Witam , proszę o pomoc w poprawieniu pluginu , a dokładnie Vip ładnie działa lecz daje menu vipa w 1 rundzie a chciałbym aby dawał w 3 jak to zmienić i gdzie z góry dziękuje
#include <amxmodx> #include <colorchat> #include <cstrike> #include <csx> #include <engine> #include <fun> #include <hamsandwich> #include <stripweapons> #define g_Buffer 1536 forward amxbans_admin_connect(id); new Array:g_Array, CsArmorType:armortype, bool:g_Vip[33], gRound=0, g_Hudmsg, maxPlayers, menu, weapon_id; new const clips[]={0, 13, -0, 10, 1, 7, 0, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20, 10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, 0, 50}; new const g_Langcmd[][]={"say /vips","say_team /vips","say /vipy","say_team /vipy"}; public plugin_init(){ register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill"); register_event("DeathMsg", "DeathMsg", "a"); register_event("HLTV", "event_new_round", "a", "1=0", "2=0"); register_logevent("GameCommencing", 2, "1=Game_Commencing"); RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1); register_message(get_user_msgid("ScoreAttrib"), "VipStatus"); g_Array=ArrayCreate(64,32); for(new i;i<sizeof g_Langcmd;i++){ register_clcmd(g_Langcmd[i], "ShowVips"); } register_clcmd("say /vip", "ShowMotd"); set_task(30.0, "ShowAdv",.flags = "b"); g_Hudmsg=CreateHudSyncObj(); register_logevent("RoundEnd", 2, "1=Round_End"); } public client_authorized(id){ if(get_user_flags(id) & 524288){ client_authorized_vip(id); } } public client_authorized_vip(id){ g_Vip[id]=true; new g_Name[64]; get_user_name(id,g_Name,charsmax(g_Name)); new g_Size = ArraySize(g_Array); new szName[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, szName, charsmax(szName)); if(equal(g_Name, szName)){ return 0; } } ArrayPushString(g_Array,g_Name); set_hudmessage(24, 190, 220, 0.25, 0.2, 0, 6.0, 6.0); ShowSyncHudMsg(0, g_Hudmsg, "Vip %s wbija na serwer Only DD2",g_Name); return PLUGIN_CONTINUE; } public client_disconnect(id){ if(g_Vip[id]){ client_disconnect_vip(id); } } public client_disconnect_vip(id){ g_Vip[id]=false; new Name[64]; get_user_name(id,Name,charsmax(Name)); new g_Size = ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } public menu_1_handler(id){ cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 100), armortype); cs_set_user_money(id, min(cs_get_user_money(id)+1000, 16000), 1); new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); give_item(id, "weapon_hegrenade"); ++henum; cs_set_user_bpammo(id, CSW_HEGRENADE, 2); new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); give_item(id, "weapon_flashbang"); ++fbnum; cs_set_user_bpammo(id, CSW_FLASHBANG, 2); new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); give_item(id, "weapon_smokegrenade"); ++sgnum; cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 2); StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 15); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_ak47"); give_item(id, "ammo_762nato"); weapon_id=find_ent_by_owner(-1, "weapon_ak47", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 35); cs_set_user_bpammo(id, CSW_AK47, 90); give_item(id, "item_thighpack"); recharge(id); } public menu_2_handler(id){ cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 100), armortype); cs_set_user_money(id, min(cs_get_user_money(id)+1000, 16000), 1); new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); give_item(id, "weapon_hegrenade"); ++henum; cs_set_user_bpammo(id, CSW_HEGRENADE, 2); new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); give_item(id, "weapon_flashbang"); ++fbnum; cs_set_user_bpammo(id, CSW_FLASHBANG, 2); new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); give_item(id, "weapon_smokegrenade"); ++sgnum; cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 2); StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 15); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_m4a1"); give_item(id, "ammo_556nato"); weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_M4A1, 90); give_item(id, "item_thighpack"); recharge(id); } public menu_3_handler(id){ cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 