/* Plugin generated by AMXX-Studio */ #include #include #include new sprite_white; new ilosc_trutek_gracza[33]; new ma_klase[33]; new const nazwa[] = "Chemik"; new const opis[] = "Posiada dwie trutki, które potrafia zabic"; new const bronie = 1< 0) { if(entity_get_edict(id, EV_ENT_owner) == id) remove_entity(ent); ent = find_ent_by_class(ent, "poison"); } }