Czy ktoś mógłby skompilować to
#include <amxmodx>
#include <cstrike>
#include <engine>
#define FLAGA ADMIN_LEVEL_H
public plugin_init(){
register_plugin("Plugin", "0.1", "Eapl")
// nasluchiwacze
register_event("CurWeapon","CurWeapon","be","1=1");
}
public plugin_precache(){
// Wczytanie modeli broni
precache_model("models/player/vip/v_ak47.mdl");
precache_model("models/player/vip/v_m4a1.mdl");
precache_model("models/player/vip/p_m4a1.mdl");
precache_model("models/player/vip/v_awp.mdl");
precache_model("models/player/vip/p_awp.mdl");
precache_model("models/player/vip/v_deagle.mdl");
precache_model("models/player/vip/v_glock18.mdl");
precache_model("models/player/vip/v_usp.mdl");
precache_model("models/player/vip/v_knife.mdl");
}
public CurWeapon(id)
{
new weapon = read_data(2);
if(weapon == CSW_AK47 && (get_user_flags(id) & FLAGA))
{
entity_set_string(id, EV_SZ_viewmodel, "models/player/vip/v_ak47.mdl")
}
if(weapon == CSW_M4A1 && (get_user_flags(id) & FLAGA))
{
entity_set_string(id, EV_SZ_viewmodel, "models/player/vip/v_m4a1.mdl")
}
if(weapon == CSW_M4A1 && (get_user_flags(id) & FLAGA))
{
entity_set_string(id, EV_SZ_weaponmodel, "models/player/vip/p_m4a1.mdl")
}
if(weapon == CSW_AWP && (get_user_flags(id) & FLAGA))
{
entity_set_string(id, EV_SZ_viewmodel, "models/player/vip/v_awp.mdl")
}
if(weapon == CSW_AWP && (get_user_flags(id) & FLAGA))
{
entity_set_string(id, EV_SZ_weaponmodel, "models/player/vip/p_awp.mdl")
}
if(weapon == CSW_DEAGLE && (get_user_flags(id) & FLAGA))
{
entity_set_string(id, EV_SZ_viewmodel, "models/player/vip/v_deagle.mdl")
}
if(weapon == CSW_GLOCK18 && (get_user_flags(id) & FLAGA))
{
entity_set_string(id, EV_SZ_viewmodel, "models/player/vip/v_glock18.mdl")
}
if(weapon == CSW_USP && (get_user_flags(id) & FLAGA))
{
entity_set_string(id, EV_SZ_viewmodel, "models/player/vip/v_usp.mdl")
}
if(weapon == CSW_KNIFE && (get_user_flags(id) & FLAGA))
{
entity_set_string(id, EV_SZ_viewmodel, "models/player/vip/v_knife.mdl")
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par }
*/ tak, aby było tylko ak, m4, awp, deagl i nóż? Próbowałem sam, ale niestety nic mi z tego nie wyszło. Z góry dziękuję.


Dodatki SourceMod










skin_bronie.amxx






