public HamSpawnPlayerPost(this) { if(!ma_rune[this]) return HAM_IGNORED switch(cod_get_runa_poziom()) { case 1: entity_set_float(this,EV_FL_health,entity_get_float(this,EV_FL_health)+10.0) case 2: entity_set_float(this,EV_FL_health,entity_get_float(this,EV_FL_health)+20.0) case 3: entity_set_float(this,EV_FL_health,entity_get_float(this,EV_FL_health)+30.0) } }