new Float:origins[3]
GetEntPropVector(client, Prop_Send, "m_vecOrigin", origins);
new ent = CreateEntityByName("przedmiot");
SetEntityModel(ent, "models/prezent.mdl");
origins[0]+=40.0
origins[2]-=32.0
SetEntPropVector( ent, Prop_Send, "m_vecOrigin", origins);
new Float:minbounds[3] = {-1.1, -1.1, -1.1};
new Float:maxbounds[3] = {1.1, 1.1, 1.1};
SetEntPropVector(ent, Prop_Send, "m_vecMins", minbounds);
SetEntPropVector(ent, Prop_Send, "m_vecMaxs", maxbounds);
SetEntProp(ent, Prop_Send, "m_nSolidType", 2);
SetEntityMoveType(ent, MOVETYPE_FLY);
DispatchSpawn(ent);
SDKHook(ent, SDKHook_StartTouch, OnTouchesTestHook);

Użytkownik Willson edytował ten post 22.06.2016 18:08


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