Oryginalna wiadomość
I m pleased to announce that SourceMod 1.5.2 has been released.
This release contains a small number of bugfixes as well as updated game support. See the release notes for the full changelog.
Co zostało zmienione :
User Changes:
Updated gamedata support for TF2, CS:S, CS:GO, and HL2:DM.
Fixed crash from regression in SDKTools SetClientListening hook refcounting (bug 5956) (KyleS).
Fixed potential crash when having maps with format characters in name.
Fixed some nextmap issues with long map names.
SDKTools no longer requires gamedata for sm_dump_datamaps on TF2, CS:S, HL2:DM, and DoD:S (bug 5968).
Developer Changes:
Updated TFCond and TF custom dmg enums.
Updated TF2 critical hit detection logic in TF2_OnCalcIsAttackCritical to handle more cases, including when criticals are disabled (bug 5894).
Fixed GetEngineVersion native returning a bad value when running on MM:S 1.9.x or earlier (bug 5967).
Download
sourcemod-1.5.2-linux.tar.gz 10,3 MB 223 Ilość pobrań
sourcemod-1.5.2-mac.zip 8,09 MB 161 Ilość pobrań
sourcemod-1.5.2-windows.zip 10,56 MB 237 Ilość pobrań