new const gSounds[][] = { "lomsvip/knife_deploy1.wav", "lomsvip/knife_hitwall1.wav", "lomsvip/knife_hit1.wav", "lomsvip/knife_hit2.wav", "lomsvip/knife_hit3.wav", "lomsvip/knife_hit4.wav", "lomsvip/knife_slash1.wav", "lomsvip/knife_slash2.wav", "lomsvip/knife_stab.wav" }; public fw_emitsound(id, channel, sample[], Float:volume, Float:attenuation, fFlags, pitch) { if(!is_user_connected(id)) return FMRES_IGNORED; if(!(get_user_flags(id) & VIP)) return FMRES_IGNORED; if(get_user_team(id) == 2) return FMRES_IGNORED; { if(equal(sample, "weapons/knife_deploy1.wav")) { emit_sound(id, channel, gSounds[6], volume, attenuation, fFlags, pitch); return FMRES_SUPERCEDE; } if(equal(sample, "weapons/knife_hitwall1.wav")) { emit_sound(id, channel, gSounds[1], volume, attenuation, fFlags, pitch); return FMRES_SUPERCEDE; } if(equal(sample, "weapons/knife_hit1.wav")) { emit_sound(id, channel, gSounds[2], volume, attenuation, fFlags, pitch); return FMRES_SUPERCEDE; } if(equal(sample, "weapons/knife_hit2.wav")) { emit_sound(id, channel, gSounds[3], volume, attenuation, fFlags, pitch); return FMRES_SUPERCEDE; } if(equal(sample, "weapons/knife_hit3.wav")) { emit_sound(id, channel, gSounds[4], volume, attenuation, fFlags, pitch); return FMRES_SUPERCEDE; } if(equal(sample, "weapons/knife_hit4.wav")) { emit_sound(id, channel, gSounds[5], volume, attenuation, fFlags, pitch); return FMRES_SUPERCEDE; } if(equal(sample, "weapons/knife_slash1.wav")) { emit_sound(id, channel, gSounds[6], volume, attenuation, fFlags, pitch); return FMRES_SUPERCEDE; } if(equal(sample, "weapons/knife_slash2.wav")) { emit_sound(id, channel, gSounds[7], volume, attenuation, fFlags, pitch); return FMRES_SUPERCEDE; } if(equal(sample, "weapons/knife_stab.wav")) { emit_sound(id, channel, gSounds[7], volume, attenuation, fFlags, pitch); return FMRES_SUPERCEDE; } } return FMRES_IGNORED; }