Co muszę dodać w tym pluginie aby menu vipa było dopiero w 3 rundzie + jak dodać do tego pluginu ten ScreenFade?
Spoiler
#include <amxmodx>
#include <colorchat>
#include <cstrike>
#include <csx>
#include <engine>
#include <fun>
#include <hamsandwich>
#include <stripweapons>
new Array:g_Array, CsArmorType:armortype, bool:g_Vip[33], gRound=0, maxPlayers,
menu, weapon_id;
new const g_Langcmd[][]={"say /vips","say_team /vips","say /vipy","say_team /vipy"};
public plugin_init(){
register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill");
RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1);
register_event("HLTV", "event_new_round", "a", "1=0", "2=0");
register_logevent("GameCommencing", 2, "1=Game_Commencing");
register_event("DeathMsg", "DeathMsg", "a");
register_event("CurWeapon", "Noz", "be", "1=1")
g_Array=ArrayCreate(64,32);
for(new i;i<sizeof g_Langcmd;i++){
register_clcmd(g_Langcmd[i], "ShowVips");
}
register_clcmd("say /vip", "ShowMotd");
register_logevent("RoundEnd", 2, "1=Round_End");
}
public Noz(id) {
new wpn = read_data(2)
if(get_user_team(id) == 1 && get_user_flags(id) & ADMIN_LEVEL_H && wpn == CSW_KNIFE){
set_pev(id, pev_viewmodel2, "models/v_vipk.mdl")
set_pev(id, pev_weaponmodel2, "models/p_vipk.mdl")
}
}
public client_authorized(id){
if(get_user_flags(id) & 524288 == 524288){
client_authorized_vip(id);
}
}
public client_authorized_vip(id){
g_Vip[id]=true;
new g_Name[64];
get_user_name(id,g_Name,charsmax(g_Name));
new g_Size = ArraySize(g_Array);
new szName[64];
for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, szName, charsmax(szName));
if(equal(g_Name, szName)){
return 0;
}
}
ArrayPushString(g_Array,g_Name);
return PLUGIN_CONTINUE;
}
public client_disconnect(id){
if(g_Vip[id]){
client_disconnect_vip(id);
}
}
public client_disconnect_vip(id){
g_Vip[id]=false;
new Name[64];
get_user_name(id,Name,charsmax(Name));
new g_Size = ArraySize(g_Array);
new g_Name[64];
for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));
if(equal(g_Name,Name)){
ArrayDeleteItem(g_Array,i);
break;
}
}
}
public SpawnedEventPre(id){
if(g_Vip[id]){
if(is_user_alive(id)){
SpawnedEventPreVip(id);
}
}
}
public SpawnedEventPreVip(id){
cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 250), CS_ARMOR_VESTHELM);
show_vip_menu(id);
new g_Model[64];
formatex(g_Model,charsmax(g_Model),"%s",get_user_team(id) == 1 ? "GoServTT" : "GoServCT");
cs_set_user_model(id,g_Model);
if(gRound>=1){
new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
give_item(id, "weapon_hegrenade");
++henum;
new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
give_item(id, "weapon_flashbang");
++fbnum;
cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
give_item(id, "weapon_smokegrenade");
++sgnum;
if(get_user_team(id)==2){
give_item(id, "item_thighpack");
}
}
if(gRound>=3){
show_vip_menu(id);
}
}
public event_new_round(){
++gRound;
}
public GameCommencing(){
gRound=0;
}
public menu_1_handler(id){
StripWeapons(id, Secondary);
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
StripWeapons(id, Primary);
give_item(id, "weapon_m4a1");
give_item(id, "ammo_556nato");
weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
cs_set_user_bpammo(id, CSW_M4A1, 90);
new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
give_item(id, "weapon_hegrenade");
++henum;
new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
give_item(id, "weapon_flashbang");
++fbnum;
cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
give_item(id, "weapon_smokegrenade");
++sgnum;
client_print(id, print_center, "Otrzymales M4A1, Deagle, HE, Smoke i 2x Flesh!")
}
public menu_2_handler(id){
StripWeapons(id, Secondary);
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
StripWeapons(id, Primary);
give_item(id, "weapon_ak47");
give_item(id, "ammo_762nato");
weapon_id=find_ent_by_owner(-1, "weapon_ak47", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
cs_set_user_bpammo(id, CSW_AK47, 90);
new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
give_item(id, "weapon_hegrenade");
++henum;
new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
give_item(id, "weapon_flashbang");
++fbnum;
cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
give_item(id, "weapon_smokegrenade");
++sgnum;
client_print(id, print_center, "Otrzymales AK47, Deagle, HE, Smoke i 2x Flesh!")
}
public menu_3_handler(id){
StripWeapons(id, Secondary);
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
StripWeapons(id, Primary);
give_item(id, "weapon_awp");
give_item(id, "ammo_338magnum");
weapon_id=find_ent_by_owner(-1, "weapon_awp", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 10);
cs_set_user_bpammo(id, CSW_AWP, 30);
new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
give_item(id, "weapon_hegrenade");
++henum;
new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
give_item(id, "weapon_flashbang");
++fbnum;
cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
give_item(id, "weapon_smokegrenade");
++sgnum;
client_print(id, print_center, "Otrzymales AWP, Deagle, HE, Smoke i 2x Flesh!")
