/* *================================ * Название: statsx_shell * Версия : 2.0.0 (BETA) * Код: AMX Dev Team * Доработка: MastaMan * ---------------------- * Доступные языки: RU, UA, EN * * Источник: http://amx-server.blogspot.com * ================================ */ /* AMX Mod X * StatsX Plugin * * by the AMX Mod X Development Team * originally developed by OLO * * This file is part of AMX Mod X. * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. */ //-------------------------------- #include #include #include #include #include #define STATSX_SHELL_VER "2.0.0 (BETA)" //-------------------------------- /*Color Chat*/ #define MAXSLOTS 32 enum ChatColor { CHATCOLOR_NORMAL = 1, CHATCOLOR_GREEN, CHATCOLOR_TEAM_COLOR, CHATCOLOR_GREY, CHATCOLOR_RED, CHATCOLOR_BLUE, } new g_TeamName[][] = { "", "TERRORIST", "CT", "SPECTATOR" } new g_msgSayText new g_msgTeamInfo // Uncomment to activate log debug messages. //#define STATSX_DEBUG // HUD statistics duration in seconds (minimum 1.0 seconds). #define HUD_DURATION_CVAR "amx_statsx_duration" #define HUD_DURATION "12.0" // HUD statistics stop relative freeze end in seconds. // To stop before freeze end use a negative value. #define HUD_FREEZE_LIMIT_CVAR "amx_statsx_freeze" #define HUD_FREEZE_LIMIT "-2.0" // HUD statistics minimum duration, in seconds, to trigger the display logic. #define HUD_MIN_DURATION 0.2 // Config plugin constants. #define MODE_HUD_DELAY 0 // Make a 0.01 sec delay on HUD reset process. // You can also manualy enable or disable these options by setting them to 1 // For example: // public ShowAttackers = 1 // However amx_statscfg command is recommended public KillerChat = 0 // displays killer hp&ap to victim console // and screen public ShowAttackers = 0 // shows attackers public ShowVictims = 0 // shows victims public ShowKiller = 0 // shows killer public ShowTeamScore = 0 // shows team score at round end public ShowTotalStats = 0 // shows round total stats public ShowBestScore = 0 // shows rounds best scored player public ShowMostDisruptive = 0 // shows rounds most disruptive player public EndPlayer = 0 // displays player stats at the end of map public EndTop15 = 0 // displays top15 at the end of map public SayHP = 0 // displays information about user killer public SayStatsMe = 0 // displays user's stats and rank public SayRankStats = 0 // displays user's rank stats public SayMe = 0 // displays user's stats public SayRank = 0 // displays user's rank public SayReport = 0 // report user's weapon status to team public SayScore = 0 // displays team's map score public SayTop15 = 0 // displays first 15 players public SayStatsAll = 0 // displays all players stats and rank public ShowStats = 1 // set client HUD-stats switched off by default public ShowDistHS = 0 // show distance and HS in attackers and // victims HUD lists public ShowFullStats = 0 // show full HUD stats (more than 78 chars) public SpecRankInfo = 0 // displays rank info when spectating // Standard Contstants. #define MAX_TEAMS 2 #define MAX_PLAYERS 32 + 1 #define MAX_NAME_LENGTH 128 #define MAX_WEAPON_LENGTH 31 #define MAX_TEXT_LENGTH 255 #define MAX_BUFFER_LENGTH 2047 // User stats parms id #define STATS_KILLS 0 #define STATS_DEATHS 1 #define STATS_HS 