/* Plugin generated by AMXX-Studio */ #include #include #include #include new const nazwa[] = ""; new const opis[] = ""; new const bronie = 0; new const zdrowie = 0; new const kondycja = 0; new const inteligencja = 0; new const wytrzymalosc = 0; new ma_klase[33]; public plugin_init() { register_plugin(nazwa, "1.0", "RasiaQ"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); register_forward(FM_PlayerPreThink, "PreThink"); register_forward(FM_UpdateClientData, "UpdateClientData", 1); } public cod_class_enabled(id) { ma_klase[id] = true; } public cod_class_disabled(id) { ma_klase[id] = false; } public PreThink(id) { new level = cod_get_user_level(id) if(level >= 20) { return COD_STOP; } if(ma_klase[id]) set_pev(id, pev_punchangle, {0.0,0.0,0.0}) return COD_CONTINUE } public UpdateClientData(id, sw, cd_handle) { new level = cod_get_user_level(id) if(level => 20) { return COD_STOP; } if(ma_klase[id]) set_cd(cd_handle, CD_PunchAngle, {0.0,0.0,0.0}) return COD_CONTINUE } /* Wytłumaczenie new level = cod_get_user_level(id) if(level < 20) { return COD_STOP } // public z dana umiejetnoscia return COD_CONTINUE