#include #include #include #include #define pev_zorigin pev_fuser4 #define seconds(%1) ((1<<12) * (%1)) new SOUND_START[] = "items/medshot4.wav" new SOUND_FINISHED[] = "items/smallmedkit2.wav" new SOUND_FAILED[] = "items/medshotno1.wav" enum { ICON_HIDE = 0, ICON_SHOW, ICON_FLASH } enum { TASKID_REVIVE = 1337, TASKID_RESPAWN, TASKID_CHECKRE, TASKID_CHECKST, TASKID_ORIGIN, TASKID_SETUSER } new g_haskit[33], ile_ma[33]; new Float:g_revive_delay[33] new Float:g_body_origin[33][3] new bool:g_wasducking[33] new g_msg_bartime, g_msg_statusicon, g_msg_screenfade, g_msg_clcorpse; new const nazwa[] = "Super Medyk (Klasa Premium)"; new const opis[] = "Moze wskrzeszac innych graczy (za wskrzeszenie dostaje XP i zdrowie). Posiada 100hp, 100% biegu."; new const bronie = 1<