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[TF2] Mechanized Mercs Mod


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Napisano 26.01.2017 03:35

<div><img src="http://orig04.devian...ic-dawqkpu.png"border="0" alt="" /><br /><br /><br /><br />Mechanized Mercs is a multi-mode gameplay mod for Team Fortress 2 that introduces playable vehicles ;)<br /><br />General Vehicle Features<br /><ul><li>acceleration</li>
<li>strafing keys turn the vehicle (subject to lag)</li>
<li>moving towards something in the direction of your movement can deal damage (roadkilling)</li>
<li>fixable by engineer wrenches (costs metal)</li>
<li>engineers fixes replenishes ammo and health</li>
<li>dispensers and mediguns replenish gas/fuel</li>
<li>honkable horns (mouse3/attack3)</li>
</ul><font size="4">This Mod includes 3 different gameplay modes.</font><br /><br /><u> Mode #1:</u><br />Map starts out with 3 classes: Engineer, Soldier, and Officer (Spy).<br />Vehicle classes are locked. Engineers must build vehicle constructs called mainframes to unlock vehicles. Each mainframe unlocks two different vehicles classes, each different in strengths and weakenesses.<br /><br /> The 3 mainframes are:<br />Support mainframe - unlocks Armored Car and Ambulance.<br />Offensive mainframe - unlocks Medium and Light tanks.<br />Heavy Support mainframe - unlocks King Tiger tank and the Marder 2 Tank Destroyer.<br /><br /> Each mainframe costs 200 metal to build. The mainframes are buildable, destroyable, and fixable. The mainframes can also be hit by wrenches to increase their build times.<br />The Officer class can aid in building the mainframes using their melee Whip.<br /><br /><br /><u> Mode #2:</u><br />This mode is pretty much gun game but with vehicles. You start off as an Armored Car and must kill other vehicles to become more powerful vehicles.<br />Difference in this mode is that there are no human classes, ambulance is locked, and that Armored Car has an unlocked ability to regenerate health and the ability to capture objectives, thus making them valuable.<br /><br /><br /><u> Mode #3:</u><br />This mode is normal, unmodified team fortress 2 with the exception that Engineers can BUILD Vehicles instead of building mainframes and unlocking vehicles.<br /><br />Engineers can build Vehicle constructs which require metal to build up. Each more powerful vehicle requires more metal than the last to build.<br />Once the construct has enough metal required to run, a player can jump or touch the construct and press the Reload button to become the vehicle!<br />After becoming a vehicle, you're subject to whatever the vehicle can do and what can be applied to the vehicle.<br /><br /><font size="5"> <a href="http://steamcommunit...oups/mechmercs"target="_blank"> Mechanized Mercenaries Steam Group</a></font><br /><br /><b>Compilation Requirements</b>: TF2Items, SDKHooks<br /><br /><font size="5"><a href="https://github.com/assyrianic/-TF2-Mechanized-Mercs" target="_blank">Github Repository</a></font><br /><font size="5"> <a href="https://drive.google.com/file/d/0B3FFWr3FjZWEMFVNYS1yanJONUU/view?usp=sharing" target="_blank">Standalone Models, Skins, and Sounds Download</a><br /><br /><a href="http://www.youtube.com/watch?v=DfNSX94E4oc" target="_blank">Mechanized Mercs Theme Song</a><br /></font></div>


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