#include #include #include #include #include #include #include #define PLUGIN "[JB] Chowany" #define VERSION "1.0.6" #define AUTHOR "Cypis" new bool:g_ChoosenColor[MAX+1], fPlayerPreThink, fCmdStart, bool:usun; new const g_FlashlightColors[][3] = { {255,0,0},//czerwony {0,255,0},//zielony {0,0,255},//niebieski {255,69,0},//pomaranczowy {0,255,255},//aqua {255,255,0},//zolty {255,0,255},//rozowy {255,255,255}//bialy }; new const g_FlashlightColorNames[][] = { "Czerwonym", "Zielonym", "Niebieskim", "Pomaranczowym", "Aqua", "Zoltym", "Rozowym", "Bialy ratuje!" }; new bool:g_HasFlashOn[MAX+1], g_FlashColor[MAX+1]; new id_zabawa; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) id_zabawa = jail_register_game("Chowany"); } public plugin_precache() { precache_sound("jb_cypis/kaczki.mp3"); }