#include #include #include #include #include #include new Array:g_Array, CsArmorType:armortype, bool:g_Vip[33], gRound=0, weapon_id; new const g_Langcmd[][]={"say /vips","say_team /vips","say /vipy","say_team /vipy"}; public plugin_init(){ register_plugin("VIP Ultimate", "5.1.0.2", "benio101 & speedkill"); RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1); register_event("HLTV", "event_new_round", "a", "1=0", "2=0"); register_logevent("GameCommencing", 2, "1=Game_Commencing"); register_message(get_user_msgid("ScoreAttrib"), "g_VipStatus"); g_Array=ArrayCreate(64,32); for(new i;i=2){ cs_set_user_money(id, min(cs_get_user_money(id)+5000, 16000), 1); } if(get_user_team(id)%3){ give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); } } public event_new_round(){ ++gRound; } public GameCommencing(){ gRound=0; } public g_VipStatus(){ new id=get_msg_arg_int(1); if(is_user_alive(id) && g_Vip[id]) set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4); } public g_Vips(id){ new g_Name[64],g_Message[192]; new g_Size=ArraySize(g_Array); for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); add(g_Message, charsmax(g_Message), g_Name); if(i == g_Size - 1) add(g_Message, charsmax(g_Message), "."); else add(g_Message, charsmax(g_Message), ", "); } ColorChat(id,GREEN,"^x03Vipy ^x04na ^x03serwerze : ^x04%s", g_Message); } public client_infochanged(id){ if(g_Vip[id]){ new szName[64]; get_user_info(id,"name",szName,charsmax(szName)); ArrayPushString(g_Array,szName); new Name[64]; get_user_name(id,Name,charsmax(Name)); new g_Size=ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } } public plugin_end(){ ArrayDestroy(g_Array); } public DeathMsg(){ new killer=read_data(1); new victim=read_data(2); if(is_user_alive(killer) && g_Vip[killer]){ if(get_user_team(killer) != get_user_team(victim)){ new g_Hs=read_data(3); new g_Hp=get_user_health(killer); if(g_Hs){ cs_set_user_money(killer,cs_get_user_money(killer) + 600); if(g_Hp < 130){ if(g_Hp + 15 > 150){ new g_Dif = 150 - g_Hp; set_user_health(killer,g_Hp + g_Dif); } else set_user_health(killer,g_Hp + 15); } } else{ cs_set_user_money(killer,cs_get_user_money(killer) + 400); if(g_Hp < 150){ if(g_Hp + 10 > 150 ){ new g_Dif = 150 - g_Hp; set_user_health(killer,g_Hp + g_Dif); } else set_user_health(killer,g_Hp + 10); } } } } } public Round_end(){ for(new i = 1; i < 33; i++){ if(is_user_alive(i) && g_Vip[i]) cs_set_user_money(i,cs_get_user_money(i) + 500); } } public block(id){ if(get_user_flags(id)&ADMIN_LEVEL_H){ return PLUGIN_CONTINUE; } client_print(id, print_center, "Niektore bronie sa tylko dla VIPow!"); return PLUGIN_HANDLED; } public CurWeapon(id){ if(get_user_flags(id)&ADMIN_LEVEL_H){ return PLUGIN_CONTINUE; } new weapon=read_data(2); switch(weapon){ case CSW_AWP, CSW_SG550, CSW_G3SG1:{ client_print(id, print_center, "Ta bron jest tylko dla VIPow!"); client_cmd(id, "drop"); } } return PLUGIN_CONTINUE; }