2a - [ 2007-10-28 ](!) Changed the method of checking empty file. Now it's more efficient.(!) Added another check to ignore texts which are no comments.(!) Fixed a typo ( key language ).v2.2 - [ 2007-10-27 ](+) Added a check to prevent to get a warning when a team has no sound.(+) Added a check to prevent to not load empty file.(+) Added support for coding-style '//' comments.(!) No longer has a predefined max sounds limit. ( using dynamic array from amxx 1.8.0 )(!) Minors optimizations.(-) Removed useless code.v2.1a - [ 2007-07-13 ](!) Fixed a bug with ML system.(!) Fixed a stupid glitch with formatex().v2.1 - [ 2007-07-06 ](!) Optimize a little.(!) Rewritted loading_file() function.(+) Added ML system & some texts.(+) Added Color in text. ( !g = green ; !t = team color; !n = yellow (normal) )(+) Added #_DEBUG.(+) Added chat command : toggle on/off end round sounds.(+) Added "ers_enabled" cvar : enable/disable plugin(+) Added "ers_player_toggle" cvar : enable/disabled command chat for players(+) Added ads message for chat command(+) Added "erc_time_ads" cvar : control amount of times between 2 messages.v2.0b - [ 2007-07-04 ](!) No features added. Sma reorganized a little and more.v2.0a - [ 2007-06-26 ](!) Fixed. Bug under linux. Some blank lines weren't ignored. (thanks Deejay & NiLuje)v2.0 - [ 2007-06-26 ](!) Totaly rewritted(+) Added support for mp3 files.(+) Added support per file. No more to edit .sma file to add sounds.(+) Added support per-map file.(+) Added support per-map prefix file.-> Paintlancer :v1.0 : [ 2004-10-14 ]First release by Paintlancer.Orignal thread : http://forums.allied...read.php?t=6784Credits:- - - - - - -* PaintLancer : Original idea and plugin.* Avalanche : Inspired color chat function from gungame plugin.* Arion : Random precache idea.* Languages translation :- [fr] : Arkshine- [de] : Mordekay- [es] : Darkless- - - - - - - - - - - */#include <amxmodx>#include <amxmisc>new const// _________________________________________________PLUGIN [] = "Alternative End Round Sounds",VERSION[] = "2.3b",AUTHOR [] = "Arkshine";// _________________________________________________#if AMXX_VERSION_NUM < 180#define old_amxx#endif/* ========================= [ "START" AERA FOR CHANGES ] ========================= */#define _DEBUG // Active debug#define MAX_FILE_LENGTH 196 // Max length for files + path.#if defined old_amxx#define MAX_SOUNDS 25 // Max sounds per team#endifnew constg_FileName[] = "roundsound", // Name of the main file if no files is found in 'g_FileFolder'.g_FileFolder[] = "round_sound", // Name of the directory in amxmodx/configs/ for per-map files.g_FilePrefix[] = "ini", // File extension used for the files.g_CmdChat[] = "/roundsound"; // Chat command for player./* ========================= [ "END" AERA FOR CHANGES ] ========================= */// - - - - - - - - - - - - - - - - - - - - - - -#define MAX_PLAYERS 32#define TASKID_ADS 1333#define SIZE_FILE 0#define NULL -1newbool:g_pHeardSound[ MAX_PLAYERS + 1 ],#if !defined