#include #include #include public plugin_init() { register_plugin("Menu Broni", "v1.0", "Skull"); RegisterHam(Ham_Spawn, "player", "Odrodzenie", 1); register_clcmd("say /guns", "MenuBroni"); } public Odrodzenie(id) { if(!is_user_alive(id) || !is_user_connected(id)) return; Menu(id); } public Menu(id) { new menu = menu_create("Menu Broni", "Handel_Menu"); menu_additem(menu, "Wybiesz Bronie"); menu_additem(menu, "Daj Poprzednie bronie"); menu_setprop(menu, MPROP_EXITNAME, "Wyjdz"); menu_display(id, menu); } public Handel_Menu(id, menu, item) { if(!is_user_alive(id)) return PLUGIN_CONTINUE; if(item == MENU_EXIT) { menu_destroy(menu); return PLUGIN_CONTINUE; } switch(item) { case 0: MenuBroni(id); case 1: { // Tutaj kod który da bronie poprzendnie. { } return PLUGIN_CONTINUE; } public MenuBroni(id) { new menu = menu_create("Wybierz Bron:", "Handel_Bronie"); menu_additem(menu, "M4A1"); menu_additem(menu, "AK47"); menu_additem(menu, "AWP"); menu_additem(menu, "Scout"); menu_additem(menu, "AUG"); menu_additem(menu, "Krieg 550"); menu_additem(menu, "M249"); menu_additem(menu, "MP5"); menu_additem(menu, "UMP45"); menu_additem(menu, "Famas"); menu_additem(menu, "Galil"); menu_additem(menu, "M3"); menu_additem(menu, "XM1014"); menu_additem(menu, "Mac10"); menu_additem(menu, "TMP"); menu_additem(menu, "P90"); menu_additem(menu, "G3SG1 (autokampa)"); menu_additem(menu, "Krieg 552 (autokampa)"); menu_setprop(menu, MPROP_EXITNAME, "Wyjdz"); menu_setprop(menu, MPROP_BACKNAME, "Poprzednia strona"); menu_setprop(menu, MPROP_NEXTNAME, "Nastepna strona"); menu_display(id, menu); } public Handel_Bronie(id, menu, item) { if(!is_user_alive(id)) return PLUGIN_CONTINUE; if(item == MENU_EXIT) { menu_destroy(menu); return PLUGIN_CONTINUE; } switch(item) { case 0: { give_item(id, "weapon_m4a1"); MenuBroniPistolety(id); } case 1: { give_item(id, "weapon_ak47"); MenuBroniPistolety(id); } case 2: { give_item(id, "weapon_awp"); MenuBroniPistolety(id); } case 3: { give_item(id, "weapon_scout"); MenuBroniPistolety(id); } case 4: { give_item(id, "weapon_aug"); MenuBroniPistolety(id); } case 5: { give_item(id, "weapon_sg550"); MenuBroniPistolety(id); } case 6: { give_item(id, "weapon_m249"); MenuBroniPistolety(id); } case 7: { give_item(id, "weapon_mp5navy"); MenuBroniPistolety(id); } case 8: { give_item(id, "weapon_ump45"); MenuBroniPistolety(id); } case 9: { give_item(id, "weapon_famas"); MenuBroniPistolety(id); } case 10: { give_item(id, "weapon_gali"); MenuBroniPistolety(id); } case 11: { give_item(id,"weapon_m3"); MenuBroniPistolety(id); } case 12: { give_item(id,"weapon_xm1014"); MenuBroniPistolety(id); } case 13: { give_item(id, "weapon_mac10"); MenuBroniPistolety(id); } case 14: { give_item(id, "weapon_tmp"); MenuBroniPistolety(id); } case 15: { give_item(id, "weapon_p90"); MenuBroniPistolety(id); } case 16: { give_item(id, "weapon_g3sg1"); MenuBroniPistolety(id); } case 17: { give_item(id, "weapon_sg552"); MenuBroniPistolety(id); } } return PLUGIN_CONTINUE; } public MenuBroniPistolety(id) { new menu = menu_create("Wybierz Bron Krotka:", "Handel_BroniePistolety"); menu_additem(menu, "Deagle"); menu_additem(menu, "Elite"); menu_additem(menu, "Usp"); menu_additem(menu, "Glock18"); menu_additem(menu, "Fiveseven"); menu_additem(menu, "P228"); menu_setprop(menu, MPROP_EXITNAME, "Wyjdz"); menu_display(id, menu); } public Handel_BroniePistolety(id, menu, item) { if(!is_user_alive(id)) return PLUGIN_CONTINUE; if(item == MENU_EXIT) { menu_destroy(menu); return PLUGIN_CONTINUE; } switch(item) { case 0: give_item(id, "weapon_deagle"); case 1: give_item(id, "weapon_elite"); case 2: give_item(id, "weapon_usp"); case 3: give_item(id, "weapon_glock18"); case 4: give_item(id, "weapon_fiveseven"); case 5: give_item(id, "weapon_p228"); } return PLUGIN_CONTINUE; }