100), armortype); cs_set_user_money(id, min(cs_get_user_money(id)+1000, 16000), 1); new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); give_item(id, "weapon_hegrenade"); ++henum; cs_set_user_bpammo(id, CSW_HEGRENADE, 2); new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); give_item(id, "weapon_flashbang"); ++fbnum; cs_set_user_bpammo(id, CSW_FLASHBANG, 2); new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); give_item(id, "weapon_smokegrenade"); ++sgnum; cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 2); StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 15); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_awp"); give_item(id, "ammo_338magnum"); weapon_id=find_ent_by_owner(-1, "weapon_awp", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 15); cs_set_user_bpammo(id, CSW_AWP, 30); give_item(id, "item_thighpack"); recharge(id); } public menu_4_handler(id){ cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 100), armortype); losoweGranaty(id, 7); StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 15); cs_set_user_bpammo(id, CSW_DEAGLE, 35); recharge(id); } public menu_5_handler(id){ cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 100), armortype); cs_set_user_money(id, min(cs_get_user_money(id)+1000, 16000), 1); new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); give_item(id, "weapon_hegrenade"); ++henum; cs_set_user_bpammo(id, CSW_HEGRENADE, 2); new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); give_item(id, "weapon_flashbang"); ++fbnum; cs_set_user_bpammo(id, CSW_FLASHBANG, 2); new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); give_item(id, "weapon_smokegrenade"); ++sgnum; cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 2); StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 15); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_famas"); give_item(id, "ammo_556nato"); weapon_id=find_ent_by_owner(-1, "weapon_famas", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 25); cs_set_user_bpammo(id, CSW_FAMAS, 90); give_item(id, "item_thighpack"); recharge(id); } public menu_6_handler(id){ cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 100), armortype); cs_set_user_money(id, min(cs_get_user_money(id)+1000, 16000), 1); new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); give_item(id, "weapon_hegrenade"); ++henum; cs_set_user_bpammo(id, CSW_HEGRENADE, 2); new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); give_item(id, "weapon_flashbang"); ++fbnum; cs_set_user_bpammo(id, CSW_FLASHBANG, 2); StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 15); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_m249"); give_item(id, "ammo_556natobox"); weapon_id=find_ent_by_owner(-1, "weapon_m249", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 200); cs_set_user_bpammo(id, CSW_M249, 400); give_item(id, "item_thighpack"); recharge(id); } public losoweGranaty(id, losowe_granaty){ new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); while(--losowe_granaty>=0){ new granat=random(3); switch(granat){ case 0:{ if(++henum>1){ cs_set_user_bpammo(id,CSW_HEGRENADE,cs_get_user_bpammo(id,CSW_HEGRENADE)+1); } else { give_item(id, "weapon_hegrenade"); } } case 1:{ if(++fbnum>2){ cs_set_user_bpammo(id,CSW_FLASHBANG,cs_get_user_bpammo(id,CSW_FLASHBANG)+1); } else { give_item(id, "weapon_flashbang"); } } case 2:{ if(++sgnum>1){ cs_set_user_bpammo(id,CSW_SMOKEGRENADE,cs_get_user_bpammo(id,CSW_SMOKEGRENADE)+1); } else { give_item(id, "weapon_smokegrenade"); } } } } } public menu_7_handler(id){ StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 15); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_xm1014"); give_item(id, "ammo_buckshot"); weapon_id=find_ent_by_owner(-1, "weapon_xm1014", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 14); cs_set_user_bpammo(id, CSW_XM1014, 32); recharge(id); } public recharge(id){ new wid=get_user_weapon(id); if(wid){ new weaponname[32], weid; get_weaponname(wid, weaponname, 31); weid=find_ent_by_owner(-1, weaponname, id); if(weid){ cs_set_weapon_ammo(weid, clips[wid]); } } } public