new losowe_granaty=10; new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); while(--losowe_granaty>=0){ tnew granat=random(3); tswitch(granat){ ttcase 0:{ tttif(++henum>1){ ttttcs_set_user_bpammo(id,CSW_HEGRENADE,cs_get_user_bpammo(id,CSW_HEGRENADE)+1); ttt} else { ttttgive_item(id, "weapon_hegrenade"); ttt} tt} ttcase 1:{ tttif(++fbnum>2){ ttttcs_set_user_bpammo(id,CSW_FLASHBANG,cs_get_user_bpammo(id,CSW_FLASHBANG)+1); ttt} else { ttttgive_item(id, "weapon_flashbang"); ttt} tt} ttcase 2:{ tttif(++sgnum>1){ ttttcs_set_user_bpammo(id,CSW_SMOKEGRENADE,cs_get_user_bpammo(id,CSW_SMOKEGRENADE)+1); ttt} else { ttttgive_item(id, "weapon_smokegrenade"); ttt} tt} t} }