Tak jak w temacie nie potrafię chyba wygenerować vipa z powyższego generatora niestety menu "broni" się nie otwiera ![]()
chciałbym aby vip miał
od 2 rundy -- kevlar + helm i Wybór broni : 1. M4 2. Ak47 3. AWP --HE, 1flash ,smoke -- za kazde zabicie 3hp , 5h w leb 125hp max. -- bullet damage -- w 1 rundzie do wyboru DEAGLE LUB KEVLAR I HELM LUB ZESTAW GRANATOW jak vip napisze na say to ma [vip] przed nickiem i przy wjazdzie na serwer , powitanie , że "vip Adiff , wjeżdza na serwer" jak ktos wpisze /vips, to nie pokazuje mu sie lista vipow, all vipy maja na "TAB" wpisane vip w pustym polu, wiesz gdzie :)
#include <amxmodx>
#include <colorchat>
#include <cstrike>
#include <engine>
#include <fun>
#include <hamsandwich>
forward amxbans_admin_connect(id);
new CsArmorType:armortype, bool:g_Vip[33], gRound=0, g_Hudmsg, menu,
menu_callback_handler, weapon_id;
public plugin_init(){
register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill");
register_event("DeathMsg", "DeathMsg", "a");
RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1);
register_event("HLTV", "event_new_round", "a", "1=0", "2=0");
register_logevent("GameCommencing", 2, "1=Game_Commencing");
register_message(get_user_msgid("ScoreAttrib"), "VipStatus");
register_clcmd("say /vip", "ShowMotd");
set_task(30.0, "ShowAdv",.flags = "b");
g_Hudmsg=CreateHudSyncObj();
register_event("Damage", "damage", "b", "2!0", "3=0", "4!0");
register_message(get_user_msgid("SayText"),"handleSayText");
}
public client_authorized(id){
if(get_user_flags(id) & 524288 == 524288){
client_authorized_vip(id);
}
}
public client_authorized_vip(id){
g_Vip[id]=true;
new g_Name[64];
get_user_name(id,g_Name,charsmax(g_Name));
set_hudmessage(24, 190, 220, 0.25, 0.2, 0, 6.0, 6.0);
ShowSyncHudMsg(0, g_Hudmsg, "Vip %s wbija na serwer !",g_Name);
}
public client_disconnect(id){
if(g_Vip[id]){
client_disconnect_vip(id);
}
}
public client_disconnect_vip(id){
g_Vip[id]=false;
}
public menu_1_handler(id){
cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+50, 100), CS_ARMOR_VESTHELM);
new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
give_item(id, "weapon_hegrenade");
++henum;
new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
give_item(id, "weapon_flashbang");
++fbnum;
new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
give_item(id, "weapon_smokegrenade");
++sgnum;
if(get_pdata_cbase(id, 369)==-1){
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
}
if(get_pdata_cbase(id, 368)==-1){
give_item(id, "weapon_ak47");
give_item(id, "ammo_762nato");
weapon_id=find_ent_by_owner(-1, "weapon_ak47", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
cs_set_user_bpammo(id, CSW_AK47, 90);
}
}
public menu_2_handler(id){
cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+50, 100), CS_ARMOR_VESTHELM);
new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
give_item(id, "weapon_hegrenade");
++henum;
new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
give_item(id, "weapon_flashbang");
++fbnum;
new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
give_item(id, "weapon_smokegrenade");
++sgnum;
if(get_pdata_cbase(id, 369)==-1){
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
}
if(get_pdata_cbase(id, 368)==-1){
give_item(id, "weapon_awp");
give_item(id, "ammo_338magnum");
weapon_id=find_ent_by_owner(-1, "weapon_awp", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 10);
cs_set_user_bpammo(id, CSW_AWP, 30);
}
}
public menu_4_handler(id){
cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+50, 100), CS_ARMOR_VESTHELM);
}
public menu_5_handler(id){
new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
give_item(id, "weapon_hegrenade");
++henum;
new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
give_item(id, "weapon_flashbang");
++fbnum;
new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
give_item(id, "weapon_smokegrenade");
++sgnum;
}
public menu_3_handler(id){
if(get_pdata_cbase(id, 369)==-1){
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
}
}
public DeathMsg(){
new killer=read_data(1);
new victim=read_data(2);
if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){
DeathMsgVip(killer,victim,read_data(3));
}
}
public DeathMsgVip(kid,vid,hs){
set_user_health(kid, min(get_user_health(kid)+(hs?5:3),125));
}
public SpawnedEventPre(id){
if(g_Vip[id]){
if(is_user_alive(id)){
SpawnedEventPreVip(id);
}
}
}
public SpawnedEventPreVip(id){
show_vip_menu(id);
}
public show_vip_menu(id){
menu=menu_create("\rMenu VIPa","menu_handler");
menu_callback_handler=menu_makecallback("menu_callback");
new bool:active=false, num=-1;
menu_additem(menu,"\wDEAGLE + M4A1","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
menu_additem(menu,"\wDEAGLE + AK47","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
menu_additem(menu,"\wDEAGLE + AWP","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
menu_additem(menu,"\wDEAGLE","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
menu_additem(menu,"\wKEVLAR I HELM","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
menu_additem(menu,"\wZESTAW GRANATOW","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
if(active){
menu_setprop(menu,MPROP_EXITNAME,"Wyjscie");
menu_setprop(menu,MPROP_TITLE,"\yMenu Vipa");
menu_setprop(menu,MPROP_NUMBER_COLOR,"\r");
menu_display(id, menu);
} else {
menu_destroy(menu);
}
}
public event_new_round(){
++gRound;
}
public GameCommencing(){
gRound=0;
}
public menu_6_handler(id){
}
public menu_callback(id, menu, item){
return ITEM_DISABLED;
}
public menu_handler(id, menu, item){
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public VipStatus(){
new id=get_msg_arg_int(1);
if(is_user_alive(id) && g_Vip[id]){
set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4);
}
}
public ShowMotd(id){
show_motd(id, "vip.txt", "Informacje o vipie");
}
public ShowAdv(){
ColorChat(0, NORMAL, "[VIP]^x04 Chcesz dowiedziec sie co posiada vip ? Napisz na say'u /vip");
}
public damage(id){
new attacker=get_user_attacker(id);
new damage=read_data(2);
if(g_Vip[id]){
set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1);
ShowSyncHudMsg(id, g_Hudmsg, "%i^n", damage);
}
if(is_user_connected(attacker) && g_Vip[attacker]){
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1);
ShowSyncHudMsg(attacker, g_Hudmsg, "%i^n", damage);
}
}
public handleSayText(msgId,msgDest,msgEnt){
new id = get_msg_arg_int(1);
if(is_user_connected(id) && g_Vip[id]){
new szTmp[256],szTmp2[256];
get_msg_arg_string(2,szTmp, charsmax(szTmp))
new szPrefix[64] = "^x04[VIP]";
if(!equal(szTmp,"#Cstrike_Chat_All")){
add(szTmp2,charsmax(szTmp2),szPrefix);
add(szTmp2,charsmax(szTmp2)," ");
add(szTmp2,charsmax(szTmp2),szTmp);
}
else{
add(szTmp2,charsmax(szTmp2),szPrefix);
add(szTmp2,charsmax(szTmp2),"^x03 %s1^x01 : %s2");
}
set_msg_arg_string(2,szTmp2);
}
return PLUGIN_CONTINUE;
}
public amxbans_admin_connect(id){
client_authorized(id);
}


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