/* Plugin generated by AMXX-Studio */ #include #include #include #include #define PLUGIN "Flash Snitch" #define VERSION "1.0" #define AUTHOR "Sn!ff3r" #define ID 3322 new g_flasher public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("ScreenFade", "ScreenFade", "be", "4=255", "5=255", "6=255", "7>199") register_event("23", "TEMPENTITY", "a", "1=5", "6=25", "7=6") register_forward(FM_SetModel, "SetModel") } public SetModel(ent, model[]) { if(equal(model, "models/w_flashbang.mdl")) { static owner owner = pev(ent, pev_owner) if(owner) { set_task(1.52,"get_flasher", ID + owner) } } } public TEMPENTITY() { set_task(0.05, "reset_flasher") return PLUGIN_CONTINUE } public reset_flasher() { g_flasher = 0 } public get_flasher(id) { g_flasher = (id - ID) } public ScreenFade(id) { if(is_user_alive(id)) { if(id != g_flasher && get_user_team(id) == get_user_team(g_flasher)) { static name[33], message[128] get_user_name(g_flasher, name, 32) formatex(message, 127, "de_dust2^x01 # Zostales oslepiony przez ^x03%s^x01", name) ColorChat(id,GREEN, message) get_user_name(id, name, 32) formatex(message, 127, "de_dust2^x01 # Wlasnie oslepiles gracza ^x03%s^x01", name) ColorChat(g_flasher,GREEN, message) } } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\ rtf1\ ansi\ ansicpg1250\ deff0\ deflang1045{\ fonttbl{\ f0\ fnil Tahoma;}}n\ viewkind4\ uc1\ pard\ f0\ fs16 n\ par } */