Kod klasy w której nie działa a powinno :
#include <amxmodx> #include <hamsandwich> #include <amxmisc> #include <codmod> #define DMG_BULLET (1<<1) new const nazwa[] = "Hunter "; new const opis[] = "Zwiększone Dmg o 200 z M4A1 i Ak47. "; new const bronie = (1<<CSW_M4A1)|(1<<CSW_AK47); new const zdrowie = 110; new const kondycja = 48; new const inteligencja = 50; new const wytrzymalosc = 200; new ma_klase[33]; public plugin_init() { register_plugin(nazwa, "1.0", "Play"); RegisterHam(Ham_TakeDamage, "player", "TakeDamage"); cod_register_advance(cod_get_classid("Strzelec Wyborowy"), 600, nazwa, opis, bronie, zdrowie,kondycja,inteligencja, wytrzymalosc); } public cod_class_enabled(id) { ma_klase[id] = true; } public cod_class_disabled(id) { ma_klase[id] = false; } public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits) { if(!is_user_connected(idattacker)) return HAM_IGNORED; if(!ma_Klase[idattacker]) return HAM_IGNORED; if(get_user_team(this) != get_user_team(idattacker) && get_user_weapon(idattacker) == CSW_AK47 && damagebits & DMG_BULLET) cod_inflict_damage(idattacker, this, 200.0, 0.0, idinflictor, damagebits); if(get_user_team(this) != get_user_team(idattacker) && get_user_weapon(idattacker) == CSW_M4A1 && damagebits & DMG_BULLET) cod_inflict_damage(idattacker, this, 200.0, 0.0, idinflictor, damagebits); return HAM_IGNORED; }