A więc. Mam pluginy: VIP i Countryv2, który pokazuje, z jakiego kraju jesteś. No i jak piszę coś na sayu to najpierw mi wysyła wiadomość: "[VIP] Gruzus.: Hehehe" a pod tym od razu: "[PL] Gruzus.: Hehehe". Ktoś powie jak rozwiązać?
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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[ROZWIĄZANE] CS:GO Podwójna wiadomość.Wysyła mi dwie wiadomości zamiast 1.
#1
Napisano 10.10.2015 17:07
#2
Napisano 10.10.2015 17:43
Wyłącz któryś z pluginów bądź daj kod źródłowy obu i połączymy te wiadomości w jedno ![]()
#3
Napisano 11.10.2015 08:50
VIP:
#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
#include <cstrike>
#include <clientprefs>
#include <colors>
#include <loghelper>
public Plugin:myinfo =
{
name = "VIP Plugin",
author = "Hanys",
description = "vip plugin",
version = "1.2.2",
url = "http://hanys.net.pl"
};
new Handle:HP;
new Handle:Smokegrenade;
new Handle:Flashbang;
new Handle:Hegrenade;
new Handle:Armorvalue;
new Handle:Bhashelmet;
new Handle:Defuser;
new Handle:Moneystart;
new Handle:Bombplanted;
new Handle:Bombdefused;
new Handle:Headshot_money;
new Handle:Headshot_hp;
new Handle:Kill_money;
new Handle:Kill_hp;
new Handle:Tagtable;
new Handle:Tagsay;
new Handle:Double_jump;
public OnPluginStart()
{
CreateConVar("sm_vip_version", "1.2.2", "VIP Plugin", FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY|FCVAR_DONTRECORD);
HP = CreateConVar("sm_hp_start", "110", "Ilosc HP na start rundy", FCVAR_NOTIFY);
Smokegrenade = CreateConVar("sm_smokegrenade", "1", "Smoke na start rundy", FCVAR_NONE, true, 0.0, true, 1.0);
Flashbang = CreateConVar("sm_flashbang", "1", "Flash na start rundy", FCVAR_NONE, true, 0.0, true, 1.0);
Hegrenade = CreateConVar("sm_hegrenade", "1", "Granat na start rundy", FCVAR_NONE, true, 0.0, true, 1.0);
Armorvalue = CreateConVar("sm_armorvalue", "1", "Kamizelka na start rundy", FCVAR_NONE, true, 0.0, true, 1.0);
Bhashelmet = CreateConVar("sm_bhashelmet", "1", "Kask na start rundy", FCVAR_NONE, true, 0.0, true, 1.0);
Defuser = CreateConVar("sm_defuser", "1", "Zestaw do rozbrajania dla CT na start rundy", FCVAR_NONE, true, 0.0, true, 1.0);
Moneystart = CreateConVar("sm_money_start", "200", "Ilosc $ na start rundy", FCVAR_NOTIFY);
Bombplanted = CreateConVar("sm_bomb_planted", "200", "Ilosc $ za podlozenie bomby", FCVAR_NOTIFY);
Bombdefused = CreateConVar("sm_bomb_defused", "200", "Ilosc $ za rozbrojenie bomby", FCVAR_NOTIFY);
Headshot_money = CreateConVar("sm_headshot_money", "150", "Ilosc $ za Headshot", FCVAR_NOTIFY);
Headshot_hp = CreateConVar("sm_headshot_hp", "0", "Ilosc HP za Headshot", FCVAR_NOTIFY);
Kill_money = CreateConVar("sm_kill_money", "100", "Ilosc $ za fraga", FCVAR_NOTIFY);
Kill_hp = CreateConVar("sm_kill_hp", "0", "Ilosc HP za fraga", FCVAR_NOTIFY);
Tagtable = CreateConVar("sm_tag_table", "0", "Tag VIP w tabeli wynikow", FCVAR_NONE, true, 0.0, true, 1.0);
Tagsay = CreateConVar("sm_tag_say", "1", "Tag VIP + kolorowy nick w say", FCVAR_NONE, true, 0.0, true, 1.0);
