public piorun1(id){ new xd = floatround(halflife_time()-wait1[id])+player_intelligence[id]/32 new czas = 9-xd if (halflife_time()-wait1[id] <= 8){ client_print(id, print_center, "Poczekaj %d", czas) return PLUGIN_CONTINUE; } else{ new ofiara, body; get_user_aiming(id, ofiara, body); if(is_user_alive(ofiara)){ puscBlyskawice(id, ofiara); } wait1[id]=floatround(halflife_time()) } return PLUGIN_HANDLED }