old_amxxArray:g_lstSoundCT,Array:g_lstSoundT,#endifp_enabled,p_player_toggle,p_time_ads,p_random_precache,g_sRp_value[12],g_msgSayText;enum _:e_Team{T = 0,CT,};new g_nSnd[ e_Team ];#if defined old_amxxnew g_sTeam_sounds[ MAX_SOUNDS ][ e_Team ][ MAX_FILE_LENGTH ];#define charsmax(%1) sizeof( %1 ) - 1#endif#define _is_wav(%1) equali( %1[strlen( %1 ) - 4 ], ".wav" )// - - - - - - - - - - - - - - - - - - - - - - -public plugin_precache(){register_dictionary( "end_roundsound.txt" );if( ( p_random_precache = get_cvar_pointer( "erc_random_precache" ) ) )get_pcvar_string( p_random_precache, g_sRp_value, charsmax( g_sRp_value ) );if( !p_random_precache )return;#if !defined old_amxxg_lstSoundCT = ArrayCreate( MAX_FILE_LENGTH );g_lstSoundT = ArrayCreate( MAX_FILE_LENGTH );#endifloading_file();}public plugin_init(){register_plugin( PLUGIN, VERSION, AUTHOR );register_cvar( "ers_version", VERSION, FCVAR_SERVER | FCVAR_SPONLY );register_event( "SendAudio", "eT_win" , "a", "2&%!MRAD_terwin" );register_event( "SendAudio", "eCT_win", "a", "2&%!MRAD_ctwin" );p_enabled = register_cvar( "ers_enabled" , "1" );p_player_toggle = register_cvar( "ers_player_toggle" , "1" );p_time_ads = register_cvar( "erc_time_ads" , "120" );if( !p_random_precache ){register_cvar( "erc_random_precache", g_sRp_value );server_cmd( "restart" );}register_clcmd( "say" , "cmd_Say" );register_clcmd( "say_team" , "cmd_Say" );g_msgSayText = get_user_msgid( "SayText" );}public client_authorized( id )g_pHeardSound[id] = true;public client_disconnect( id ){g_pHeardSound[id] = true;remove_task( id + TASKID_ADS );}public client_putinserver( id ){new Float:time = get_pcvar_float( p_time_ads );if( !time )return;remove_task( id + TASKID_ADS );set_task( time, "show_ads", id + TASKID_ADS, _, _, "b" );}public show_ads( taskid ){new id = taskid - TASKID_ADS;ShowPrint( id, "%L", id, "ERS_DISPLAY_ADS", g_CmdChat );}public cmd_Say( id ){if( !get_pcvar_num( p_enabled ) )return PLUGIN_CONTINUE;static sMsg[64];read_argv( 1, sMsg, charsmax( sMsg ) );if( equali( sMsg, g_CmdChat ) ){if( !get_pcvar_num( p_player_toggle ) ){ShowPrint( id, "%L", id, "ERS_CMD_DISABLED" );return PLUGIN_HANDLED;}g_pHeardSound[id] = g_pHeardSound[id] ? false : true;ShowPrint( id, "%L", id, g_pHeardSound[id] ? "ERS_SOUND_ENABLED" : "ERS_SOUND_DISABLED" );return PLUGIN_HANDLED;}return PLUGIN_CONTINUE;}public eT_win(){if( !g_nSnd[ e_Team:T ] )return;play_sound( e_Team:T );}public eCT_win(){if( !g_nSnd[ e_Team:CT ] )return;play_sound( e_Team:CT );}play_sound( iTeam ){static// - - - - - - - - - - - - - - - -sCurSnd[ MAX_FILE_LENGTH ];// - - - - - - - - - - - - - - - -new iRand;if( g_nSnd[ iTeam ] > 1 )iRand = random( g_nSnd[ iTeam ] );#if defined old_amxxcopy( sCurSnd, MAX_FILE_LENGTH - 1, g_sTeam_sounds[ iRand ][ iTeam ] );#elseArrayGetString( iTeam == CT ? g_lstSoundCT : g_lstSoundT, iRand, sCurSnd, MAX_FILE_LENGTH - 1 );#endif_is_wav( sCurSnd ) ?format( sCurSnd, MAX_FILE_LENGTH - 1, "spk %s", sCurSnd[6] ) :format( sCurSnd, MAX_FILE_LENGTH - 1, "mp3 play %s", sCurSnd );if( get_pcvar_num( p_player_toggle ) ){static// - - - - - - - - - - -iPlayers[32],iNum, pid;// - - - - - - - - - - -get_players( iPlayers, iNum, "c" );for( new i; i < iNum; i++ ){pid = iPlayers[i];if( !g_pHeardSound[pid] || is_user_bot( pid ) )continue;client_cmd( pid, "%s", sCurSnd );}}elseclient_cmd( 0, "%s", sCurSnd );}get_prefix( sMap[], iLen_map, sMapType[], iLen_type ){new// - - - - - - - - -sRest[32];// - - - - - - - - -get_mapname( sMap, iLen_map );strtok( sMap, sMapType, iLen_type, sRest, charsmax( sRest ), '_', 1 );}loading_file(){static// - - - - - - - - - - - - - - - - -sPath[ MAX_FILE_LENGTH ],// |sConfigsDir[64],sPrefix[6],sMap[32];// - - - - - - - - - - - - - - - - -get_prefix( sMap, charsmax( sMap ), sPrefix, charsmax( sPrefix ) );get_configsdir( sConfigsDir, charsmax( sConfigsDir ) );new bool:bFound;for( new i = 1; i <= 3; i++ ){switch( i ){case 1 : formatex( sPath, charsmax( sPath ), "%s/%s/prefix-%s.%s", sConfigsDir, g_FileFolder, sPrefix, g_FilePrefix );case 2 : formatex( sPath, charsmax( sPath ), "%s/%s/%s.%s", sConfigsDir, g_FileFolder, sMap, g_FilePrefix );case 3 : formatex( sPath, charsmax( sPath ), "%s/%s.%s", sConfigsDir, g_FileName, g_FilePrefix );default : break;}if( !CheckFile( sPath ) )continue;bFound = true;break;}log_amx( "---" );bFound ?log_amx( "%L", LANG_SERVER, "ERS_LOG_LOADING", sPath ) :log_amx( "%L", LANG_SERVER, "ERS_LOG_NO_FILES_FOUND" );load_sound( sPath );}load_sound( const file[] ){new// - - - - - - - - - - - - - - -sBuffer[256],// |sLeft[ MAX_FILE_LENGTH ],sRight[4],sExt[6],// |eTeam;// - - - - - - - - - - - - - - -new fp = fopen( file, "rt" );while( !feof( fp ) ){fgets( fp, sBuffer, charsmax( sBuffer ) );trim( sBuffer );if( !sBuffer[0] || sBuffer[0] == ';' || ( sBuffer[0] == '/' && sBuffer[1] == '/' ) )continue;if( sBuffer[0] != '"' || strlen( sBuffer ) < 11 )continue;parse( sBuffer, sLeft, charsmax( sLeft ), sRight, charsmax( sRight ) );formatex( sExt, charsmax( sExt ), sLeft[ strlen( sLeft ) - 4 ] );if( equali( sExt, ".mp3" ) == -1 || equali( sExt, ".wav" ) == -1 ){log_amx( "%L", LANG_SERVER, "ERS_LOG_UNKNOW_EXTENSION", sExt );continue;}if( !file_exists( sLeft ) ){log_amx( "%L", LANG_SERVER, "ERS_LOG_INEXISTENT_FILE", sLeft );continue;}eTeam = NULL;if( equali( sRight, "CT" ) )eTeam = CT;else if( equali( sRight, "T" ) )eTeam = T;if( eTeam == NULL ){log_amx( "%L", LANG_SERVER, "ERS_LOG_NO_TEAM_SOUND", sLeft );continue;}#if defined old_amxxcopy( g_sTeam_sounds[ g_nSnd[ eTeam ] ][ eTeam ], MAX_FILE_LENGTH - 1, sLeft );#elseArrayPushString( eTeam == CT ? g_lstSoundCT : g_lstSoundT, sLeft );#endif++g_nSnd[ eTeam ];}fclose( fp );if( g_nSnd[ e_Team:T ] > 1 || g_nSnd[ e_Team:CT ] > 1 ){new iMax_t, iMax_ct;GetPrecacheValue( iMax_t, iMax_ct );#if defined old_amxxUpdateArray( iMax_t, e_Team:T );UpdateArray( iMax_ct, e_Team:CT );#elsep_DeleteRandomItem( iMax_t , e_Team:T , g_lstSoundT );p_DeleteRandomItem( iMax_ct, e_Team:CT, g_lstSoundCT );#endif}log_amx( "---" );#if defined _DEBUGlog_amx( "[ Loading %d CTs Sounds ]", g_nSnd[ e_team:CT ] );#endif#if defined old_amxxPrecacheSounds( e_Team:CT );#elsePrecacheSounds_n( g_lstSoundCT );#endif#if defined _DEBUGlog_amx( "[ Loading %d Ts Sounds ]", g_nSnd[ e_team:T ] );#endif#if defined old_amxxPrecacheSounds( e_Team:T );#elsePrecacheSounds_n( g_lstSoundT );#endif}GetPrecacheValue( &iMax_t, &iMax_ct ){trim( g_sRp_value );new pos = contain( g_sRp_value, "-" );if( pos > 0 ){iMax_ct = str_to_num( g_sRp_value[ pos + 1 ] )g_sRp_value[ pos ] = '^0';iMax_t = str_to_num( g_sRp_value );}else{iMax_t = str_to_num( g_sRp_value );iMax_ct = iMax_t;}}stock UpdateArray( iMax, iTeam ){new const iCnt_sound = g_nSnd[ iTeam ];if( !iMax || iMax == iCnt_sound )return;if( iMax >= iCnt_sound )iMax = iCnt_sound - 1;staticsTmp_sounds[ MAX_SOUNDS ][ e_Team ][ MAX_FILE_LENGTH ],iLast_number[ MAX_SOUNDS ];new i, iRand;for( i = 0; i < iCnt_sound; i++ ){copy( sTmp_sounds[i][ iTeam ], MAX_FILE_LENGTH - 1, g_sTeam_sounds[i][ iTeam ] );g_sTeam_sounds[i][ iTeam ][0] = '^0';}arrayset( iLast_number, 0, charsmax( iLast_number ) );i = 0;while( i != iMax ){check:iRand = random( iCnt_sound );if( iLast_number[ iRand ] )goto check;copy( g_sTeam_sounds[i][ iTeam ], MAX_FILE_LENGTH - 1, sTmp_sounds[ iRand ][ iTeam ] );++i;iLast_number[ iRand ] = 1;}g_nSnd[ iTeam ] = iMax;}stock p_DeleteRandomItem( iMax, iTeam, Array:sSound_a ){new const iCnt_sound = g_nSnd[ iTeam ];if( !iMax || iMax == iCnt_sound )return;if( iMax >= iCnt_sound )iMax = iCnt_sound - 1;DeleteRandomItem( iCnt_sound - iMax, sSound_a );g_nSnd[ iTeam ] = iMax;}stock DeleteRandomItem( iRandom_n, Array:sSound_a ){new i;while( i++ != iRandom_n )ArrayDeleteItem( sSound_a, random( ArraySize( sSound_a ) ) );}stock PrecacheSounds( iTeam ){for( new i; i < g_nSnd[ iTeam ]; i++ ){PrecacheFile( g_sTeam_sounds[i][ iTeam ] );#if defined _DEBUGlog_amx( " - %s", g_sTeam_sounds[i][ iTeam ] );#endif}log_amx( "---" );}stock PrecacheSounds_n( Array:sSound_a ){static// - - - - - - - - - - - - - - - - - - -sFile[ MAX_FILE_LENGTH ],iFileLen = charsmax( sFile );// - - - - - - - - - - - - - - - - - - -for( new i; i < ArraySize( sSound_a ); i++ ){ArrayGetString( sSound_a, i, sFile, iFileLen );PrecacheFile( sFile );#if defined _DEBUGlog_amx( " - %s", sFile );#endif}log_amx( "---" );}PrecacheFile( const sound[] ){_is_wav( sound ) ?precache_sound( sound[6] ) :precache_generic( sound );}ShowPrint( id, const sMsg[], { Float, Sql, Result, _ }:... ){static// - - - - - - - - -newMsg[191],message[191],// |tNewMsg;// - - - - - - - - -tNewMsg = charsmax( newMsg );vformat( newMsg, tNewMsg, sMsg, 3 );replace_all( newMsg, tNewMsg, "!t", "^3" );replace_all( newMsg, tNewMsg, "!g", "^4" );replace_all( newMsg, tNewMsg, "!n", "^1" );formatex( message, charsmax( message ), "^4[ERS]^1 %s", newMsg );emessage_begin( MSG_ONE, g_msgSayText, _, id );ewrite_byte( id );ewrite_string( message );emessage_end();}bool:CheckFile( const file[] ){new// - - - - - - - - - - - - - - - - -sBuffer[256],fp = fopen( file, "rt" );// - - - - - - - - - - - - - - - - -if( !fp )return false;while( !feof( fp ) ){fgets( fp, sBuffer, charsmax( sBuffer ) );trim( sBuffer );if( !sBuffer[0] || sBuffer[0] == ';' || ( sBuffer[0] == '/' && sBuffer[1] == '/' ) || sBuffer[0] != '"' )continue;if( ( contain( sBuffer, ".mp3^"" ) != -1 || contain( sBuffer, ".wav^"" ) != -1 ) && ( contain( sBuffer, "^"T^"" ) != -1 || contain( sBuffer, "^"CT^"" ) != -1 ) )return true;}fclose( fp );return false;}