Double_jump = CreateConVar("sm_double_jump", "1", "Podwojny skok", FCVAR_NONE, true, 0.0, true, 1.0);
AutoExecConfig(true, "sm_vip");
RegConsoleCmd("say", Command_SendToAll);
RegConsoleCmd("say_team", Command_SendToTeam);
HookEvent("player_spawn", Event_OnPlayerSpawn);
HookEvent("bomb_planted", Event_BombPlanted);
HookEvent("bomb_defused", Event_BombDefused);
HookEvent("player_death", Event_PlayerDeath);
HookEvent("player_team", Event_TagTable);
HookEvent("player_spawn", Event_TagTable);
CreateTimer(180.0, Timer_Copy, _, TIMER_REPEAT);
}
public Action:Timer_Copy(Handle:timer)
{
PrintToChatAll("\x01[\x04VIP\x01]\x04 Plugin VIP by Hanys");
}
public Event_OnPlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
new money = GetEntProp(client, Prop_Send, "m_iAccount");
new team = GetClientTeam(client);
new g_HP = GetConVarInt(HP);
new g_moneystart = GetConVarInt(Moneystart);
if (client > 0 && IsPlayerAlive(client))
{
if (IsPlayerGenericAdmin(client))
{
SetEntityHealth(client, g_HP); //hp
if (GetConVarBool(Smokegrenade)) GivePlayerItem(client, "weapon_smokegrenade"); //smoke
if (GetConVarBool(Flashbang)) GivePlayerItem(client, "weapon_flashbang"); //flash
if (GetConVarBool(Hegrenade)) GivePlayerItem(client, "weapon_hegrenade"); //grenade
SetEntProp(client, Prop_Send, "m_iAccount", money + g_moneystart); // plus $ na start
if (GetConVarBool(Armorvalue)) SetEntProp(client, Prop_Send, "m_ArmorValue", 100); //kamizelka
if (GetConVarBool(Bhashelmet)) SetEntProp(client, Prop_Send, "m_bHasHelmet", 1); //helm
if(team == CS_TEAM_CT)
{
if (GetConVarBool(Defuser)) GivePlayerItem(client, "item_defuser"); //kombinerki
}
}
}
}
public Event_BombPlanted(Handle:event, const String:name[], bool:dontBroadcast)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
new money = GetEntProp(client, Prop_Send, "m_iAccount");
new g_bombplanted = GetConVarInt(Bombplanted);
if (IsPlayerGenericAdmin(client))
{
SetEntProp(client, Prop_Send, "m_iAccount", money + g_bombplanted);//plus $ for Bomb Planted
}
}
public Event_BombDefused(Handle:event, const String:name[], bool:dontBroadcast)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
new money = GetEntProp(client, Prop_Send, "m_iAccount");
new g_bombdefused = GetConVarInt(Bombdefused);
if (IsPlayerGenericAdmin(client))
{
SetEntProp(client, Prop_Send, "m_iAccount", money + g_bombdefused); //plus $ for Bomb Defused
}
}
public Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
{
new attacker = GetClientOfUserId(GetEventInt(event, "attacker"));
new money = GetEntProp(attacker, Prop_Send, "m_iAccount");
new health = GetEntProp(attacker, Prop_Send, "m_iHealth");
new g_headshot_money = GetConVarInt(Headshot_money);
new g_headshot_hp = GetConVarInt(Headshot_hp);
new g_kill_money = GetConVarInt(Kill_money);
new g_kill_hp = GetConVarInt(Kill_hp);
new bool:headshot = GetEventBool(event, "headshot");
if (IsPlayerGenericAdmin(attacker))
{
if(headshot){
SetEntProp(attacker, Prop_Send, "m_iAccount", money + g_headshot_money); //plus for hs