}
public menu_4_handler(id){
StripWeapons(id, Secondary);
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
StripWeapons(id, Primary);
give_item(id, "weapon_m249");
give_item(id, "ammo_556natobox");
weapon_id=find_ent_by_owner(-1, "weapon_m249", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 100);
cs_set_user_bpammo(id, CSW_M249, 200);
new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
give_item(id, "weapon_hegrenade");
++henum;
new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
give_item(id, "weapon_flashbang");
++fbnum;
cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
give_item(id, "weapon_smokegrenade");
++sgnum;
client_print(id, print_center, "Otrzymales Krowe, Deagle, HE, Smoke i 2x Flesh!")
}
public menu_5_handler(id){
StripWeapons(id, Secondary);
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
StripWeapons(id, Primary);
give_item(id, "weapon_xm1014");
give_item(id, "ammo_buckshot");
weapon_id=find_ent_by_owner(-1, "weapon_xm1014", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_XM1014, 32);
new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
give_item(id, "weapon_hegrenade");
++henum;
new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
give_item(id, "weapon_flashbang");
++fbnum;
cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
give_item(id, "weapon_smokegrenade");
++sgnum;
client_print(id, print_center, "Otrzymales Shotguna, Deagle, HE, Smoke i 2x Flesh!")
}
public DeathMsg(){
new killer=read_data(1);
new victim=read_data(2);
if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){
DeathMsgVip(killer,victim,read_data(3));
}
}
public DeathMsgVip(kid,vid,hs){
if(gRound>=1){
set_user_health(kid, min(get_user_health(kid)+(hs?30:15),160));
}
cs_set_user_money(kid, cs_get_user_money(kid)+(hs?800:500));
}
public show_vip_menu(id) {
menu = menu_create("\rMenu Vip'a \wGoServ:", "menu_handler");
menu_additem(menu, "\yWez \wM4A4 + Deagle", "1", 0);
menu_additem(menu, "\yWez \wAK47 + Deagle", "2", 0);
menu_additem(menu, "\yWez \wAWP + Deagle", "3", 0);
menu_additem(menu, "\yWez \wKrowe + Deagle", "4", 0);
menu_additem(menu, "\yWez \wShotguna + Deagle", "5", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public ShowVips(id){
new g_Name[64],g_Message[192];
new g_Size=ArraySize(g_Array);
for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));
add(g_Message, charsmax(g_Message), g_Name);
if(i == g_Size - 1){
add(g_Message, charsmax(g_Message), ".");
}
else{
add(g_Message, charsmax(g_Message), ", ");
}
}
ColorChat(id,GREEN,"^x03Vipy ^x04na ^x03serwerze: ^x04%s", g_Message);
return PLUGIN_CONTINUE;
}
public client_infochanged(id){
if(g_Vip[id]){
new szName[64];
get_user_info(id,"name",szName,charsmax(szName));
new Name[64];
get_user_name(id,Name,charsmax(Name));
if(!equal(szName,Name)){
ArrayPushString(g_Array,szName);
new g_Size=ArraySize(g_Array);
new g_Name[64];
for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));
if(equal(g_Name,Name)){
ArrayDeleteItem(g_Array,i);
break;
}
}
}
}
}
public plugin_end(){
ArrayDestroy(g_Array);
}
public ShowMotd(id){
show_motd(id, "vip.txt", "Informacje o vipie");
}
public bomb_planted(id){
if(is_user_alive(id) && g_Vip[id]){
cs_set_user_money(id,cs_get_user_money(id) + 300);
}
}
public bomb_defused(id){
if(is_user_alive(id) && g_Vip[id]){
cs_set_user_money(id,cs_get_user_money(id) + 300);
}
}
public plugin_precache(){
precache_model("models/player/GoServCT/GoServCT.mdl");
precache_model("models/player/GoServTT/GoServTT.mdl");
precache_model("models/v_vipk.mdl");
precache_model("models/p_vipk.mdl");
}
public plugin_cfg(){
maxPlayers=get_maxplayers();
}
public RoundEnd(){
for(new i = 1; i <= maxPlayers; i++){
if(is_user_alive(i) && g_Vip[i]){
cs_set_user_money(i,cs_get_user_money(i) + 500);
}
}
}
public menu_handler(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[8], iName[64];
new zaccess, callback;
menu_item_getinfo(menu, item, zaccess, data,7, iName, 64, callback);
new key = str_to_num(data)
switch(key)
{
case 1: menu_1_handler(id)
case 2: menu_2_handler(id)
case 3: menu_3_handler(id)
case 4: menu_4_handler(id)
case 5: menu_5_handler(id)
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
A tutaj Do ScreenFade
#include <amxmodx>
public plugin_init()
{
register_plugin("?", "1.0", "No-One");
register_event("DeathMsg", "DeathEvent", "a");
}
public DeathEvent()
{
new id = read_data(1);
if(is_user_connected(id) && get_user_flags(id) & ADMIN_LEVEL_H){
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, id);
write_short(5<<10); // fade lasts this long duration
write_short(1<<3); // fade lasts this long hold time
write_short(1<<1); // fade type (in / out)
write_byte(0); // red
write_byte(255); // green
write_byte(0); // blue
write_byte(90); // alpha
message_end();
}
return PLUGIN_CONTINUE;
}
Załączone pliki
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vip!!!.sma 11,59 KB 33 Ilość pobrań
vip!!!.amxx
Użytkownik MonsterLevel edytował ten post 06.08.2014 14:15


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