DeathMsg(){ new killer=read_data(1); new victim=read_data(2); if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){ DeathMsgVip(killer,victim,read_data(3)); } } public event_new_round(){ ++gRound; } public GameCommencing(){ gRound=0; } public DeathMsgVip(kid,vid,hs){ if(gRound>=1){ set_user_health(kid, min(get_user_health(kid)+(hs?15:10),135)); cs_set_user_money(kid, cs_get_user_money(kid)+(hs?500:300)); } recharge(kid); } public SpawnedEventPre(id){ if(g_Vip[id]){ if(is_user_alive(id)){ SpawnedEventPreVip(id); } } } public SpawnedEventPreVip(id){ show_vip_menu(id); } public show_vip_menu(id) { menu = menu_create("\rOnly DD2 VIP Zestawy Broni:", "menu_handler"); menu_additem(menu, "\wPsychopata z Ak+Dodatki", "1", 0); menu_additem(menu, "\wWariat z M4A1+Dodatki", "2", 0); menu_additem(menu, "\wMullti Kamper z AWP+Dodatki", "3", 0); menu_additem(menu, "\wBomber Auto Granaty", "4", 0); menu_additem(menu, "\wNeo Pro Famas+Full Dodatki", "5", 0); menu_additem(menu, "\wAdrenalina z Krowa+Dodatki", "6", 0); menu_additem(menu, "\wKamikadze z Autopompa", "7", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); } public VipStatus(){ new id=get_msg_arg_int(1); if(is_user_alive(id) && g_Vip[id]){ set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4); } } public ShowVips(id){ new g_Name[64],g_Message[192]; new g_Size=ArraySize(g_Array); for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); add(g_Message, charsmax(g_Message), g_Name); if(i == g_Size - 1){ add(g_Message, charsmax(g_Message), "."); } else{ add(g_Message, charsmax(g_Message), ", "); } } ColorChat(id,GREEN,"^x03Vipy ^x04na ^x03serwerze: ^x04%s", g_Message); ShowVipsMotd(id); return PLUGIN_CONTINUE; } public ShowVipsMotd(id){ new Data[g_Buffer],Len,g_Name[64]; Len = formatex(Data[Len], g_Buffer - Len, "<html><body bgcolor=Black><br>"); Len += formatex(Data[Len], g_Buffer - Len, "<center><table frame=^"border^" width=^"600^" cellspacing=^"0^" bordercolor=#4A4344 style=^"color:#56A5EC;text-align:center;^">"); Len += formatex(Data[Len], g_Buffer- Len, "<tr><td><b>#</b></td><td><b>Nick</b></td></td></tr>"); new g_Size=ArraySize(g_Array); for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); Len += formatex(Data[Len], g_Buffer - Len, "<tr>"); Len += formatex(Data[Len], g_Buffer - Len, "<td><font color=Red>%d</font></td>", i + 1); Len += formatex(Data[Len], g_Buffer - Len, "<td>%s</td>", g_Name); Len += formatex(Data[Len], g_Buffer - Len, "</tr>"); } Len += formatex(Data[Len],g_Buffer - Len,"</center></body></html>"); show_motd(id, Data, "Vipy Online"); } public client_infochanged(id){ if(g_Vip[id]){ new szName[64]; get_user_info(id,"name",szName,charsmax(szName)); new Name[64]; get_user_name(id,Name,charsmax(Name)); if(!equal(szName,Name)){ ArrayPushString(g_Array,szName); new g_Size=ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } } } public plugin_end(){ ArrayDestroy(g_Array); } public ShowMotd(id){ show_motd(id, "vip.txt", "Informacje o vipie"); } public ShowAdv(){ ColorChat(0, NORMAL, "[VIP Only DD2]^x04 Napisz na say'u /vip"); } public bomb_planted(id){ if(is_user_alive(id) && g_Vip[id]){ cs_set_user_money(id,cs_get_user_money(id) + 300); } } public bomb_defused(id){ if(is_user_alive(id) && g_Vip[id]){ cs_set_user_money(id,cs_get_user_money(id) + 300); } } public plugin_cfg(){ maxPlayers=get_maxplayers(); } public RoundEnd(){ for(new i = 1; i <= maxPlayers; i++){ if(is_user_alive(i) && g_Vip[i]){ cs_set_user_money(i,cs_get_user_money(i) + 500); } } } public amxbans_admin_connect(id){ client_authorized(id); } public menu_handler(id, menu, item) { if (item == MENU_EXIT) { menu_destroy(menu); return PLUGIN_HANDLED; } new data[8], iName[64]; new zaccess, callback; menu_item_getinfo(menu, item, zaccess, data,7, iName, 64, callback); new key = str_to_num(data) switch(key) { case 1: menu_1_handler(id) case 2: menu_2_handler(id) case 3: menu_3_handler(id) case 4: menu_4_handler(id) case 5: menu_5_handler(id) case 6: menu_6_handler(id) case 7: menu_7_handler(id) } menu_destroy(menu); return PLUGIN_HANDLED; }
W załączniku daje sam ..