SetEntProp(attacker, Prop_Send, "m_iHealth", health + g_headshot_hp); //plus hp for hs
}else{
SetEntProp(attacker, Prop_Send, "m_iAccount", money + g_kill_money); //plus for kill
SetEntProp(attacker, Prop_Send, "m_iHealth", health + g_kill_hp); //plus hp for kill
}
}
}
public Action:Event_TagTable(Handle:event, String:name[], bool:dontBroadcast)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
if (IsPlayerGenericAdmin(client))
{
if (GetConVarBool(Tagtable)) CS_SetClientClanTag(client, "[VIP]");
}
}
public Action:Command_SendToAll(client, args)
{
if ((IsPlayerGenericAdmin(client)) && GetConVarBool(Tagsay))
{
decl String:sTextToAll[1024];
GetCmdArgString(sTextToAll, sizeof(sTextToAll));
StripQuotes(sTextToAll);
LogPlayerEvent(client, "say=", sTextToAll);
new team = GetClientTeam(client);
if(sTextToAll[0] != '@' && sTextToAll[0] != '/' && sTextToAll[0] != '!' && sTextToAll[0] > 0)
{
if(IsPlayerAlive(client) && team == 2 || team == 3)
{
PrintToChatAll("\x01[\x04VIP\x01]\x05 %N \x01%s", client, sTextToAll);
}
/* Player isn't alive and have team (no spec) */
else if(!IsPlayerAlive(client) && team == 2 || team == 3)
{
PrintToChatAll("\x01*NIE ŻYJE* [\x04VIP\x01]\x05 %N \x01%s", client, sTextToAll);
}
/* Player is in spectate */
else if(!IsPlayerAlive(client) && team != 2 && team != 3)
{
PrintToChatAll("\x01*OBSERWATOR* [\x04VIP\x01]\x05 %N \x01%s", client, sTextToAll);
}
}
return Plugin_Handled;
}
return Plugin_Continue;
}
public Action:Command_SendToTeam(client, args)
{
if ((IsPlayerGenericAdmin(client)) && GetConVarBool(Tagsay))
{
decl String:sTextToAll[1024];
GetCmdArgString(sTextToAll, sizeof(sTextToAll));
StripQuotes(sTextToAll);
LogPlayerEvent(client, "say=", sTextToAll);
new team = GetClientTeam(client);
if(IsPlayerAlive(client) && team == 2 || team == 3)
{
for(new i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i) && sTextToAll[0] != '@' && sTextToAll[0] != '/' && sTextToAll[0] != '!')
{
new PlayersTeam = GetClientTeam(i);
if(PlayersTeam & team && sTextToAll[0] > 0)
{
if(team == 2)
PrintToChat(i, "\x01(Terrorysta) [\x04VIP\x01]\x05 %N \x01%s", client, sTextToAll);
else
PrintToChat(i, "\x01(Antyterrorysta) [\x04VIP\x01]\x05 %N \x01%s", client, sTextToAll);
}
}
}
}
/* Player isn't alive and have team (no spec) */
else if(!IsPlayerAlive(client) && team == 2 || team == 3 && sTextToAll[0] != '@' && sTextToAll[0] != '/' && sTextToAll[0] != '!')
{
for(new i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i) && !IsPlayerAlive(i))
{
new PlayersTeam = GetClientTeam(i);
if(PlayersTeam & team && sTextToAll[0] > 0)
{
if(team == 2)
PrintToChat(i, "\x01*NIE ŻYJE*(Terrorysta) [\x04VIP\x01]\x05 %N \x01%s", client, sTextToAll);
else
PrintToChat(i, "\x01*NIE ŻYJE*(Antyterrorysta) [\x04VIP\x01]\x05 %N \x01%s", client, sTextToAll);
}
}
}
}
/* Player is in spectate */
else if(!IsPlayerAlive(client) && team != 2 && team != 3 && sTextToAll[0] != '@' && sTextToAll[0] != '/' && sTextToAll[0] != '!')
