/* Plugin generated by AMXX-Studio */ #include #include #include #include #include #define DMG_BULLET (1<<1) #define DMG_HEGRENADE (1<<24) new const nazwa[] = "Rambo (Klasa Premium)"; new const opis[] = "Ma M4A1,1/1 z AWP, 1/1 z HE, podwojny skok, 20 hp oraz pelen magazynek za kazde zabojstwo"; new const bronie = 1< 20.0) SetHamParamFloat(this, float(get_user_health(this))); if(weapon == CSW_HEGRENADE && damage > 20.0) SetHamParamFloat(this, float(get_user_health(this))); return HAM_HANDLED; } return HAM_IGNORED; }