#include #include #include #define DMG_BULLET (1<<1) new const perk_name[] = "Stalker"; new const perk_desc[] = "Jestes niewidoczny ale masz tylko 1 hp"; new bool:ma_perk[33]; public plugin_init() { register_plugin(perk_name, "1.0", "QTM_Peyote"); cod_register_perk(perk_name, perk_desc); register_event("ResetHUD", "ResetHUD", "abe"); set_task(0.1, "zycie", _, _, _, "b"); } public cod_perk_enabled(id) { ma_perk[id] = true; } public cod_perk_disabled(id) { set_user_rendering(id,kRenderFxGlowShell,0,0,0 ,kRenderTransAlpha, 255); ma_perk[id] = false; } public ResetHUD(id) { if(ma_perk[id]) set_task(0.5, "UstawStalker", id) } public UstawStalker(id) { if(is_user_connected(id)) { set_user_rendering(id,kRenderFxGlowShell,0,0,0 ,kRenderTransAlpha, 10); set_user_health(id, 1); } } public zycie(id) { set_user_health(id, 1) }