{
for(new i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i) && !IsPlayerAlive(i))
{
new PlayersTeam = GetClientTeam(i);
if(PlayersTeam & team && sTextToAll[0] > 0)
{
if(team == 2)
PrintToChat(i, "\x01*OBSERWATOR*(Terrorysta) [\x04VIP\x01]\x05 %N \x01%s", client, sTextToAll);
else
PrintToChat(i, "\x01*OBSERWATOR*(Antyterrorysta) [\x04VIP\x01]\x05 %N \x01%s", client, sTextToAll);
}
}
}
}
return Plugin_Handled;
}
return Plugin_Continue;
}
public Action:OnPlayerRunCmd(iClient, &buttons, &impulse, Float:vel[3], Float:angles[3], &weapon)
{
if ((IsPlayerGenericAdmin(iClient)) && IsPlayerAlive(iClient) && GetConVarBool(Double_jump))
{
static g_fLastButtons[MAXPLAYERS+1], g_fLastFlags[MAXPLAYERS+1], g_iJumps[MAXPLAYERS+1], fCurFlags, fCurButtons;
fCurFlags = GetEntityFlags(iClient);
fCurButtons = GetClientButtons(iClient);
if (g_fLastFlags[iClient] & FL_ONGROUND && !(fCurFlags & FL_ONGROUND) && !(g_fLastButtons[iClient] & IN_JUMP) && fCurButtons & IN_JUMP) g_iJumps[iClient]++;
else if(fCurFlags & FL_ONGROUND) g_iJumps[iClient] = 0;
else if(!(g_fLastButtons[iClient] & IN_JUMP) && fCurButtons & IN_JUMP && g_iJumps[iClient] == 1)
{
g_iJumps[iClient]++;
decl Float:vVel[3];
GetEntPropVector(iClient, Prop_Data, "m_vecVelocity", vVel);
vVel[2] = 250.0;
TeleportEntity(iClient, NULL_VECTOR, NULL_VECTOR, vVel);
}
g_fLastFlags[iClient] = fCurFlags;
g_fLastButtons[iClient] = fCurButtons;
}
return Plugin_Continue;
}
/*
@param client id
return bool
*/
bool:IsPlayerGenericAdmin(client)
{
if (!CheckCommandAccess(client, "sm_vip", 0, true)) return false;
{
return true;
}
}
Użytkownik Gruzus edytował ten post 11.10.2015 08:51
#4
Napisano 11.10.2015 08:52
Countryv2:
#include <colors>
#include <geoip>
#include <cstrike>
#include <basecomm>
#define PLUGIN_VERSION "1.4"
new Handle:Spam_Timer[MAXPLAYERS+1];
new Spam_max[MAXPLAYERS+1];
new bool:g_bSayHook[MAXPLAYERS+1];
// Квары - Cvars
new bool:g_bChatTag = true;
new bool:g_bClanTag = true;
public Plugin:myinfo =
{
name = "[CS:GO] Country Tag",
author = "Danyas & Hejter",
description = "Add in chat and in scoreboard country tag.",
version = PLUGIN_VERSION,
url = "http://www.excw.ru"
}
public OnPluginStart()
{
new Handle:hRegister; // Локальный handle для регистрации ConVar'ов
CreateConVar("country_tag_version", PLUGIN_VERSION, "Country Tag Version.", FCVAR_DONTRECORD|FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY);
// Сразу будем отслеживать изменения и зарегистрируем переменную
HookConVarChange((hRegister = CreateConVar("chat_tag", "1", "on/off set country_chat tag in chat (ВКЛ/ВЫКЛ показ страны в чате)", _, true, 0.0, true, 1.0)), OnChatTagChange);
g_bChatTag = GetConVarBool(hRegister); // Мгновенно присвоим значение для глобального буля
// Вторая переменная - Second variable
HookConVarChange((hRegister = CreateConVar("clan_tag", "1", "on/off set country_clan tag in scoreboard (ВКЛ/ВЫКЛ показ страны в таблице (клантег))", _, true, 0.0, true, 1.0)), OnClanTagChange);
g_bClanTag = GetConVarBool(hRegister); // Convars by KyleS
AddCommandListener(say, "say");
AddCommandListener(say, "say_team");
// Отлов события "ВОЗРОЖДЕНИЕ ИГРОКА" - HookEvent player_spawn
HookEvent("player_spawn", Event_OnPlayerSpawn, EventHookMode_Post);
LoadTranslations("csgo_country.phrases");
//exec country_tag.cfg
AutoExecConfig(true, "country_tag");
CloseHandle(hRegister); // Закрывает утечку памяти - Closes a memory leak.
