Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
|
Guest Message by DevFuse
Wklejka 6rpy6bzgl079 dodana przez dasiek, 05.12.2013 17:58
1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. 43. 44. 45. 46. 47. 48. 49. 50. 51. 52. 53. 54. 55. 56. 57. 58. 59. 60. 61. 62. 63. 64. 65. 66. 67. 68. 69. 70. 71. 72. 73. 74. 75. 76. 77. 78. 79. 80. 81. 82. 83. 84. 85. 86. 87. 88. 89. 90. 91. 92. 93. 94. 95. 96. 97. 98. 99. 100. 101. 102. 103. 104. 105. 106. 107. 108. 109. 110. 111. 112. 113. 114. 115. 116. 117. 118. 119. 120. 121. 122. 123. 124. 125. 126. 127. 128. 129. 130. 131. 132. 133. 134. 135. 136. 137. 138. 139. 140. 141. 142. 143. 144. 145. 146. 147. 148. 149. 150. 151. 152. 153. 154. 155. 156. 157. 158. 159. 160. 161. 162. 163. 164. 165. 166. 167. 168. 169. 170. 171. 172. 173. 174. 175. 176. 177. 178. 179. 180. 181. 182. 183. 184. 185. 186. 187. 188. 189. 190. 191. 192. 193. 194. 195. 196. 197. 198. 199. 200. 201. 202. 203. 204. 205. 206. 207. 208. 209. 210. 211. 212. 213. 214. 215. 216. 217. 218. 219. 220. 221. 222. 223. 224. 225. 226. 227. 228. 229. 230. 231. 232. 233. 234. 235. 236. 237. 238. 239. 240. 241. 242. 243. 244. 245. 246. 247. 248. 249. 250. 251. 252. 253. 254. 255. 256. 257. 258. 259. 260. 261. 262. 263. 264. 265. 266. 267. 268. 269. 270. 271. 272. 273. 274. 275. 276. 277. 278. 279. 280. 281. 282. 283. 284. 285. 286. 287. 288. 289. 290. 291. 292. 293. 294. 295. 296. 297. 298. 299. 300. 301.
#include <amxmodx> #include <colorchat> #include <cstrike> #include <csx> #include <engine> #include <fakemeta> #include <fun> #include <hamsandwich> #include <stripweapons> #define DMG_HE (1<<24) #define FL_ONGROUND (1<<9) #define FL_WATERJUMP (1<<11) #define IsPlayer(%1) (1<=%1<=maxPlayers) #define g_Buffer 1536 forward amxbans_admin_connect(id); new Array:g_Array, CsArmorType:armortype, bool:g_FreezeTime, bool:g_Vip[33], bool:g_speed[33], gRound=0, g_Hudmsg, ioid, maxPlayers, menu, menu_callback_handler, skoki[33], weapon_id; new const g_Langcmd[][]={"say /vips","say_team /vips","say /vipy","say_team /vipy"}; new const g_Prefix[] = "Vip Chat"; public plugin_init(){ register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill"); RegisterHam(get_player_resetmaxspeed_func(), "player", "fw_Player_ResetMaxSpeed", 1); register_logevent("logevent_round_start", 2, "1=Round_Start"); register_event("HLTV", "event_new_round", "a", "1=0", "2=0"); RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1); register_logevent("RoundEnd", 2, "1=Round_End"); register_forward(FM_CmdStart, "CmdStartPre"); RegisterHam(Ham_TakeDamage, "player", "takeDamage", 0); register_logevent("GameCommencing", 2, "1=Game_Commencing"); register_event("DeathMsg", "DeathMsg", "a"); register_message(get_user_msgid("ScoreAttrib"), "VipStatus"); g_Array=ArrayCreate(64,32); for(new i;i<sizeof g_Langcmd;i++){ register_clcmd(g_Langcmd[i], "ShowVips"); } register_clcmd("say /vip", "ShowMotd"); set_task(30.0, "ShowAdv",.flags = "b"); register_clcmd("say_team", "VipChat"); register_message(get_user_msgid("SayText"),"handleSayText"); g_Hudmsg=CreateHudSyncObj(); } public client_authorized(id){ if(get_user_flags(id) & 524288 == 524288){ client_authorized_vip(id); } } public client_authorized_vip(id){ g_Vip[id]=true; new g_Name[64]; get_user_name(id,g_Name,charsmax(g_Name)); new g_Size = ArraySize(g_Array); new szName[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, szName, charsmax(szName)); if(equal(g_Name, szName)){ return 0; } } ArrayPushString(g_Array,g_Name); set_hudmessage(24, 190, 220, 0.25, 0.2, 0, 6.0, 6.0); ShowSyncHudMsg(0, g_Hudmsg, "Vip %s wbija na serwer !",g_Name); return PLUGIN_CONTINUE; } public client_disconnect(id){ if(g_Vip[id]){ client_disconnect_vip(id); } } public client_disconnect_vip(id){ g_Vip[id]=false; g_speed[id]=false; new Name[64]; get_user_name(id,Name,charsmax(Name)); new g_Size = ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } Ham:get_player_resetmaxspeed_func(){ #if defined Ham_CS_Player_ResetMaxSpeed return IsHamValid(Ham_CS_Player_ResetMaxSpeed)?Ham_CS_Player_ResetMaxSpeed:Ham_Item_PreFrame; #else return Ham_Item_PreFrame; #endif } public fw_Player_ResetMaxSpeed(id){ if(g_Vip[id]){ if(is_user_alive(id)){ fw_Player_ResetMaxSpeedVip(id); } } } public logevent_round_start(){ g_FreezeTime=false; } public event_new_round(){ g_FreezeTime=true; ++gRound; } public SpawnedEventPre(id){ if(g_Vip[id]){ if(is_user_alive(id)){ SpawnedEventPreVip(id); } } } public plugin_cfg(){ maxPlayers=get_maxplayers(); } public SpawnedEventPreVip(id){ g_speed[id]=false; skoki[id]=-1; show_vip_menu(id); new g_Model[64]; formatex(g_Model,charsmax(g_Model),"%s",get_user_team(id) == 1 ? "VipTT" : "VipCT"); cs_set_user_model(id,g_Model); } public RoundEnd(){ for(new i=1; i<=maxPlayers; ++i){ g_speed[i]=false; if(is_user_alive(i)){ fw_Player_ResetMaxSpeedVip(i); } } for(new i=1; i<=maxPlayers; ++i){ skoki[i]=-1; } for(new i = 1; i <= maxPlayers; i++){ if(is_user_alive(i) && g_Vip[i]){ cs_set_user_money(i,cs_get_user_money(i) + 500); } } } public menu_1_handler(id){ g_speed[id]=true; set_user_maxspeed(id,get_user_maxspeed(id) + 50); skoki[id]=1; set_user_health(id, get_user_health(id)+20); cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+150, 400), armortype); cs_set_user_money(id, min(cs_get_user_money(id)+800, 16000), 1); new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); if(!henum && henum<2){ give_item(id, "weapon_hegrenade"); ++henum; } cs_set_user_bpammo(id, CSW_HEGRENADE, min(2, henum+2)); new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); if(!fbnum && fbnum<3){ give_item(id, "weapon_flashbang"); ++fbnum; } cs_set_user_bpammo(id, CSW_FLASHBANG, min(3, fbnum+3)); new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); if(!sgnum && sgnum<3){ give_item(id, "weapon_smokegrenade"); ++sgnum; } cs_set_user_bpammo(id, CSW_SMOKEGRENADE, min(3, sgnum+3)); StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 10); cs_set_user_bpammo(id, CSW_DEAGLE, 40); StripWeapons(id, Primary); give_item(id, "weapon_m4a1"); give_item(id, "ammo_556nato"); weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_M4A1, 90); give_item(id, "item_thighpack"); cs_set_user_nvg(id); } public menu_2_handler(id){ g_speed[id]=true; set_user_maxspeed(id,get_user_maxspeed(id) + 50); skoki[id]=1; set_user_health(id, get_user_health(id)+20); cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+150, 400), armortype); cs_set_user_money(id, min(cs_get_user_money(id)+800, 16000), 1); new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); if(!henum && henum<2){ give_item(id, "weapon_hegrenade"); ++henum; } cs_set_user_bpammo(id, CSW_HEGRENADE, min(2, henum+2)); new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); if(!fbnum && fbnum<3){ give_item(id, "weapon_flashbang"); ++fbnum; } cs_set_user_bpammo(id, CSW_FLASHBANG, min(3, fbnum+3)); new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); if(!sgnum && sgnum<3){ give_item(id, "weapon_smokegrenade"); ++sgnum; } cs_set_user_bpammo(id, CSW_SMOKEGRENADE, min(3, sgnum+3)); StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 10); cs_set_user_bpammo(id, CSW_DEAGLE, 40); StripWeapons(id, Primary); give_item(id, "weapon_ak47"); give_item(id, "ammo_762nato"); weapon_id=find_ent_by_owner(-1, "weapon_ak47", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_AK47, 90); give_item(id, "item_thighpack"); cs_set_user_nvg(id); } public menu_3_handler(id){ g_speed[id]=true; set_user_maxspeed(id,get_user_maxspeed(id) + 50); skoki[id]=1; set_user_health(id, get_user_health(id)+20); cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+150, 400), armortype); cs_set_user_money(id, min(cs_get_user_money(id)+800, 16000), 1); new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); if(!henum && henum<2){ give_item(id, "weapon_hegrenade"); ++henum; } cs_set_user_bpammo(id, CSW_HEGRENADE, min(2, henum+2)); new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); if(!fbnum && fbnum<3){ give_item(id, "weapon_flashbang"); ++fbnum; } cs_set_user_bpammo(id, CSW_FLASHBANG, min(3, fbnum+3)); new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); if(!sgnum && sgnum<3){ give_item(id, "weapon_smokegrenade"); ++sgnum; } cs_set_user_bpammo(id, CSW_SMOKEGRENADE, min(3, sgnum+3)); StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 10); cs_set_user_bpammo(id, CSW_DEAGLE, 40); StripWeapons(id, Primary); give_item(id, "weapon_awp"); give_item(id, "ammo_338magnum"); weapon_id=find_ent_by_owner(-1, "weapon_awp", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 10); cs_set_user_bpammo(id, CSW_AWP, 30); give_item(id, "item_thighpack"); cs_set_user_nvg(id); } public menu_4_handler(id){ g_speed[id]=true; set_user_maxspeed(id,get_user_maxspeed(id) + 50); skoki[id]=1; set_user_health(id, get_user_health(id)+20); cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+150, 400), armortype); cs_set_user_money(id, min(cs_get_user_money(id)+800, 16000), 1); new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); if(!henum && henum<2){ give_item(id, "weapon_hegrenade"); ++henum; } cs_set_user_bpammo(id, CSW_HEGRENADE, min(2, henum+2)); new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); if(!fbnum && fbnum<3){ give_item(id, "weapon_flashbang"); ++fbnum; } cs_set_user_bpammo(id, CSW_FLASHBANG, min(3, fbnum+3)); new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); if(!sgnum && sgnum<3){ give_item(id, "weapon_smokegrenade"); ++sgnum; } cs_set_user_bpammo(id, CSW_SMOKEGRENADE, min(3, sgnum+3)); StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 10)
Dodanych wklejek: 4031
Powered By (Pav32) Pastebin © 2011