plugins.ini
; AMX Mod X plugins
; Admin Base - Always one has to be activatedadmin.amxx ; admin base (required for any admin-related);admin_sql.amxx ; admin base - SQL version (comment admin.amxx); Basicadmincmd.amxx ; basic admin console commandsadminhelp.amxx ; help command for admin console commandsadminslots.amxx ; slot reservationmultilingual.amxx ; Multi-Lingual management; Menusmenufront.amxx ; front-end for admin menuscmdmenu.amxx ; command menu (speech, settings)plmenu.amxx ; players menu (kick, ban, client cmds.);telemenu.amxx ; teleport menu (Fun Module required!)mapsmenu.amxx ; maps menu (vote, changelevel)pluginmenu.amxx ; Menus for commands/cvars organized by plugin; Chat / Messagesadminchat.amxx ; console chat commandsantiflood.amxx ; prevent clients from chat-flooding the serverscrollmsg.amxx ; displays a scrolling messageimessage.amxx ; displays information messagesadminvote.amxx ; vote commands; Map relatednextmap.amxx ; displays next map in mapcyclemapchooser.amxx ; allows to vote for next maptimeleft.amxx ; displays time left on map; Configurationpausecfg.amxx ; allows to pause and unpause some pluginsstatscfg.amxx ; allows to manage stats plugins via menu and commands; Counter-Strike;restmenu.amxx ; restrict weapons menustatsx.amxx ; stats on death or round end (CSX Module required!);miscstats.amxx ; bunch of events announcement for Counter-Strike;stats_logging.amxx ; weapons stats logging (CSX Module required!); Enable to use AMX Mod plugins;amxmod_compat.amxx ; AMX Mod backwards compatibility layer; Custom - Add 3rd party plugins herealt_end_round_sounds.amxxers_enabled "1"ers_player_toggle "1"erc_time_ads "120"erc_random_precache "3"
modules.ini
;;;; To enable a module, remove the semi-colon (in front of its name.
; If it's not here, simply add it its name, one per line.; You don't need to write the _amxx part or the file extension.;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; SQL Modules usually need to be enabled manually ;;;; You can have any number on at a time. Use ;;;; amx_sql_type in sql.cfg to specify the default ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;mysql;sqlite;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Put third party modules below here. ;;;; You can just list their names, without the _amxx ;;;; or file extension. ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; These modules will be auto-detected and loaded ;;;; as needed. You do not need to enable them here ;;;; unless you have problems. ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;funenginefakemetageoipsocketsregexnvaultcstrikecsxhamsandwich
Ja wiem, że tego jest dużo, ale sam już się w tym gubię, a przeszukując internet nie znalazłem konkretnej odpowiedzi na ten problem.
Dzięki wielkie z góry