}
public OnChatTagChange(Handle:convar, const String:oldValue[], const String:newValue[])
{
g_bChatTag = GetConVarBool(convar);
}
public OnClanTagChange(Handle:convar, const String:oldValue[], const String:newValue[])
{
g_bClanTag = GetConVarBool(convar);
}
public Action:spamprot(Handle:timer, any:client)
{
Spam_max[client] = 0;
}
public Action:SetClanTag(Handle:timer, any:client)
{
if (!IsValidClient(client) || IsFakeClient(client))
return;
decl String:ip[14], String:tag[3];
GetClientIP(client, ip, 13);
GeoipCode2(ip, tag);
CS_SetClientClanTag(client, tag);
}
public Action:say(client, const String:command[], args)
{
if(g_bChatTag)
{
g_bSayHook[client]=true;
if (IsValidClient(client))
if (BaseComm_IsClientGagged(client)) {PrintToChat(client, "%t", "MUTE"); return Plugin_Handled;}
decl String:ip[14], String:tag[3],String:text[256];
text[0] = '\0';
new team = GetClientTeam(client);
new alive = IsPlayerAlive(client);
GetClientIP(client, ip, 13);
if (!GeoipCode2(ip, tag)) tag = "??";
if(Spam_max[client] > 1){return Plugin_Handled;}
Spam_max[client]++;
Spam_Timer[client] = CreateTimer(3.0, spamprot, client);
if (client == 0 && args < 2) return Plugin_Continue;
GetCmdArgString(text, sizeof(text));
StripQuotes(text);
TrimString(text);
//пустое сообщение - empty message
if(StrEqual(text, " ") || StrEqual(text, "")) {g_bSayHook[client]=false;return Plugin_Handled;}
if ( strlen(text) == 0 ) return Plugin_Handled;
if(StrContains(text, "@") == 0 || StrContains(text, "/") == 0) return Plugin_Continue;
//if((IsChatTrigger() && text[0] == '/') || (text[0] == '@' && (GetUserFlagBits(client) & ADMFLAG_ROOT || GetUserFlagBits(client) & ADMFLAG_GENERIC))){g_bSayHook[client]=false;return Plugin_Continue;}
if ( strcmp(command, "say_team") )
{
if (team < 2) Format(text, sizeof(text) ,"%t", "SPECTATOR_SAY_TEAM", tag, client, text);
else
{
if (alive) Format(text, sizeof(text), "%t", "ALIVE_CHAT", tag, client, text);
else Format(text, sizeof(text),"%t", "DEAD", tag, client, text);
}
CPrintToChatAllEx(client, "%s", text);
return Plugin_Handled;
}
else if(strcmp(command, "say") == 0)
{
if (team < 2)
{
Format(text, sizeof(text),"%t", "SPECTATOR_SAY", tag, client, text);
CPrintToChatAllEx(client, "%s", text);
}
else
{
if(team == 3)
{
if (alive) Format(text, sizeof(text), "%t", "TEAM_CT", tag, client, text);
else Format(text, sizeof(text), "%t", "%t", "DEAD_TEAM_CT", tag, client, text);
}
else
{
if (alive) Format(text, sizeof(text), "%t", "TEAM_T", tag, client, text);
else Format(text, sizeof(text), "%t", "DEAD_TEAM_T", tag, client, text);
}
for (new x = 1; x <= MaxClients; x++)
{
if (IsClientInGame(client))
{
if (GetClientTeam(x) == team)
{
CPrintToChatEx(x, x, "%s", text);
}
}
}
}
}
return Plugin_Handled;
}
return Plugin_Continue;
}
// "ВОЗРОЖДЕНИЕ ИГРОКА" - player_spawn
public Action:Event_OnPlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
{
if(g_bClanTag)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
if(client != 0)
{
PlayerSpawn(client);
}
}
return Plugin_Continue;
}
PlayerSpawn(client)
{
if (!IsValidClient(client))
return;
//установка клан тэга - set clan tag
CreateTimer(1.5, SetClanTag, client,TIMER_FLAG_NO_MAPCHANGE);
}
stock bool:IsValidClient(client)
{
if(client >= 1 && client <= MaxClients && IsValidEntity(client) && IsClientConnected(client) && IsClientInGame(client))
return true;
return false;
}
#5
Napisano 11.10.2015 17:20
Jaka flaga u ciebie odpowiada za vipa ?
