#include #include #include #include #define PLUGIN "[JB] Dzieci Wojny" #define VERSION "1.0" #define AUTHOR "Cypis" new id_zabawa; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) id_zabawa = jail_register_game("Dzieci wojny"); register_clcmd("say /dw","Dzieci wojny); } public OnDayStartPre(day, szInfo[256], szInfo2[512], setting[10], gTimeRound) { static szTime[12]; if(day == id_zabawa) { format_time(szTime, 11, "%M:%S", gTimeRound-30); formatex(szInfo2, 511, "Zasady:^nStraznicy maja czas do %s na schownie sie^nO %s otwieraja sie cele - CT vs TT", szTime, szTime); szInfo = "Dzieci wojny"; jail_set_prisoners_micro(true, true); jail_set_ct_hit_tt(true); jail_set_tt_hit_ct(true); setting[0] = 2; setting[1] = 1; setting[2] = 1; setting[5] = 1; setting[6] = 1; setting[7] = 3; new ile_graczy[2]; for(new i=1; i<=32; i++) { if(!is_user_connected(i)) continue; switch(get_user_team(i)) { case 1: { ile_graczy[0]++; if(is_user_alive(i)) jail_set_user_weapons(i); } case 2: ile_graczy[1]++; } } if(ile_graczy[0]) { for(new i=1; i<=MAX; i++) { if(!is_user_connected(i) || get_user_team(i) != 2) continue; set_user_health(i, ile_graczy[0]*150/ile_graczy[1]); } } } } public OnDayStartPost(day) { if(day == id_zabawa) { jail_set_game_hud(30, "Rozpoczecie zabawy za"); } } public OnGameHudEnd() { static day; day = jail_get_play_game_id(); if(day == id_zabawa) { jail_open_cele(); jail_set_ct_hit_tt(false); jail_set_tt_hit_ct(false); } }