Siema, mam plugin, który blokuje granat 10s po rozpoczęciu rundy (+ freezetime), spełnia swoje zadanie, lecz paskudzi konsolę.
#include <amxmodx>
new bool: blokada;
public plugin_init(){
register_plugin("Blokada HE", "1.0", "MarWit")
register_event("HLTV", "NewRound", "a", "1=0", "2=0");
register_event("CurWeapon","CurWeapon","be", "1=1")
}
public NewRound(){
blokada = true
set_task(15.0, "Odblokuj")
}
public CurWeapon(id){
if(blokada && read_data(2)==CSW_HEGRENADE)
engclient_cmd(id, "lastinv")
}
public Odblokuj()
blokada = false
L 02/19/2015 - 14:11:26: Info (map "cs_office") (file "addons/amxmodx/logs/error_20150219.log") L 02/19/2015 - 14:11:26: [AMXX] Displaying debug trace (plugin "heblock.amxx") L 02/19/2015 - 14:11:26: [AMXX] Run time error 3: stack error L 02/19/2015 - 14:11:27: [AMXX] Displaying debug trace (plugin "heblock.amxx") L 02/19/2015 - 14:11:27: [AMXX] Run time error 3: stack error L 02/19/2015 - 14:11:28: [AMXX] Displaying debug trace (plugin "heblock.amxx") L 02/19/2015 - 14:11:28: [AMXX] Run time error 3: stack error
debug dopisany, nic więcej nie sypie. W czym problem?


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