Sprawdź ten kod (Poprawki robione na szybko, więc może nie działać
):
Countryv2
#include <colors>
#include <geoip>
#include <cstrike>
#include <basecomm>
#define PLUGIN_VERSION "1.4 - @EDIT by Koraks"
new Handle:Spam_Timer[MAXPLAYERS+1];
new Spam_max[MAXPLAYERS+1];
new bool:g_bSayHook[MAXPLAYERS+1];
// Квары - Cvars
new bool:g_bChatTag = true;
new bool:g_bClanTag = true;
public Plugin:myinfo =
{
name = "[CS:GO] Country Tag",
author = "Danyas & Hejter",
description = "Add in chat and in scoreboard country tag.",
version = PLUGIN_VERSION,
url = "http://www.excw.ru"
}
public OnPluginStart()
{
new Handle:hRegister; // Локальный handle для регистрации ConVar'ов
CreateConVar("country_tag_version", PLUGIN_VERSION, "Country Tag Version.", FCVAR_DONTRECORD|FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY);
// Сразу будем отслеживать изменения и зарегистрируем переменную
HookConVarChange((hRegister = CreateConVar("chat_tag", "1", "on/off set country_chat tag in chat (ВКЛ/ВЫКЛ показ страны в чате)", _, true, 0.0, true, 1.0)), OnChatTagChange);
g_bChatTag = GetConVarBool(hRegister); // Мгновенно присвоим значение для глобального буля
// Вторая переменная - Second variable
HookConVarChange((hRegister = CreateConVar("clan_tag", "1", "on/off set country_clan tag in scoreboard (ВКЛ/ВЫКЛ показ страны в таблице (клантег))", _, true, 0.0, true, 1.0)), OnClanTagChange);
g_bClanTag = GetConVarBool(hRegister); // Convars by KyleS
AddCommandListener(say, "say");
AddCommandListener(say, "say_team");
// Отлов события "ВОЗРОЖДЕНИЕ ИГРОКА" - HookEvent player_spawn
HookEvent("player_spawn", Event_OnPlayerSpawn, EventHookMode_Post);
LoadTranslations("csgo_country.phrases");
//exec country_tag.cfg
AutoExecConfig(true, "country_tag");
CloseHandle(hRegister); // Закрывает утечку памяти - Closes a memory leak.
