Witam na serverze posiadam 2 klasy co posiadają miny tylko jedna powinna zadawac obrazenia z tych min po 50 na start druga 400 i problem w tym ze obie po 50 zadaj a powinna tylko jedna, problem jest też z ilością min jedna posiada 3 a druga powinna posiadać 2 miny w efekcie końcowym obie po 3miny posiadają
sma >
Spoiler
#include <amxmodx>#include <amxmisc>#include <codmod>#include <engine>#include <hamsandwich>new const nazwa[] = "";new const opis[] = "";new const bronie = 0;new const zdrowie = 0;new const kondycja = 0;new const inteligencja = 0;new const wytrzymalosc = 0;new const modelMiny[] = "models/QTM_CodMod/mine.mdl"new sprite_blast_miny;new ilosc_min_gracza[33];public plugin_init(){register_plugin(nazwa, "1.0", "amxx.pl");cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);register_touch("mine", "player", "DotykMiny");register_event("HLTV", "NowaRunda_Miny", "a", "1=0", "2=0");RegisterHam(Ham_Spawn, "player", "fwSpawn_Miny", 1);}public plugin_precache(){precache_model(modelMiny);sprite_blast_miny = precache_model("sprites/dexplo.spr");}public client_disconnect(id){new entMiny = find_ent_by_class(0, "mine");while(entMiny > 0){if(entity_get_edict(entMiny, EV_ENT_owner) == id)remove_entity(entMiny);entMiny = find_ent_by_class(entMiny, "mine");}}public cod_class_enabled(id){ilosc_min_gracza[id] = 2;}public cod_class_skill_used(id){if (!ilosc_min_gracza[id]){client_print(id, print_center, "Wykorzystales juz wszystkie miny!");}else{ilosc_min_gracza[id]--;new Float:origin[3];entity_get_vector(id, EV_VEC_origin, origin);new ent = create_entity("info_target");entity_set_string(ent ,EV_SZ_classname, "mine");entity_set_edict(ent ,EV_ENT_owner, id);entity_set_int(ent, EV_INT_movetype, MOVETYPE_TOSS);entity_set_origin(ent, origin);entity_set_int(ent, EV_INT_solid, SOLID_BBOX);entity_set_model(ent, modelMiny);entity_set_size(ent,Float:{-16.0,-16.0,0.0},Float:{16.0,16.0,2.0});drop_to_floor(ent);set_rendering(ent,kRenderFxNone, 0,0,0, kRenderTransTexture,50);}}public fwSpawn_Miny(id){if(is_user_alive(id))ilosc_min_gracza[id] = 2;}public DotykMiny(ent, id){if(!is_valid_ent(ent))return;new attacker = entity_get_edict(ent, EV_ENT_owner);if (get_user_team(attacker) != get_user_team(id)){new Float:fOrigin[3];entity_get_vector( ent, EV_VEC_origin, fOrigin);new iOrigin[3];for(new i=0;i<3;i++)iOrigin[i] = floatround(fOrigin[i]);message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);write_byte(TE_EXPLOSION);write_coord(iOrigin[0]);write_coord(iOrigin[1]);write_coord(iOrigin[2]);write_short(sprite_blast_miny);write_byte(32);write_byte(20);write_byte(0);message_end();new entlist[33];new numfound = find_sphere_class(ent,"player", 90.0 ,entlist, 32);for (new i=0; i < numfound; i++){new pid = entlist[i];if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid))continue;cod_inflict_damage(attacker, pid, 70.0, 0.8, ent, (1<<24));}remove_entity(ent);}}public NowaRunda_Miny(){new entMiny = find_ent_by_class(-1, "mine");while(entMiny > 0){remove_entity(entMiny);entMiny = find_ent_by_class(entMiny, "mine");}}