}
public OnChatTagChange(Handle:convar, const String:oldValue[], const String:newValue[])
{
g_bChatTag = GetConVarBool(convar);
}
public OnClanTagChange(Handle:convar, const String:oldValue[], const String:newValue[])
{
g_bClanTag = GetConVarBool(convar);
}
public Action:spamprot(Handle:timer, any:client)
{
Spam_max[client] = 0;
}
public Action:SetClanTag(Handle:timer, any:client)
{
if (!IsValidClient(client) || IsFakeClient(client))
return;
if(IsPlayerGenericAdmin(client))
{
decl String:ip[14], String:tag[3];
GetClientIP(client, ip, 13);
GeoipCode2(ip, tag);
CS_SetClientClanTag(client, tag);
}
else
{
decl String:tag[3];
tag = "VIP";
CS_SetClientClanTag(client, tag);
}
}
public Action:say(client, const String:command[], args)
{
if(g_bChatTag)
{
g_bSayHook[client]=true;
if (IsValidClient(client))
if (BaseComm_IsClientGagged(client)) {PrintToChat(client, "%t", "MUTE"); return Plugin_Handled;}
decl String:ip[14], String:tag[3],String:text[256];
text[0] = '\0';
new team = GetClientTeam(client);
new alive = IsPlayerAlive(client);
GetClientIP(client, ip, 13);
if (!GeoipCode2(ip, tag)) tag = "??";
if(IsPlayerGenericAdmin(client)) tag = "VIP";
if(Spam_max[client] > 1){return Plugin_Handled;}
Spam_max[client]++;
Spam_Timer[client] = CreateTimer(3.0, spamprot, client);
if (client == 0 && args < 2) return Plugin_Continue;
GetCmdArgString(text, sizeof(text));
StripQuotes(text);
TrimString(text);
//пустое сообщение - empty message
if(StrEqual(text, " ") || StrEqual(text, "")) {g_bSayHook[client]=false;return Plugin_Handled;}
if ( strlen(text) == 0 ) return Plugin_Handled;
if(StrContains(text, "@") == 0 || StrContains(text, "/") == 0) return Plugin_Continue;
//if((IsChatTrigger() && text[0] == '/') || (text[0] == '@' && (GetUserFlagBits(client) & ADMFLAG_ROOT || GetUserFlagBits(client) & ADMFLAG_GENERIC))){g_bSayHook[client]=false;return Plugin_Continue;}
if ( strcmp(command, "say_team") )
{
if (team < 2) Format(text, sizeof(text) ,"%t", "SPECTATOR_SAY_TEAM", tag, client, text);
else
{
if (alive) Format(text, sizeof(text), "%t", "ALIVE_CHAT", tag, client, text);
else Format(text, sizeof(text),"%t", "DEAD", tag, client, text);
}
CPrintToChatAllEx(client, "%s", text);
return Plugin_Handled;
}
else if(strcmp(command, "say") == 0)
{
if (team < 2)
{
Format(text, sizeof(text),"%t", "SPECTATOR_SAY", tag, client, text);
CPrintToChatAllEx(client, "%s", text);
}
else
{
if(team == 3)
{
if (alive) Format(text, sizeof(text), "%t", "TEAM_CT", tag, client, text);
else Format(text, sizeof(text), "%t", "%t", "DEAD_TEAM_CT", tag, client, text);
}
else
{
if (alive) Format(text, sizeof(text), "%t", "TEAM_T", tag, client, text);
else Format(text, sizeof(text), "%t", "DEAD_TEAM_T", tag, client, text);
}
for (new x = 1; x <= MaxClients; x++)
{
if (IsClientInGame(client))
{
if (GetClientTeam(x) == team)
{
CPrintToChatEx(x, x, "%s", text);
}
}
}
}
}
return Plugin_Handled;
}
return Plugin_Continue;
}
// "ВОЗРОЖДЕНИЕ ИГРОКА" - player_spawn
public Action:Event_OnPlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
{
if(g_bClanTag)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
if(client != 0)
{
PlayerSpawn(client);
}
}
return Plugin_Continue;
}
PlayerSpawn(client)
{
if (!IsValidClient(client))
return;
//установка клан тэга - set clan tag
CreateTimer(1.5, SetClanTag, client,TIMER_FLAG_NO_MAPCHANGE);
}
stock bool:IsValidClient(client)
{
if(client >= 1 && client <= MaxClients && IsValidEntity(client) && IsClientConnected(client) && IsClientInGame(client))
return true;
return false;
}
bool:IsPlayerGenericAdmin(client)
{
if (!CheckCommandAccess(client, "sm_vip", 0, true)) return false;
{
return true;
}
}
A te ConVary ustaw na 0 :
sm_tag_say
sm_tag_table
Użytkownik Koraks edytował ten post 11.10.2015 17:30
#6
Napisano 11.10.2015 23:40
Dziękuję. Działa. Zamknąć.
#7
Napisano 12.10.2015 01:40
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Zespół AMXX.PL
Posiadam TBM (inaczej PTB), które działa dużo lepiej niż zwykłe PTB, nawet na modach z lvlami. Zainteresowany? Proszę bardzo
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