2 #define STATS_TKS 3 #define STATS_SHOTS 4 #define STATS_HITS 5 #define STATS_DAMAGE 6 // Global player flags. new BODY_PART[8][] = { "WHOLEBODY", "HEAD", "CHEST", "STOMACH", "LEFTARM", "RIGHTARM", "LEFTLEG", "RIGHTLEG" } new MM_BODY_PART[8][] = { "WHOLEBODY", "HEAD", "CHEST", "STOMACH", "MM_LEFTARM", "MM_RIGHTARM", "MM_LEFTLEG", "MM_RIGHTLEG" } // Killer information, save killer info at the time when player is killed. #define KILLED_KILLER_ID 0 // Killer userindex/user-ID #define KILLED_KILLER_HEALTH 1 // Killer's health #define KILLED_KILLER_ARMOUR 2 // Killer's armour #define KILLED_TEAM 3 // Killer's team #define KILLED_KILLER_STATSFIX 4 // Fix to register the last hit/kill new g_izKilled[MAX_PLAYERS][5] // Menu variables and configuration #define MAX_PPL_MENU_ACTIONS 2 // Number of player menu actions #define PPL_MENU_OPTIONS 7 // Number of player options per displayed menu new g_iPluginMode = 0 new g_izUserMenuPosition[MAX_PLAYERS] = {0, ...} new g_izUserMenuAction[MAX_PLAYERS] = {0, ...} new g_izUserMenuPlayers[MAX_PLAYERS][32] new g_izSpecMode[MAX_PLAYERS] = {0, ...} new g_izShowStatsFlags[MAX_PLAYERS] = {0, ...} new g_izStatsSwitch[MAX_PLAYERS] = {0, ...} new Float:g_fzShowUserStatsTime[MAX_PLAYERS] = {0.0, ...} new Float:g_fShowStatsTime = 0.0 new Float:g_fFreezeTime = 0.0 new Float:g_fFreezeLimitTime = 0.0 new Float:g_fHUDDuration = 0.0 new g_iRoundEndTriggered = 0 new g_iRoundEndProcessed = 0 new Float:g_fStartGame = 0.0 new g_izTeamScore[MAX_TEAMS] = {0, ...} new g_izTeamEventScore[MAX_TEAMS] = {0, ...} new g_izTeamRndStats[MAX_TEAMS][8] new g_izTeamGameStats[MAX_TEAMS][8] new g_izUserUserID[MAX_PLAYERS] = {0, ...} new g_izUserAttackerDistance[MAX_PLAYERS] = {0, ...} new g_izUserVictimDistance[MAX_PLAYERS][MAX_PLAYERS] new g_izUserRndName[MAX_PLAYERS][MAX_NAME_LENGTH + 1] new g_izUserRndStats[MAX_PLAYERS][8] new g_izUserGameStats[MAX_PLAYERS][8] // Common buffer to improve performance, as Small always zero-initializes all vars new g_sBuffer[MAX_BUFFER_LENGTH + 1] = "" new g_sScore[MAX_TEXT_LENGTH + 1] = "" new g_sAwardAndScore[MAX_BUFFER_LENGTH + 1] = "" new t_sText[MAX_TEXT_LENGTH + 1] = "" new t_sName[MAX_NAME_LENGTH + 1] = "" new t_sWpn[MAX_WEAPON_LENGTH + 1] = "" new g_HudSync_EndRound new g_HudSync_SpecInfo // MastaMan Edition #define MAX_SORT_COUNT 100 #define MM_MINUTE 60 #define MM_HOUR 3600 #define MM_DAY 86400 #define MM_WEEK 604800 #define MM_MONTH 2592000 #define MM_YEAR 31536000 new bool:szTrigger = true new iTopX, iTopEnd, iAwardID, iDesign, g_Vault, g_Vault2 new pcvar_statsmarquee, pcvar_statsmarquee_effect, pcvar_statsmarquee_color, pcvar_statsmarquee_position new pcvar_award, pcvar_award_anonce_chat, pcvar_award_chance, pcvar_award_cash, pcvar_dmg, pcvar_hs, pcvar_bot, pcvar_topx new pcvar_style, pcvar_design, pcvar_day, pcvar_connect_message, pcvar_hostname, pcvar_connect_message_effect, pcvar_connect_message_color new pcvar_pt, pcvar_pt_bonus, pcvar_pt_bonus_1h, pcvar_pt_bonus_2h, pcvar_pt_bonus_3h, pcvar_pt_bonus_4h, pcvar_pt_bonus_5h new pcvar_pt_bonus_anonce, pcvar_connect_message_visit new marquee_iID new m_sName[MAX_NAME_LENGTH + 1] = "" new marquee_place[40] = "" new g_Statsx_Shell_Cvars[31][] = { "csstats_rank", "csstats_maxsize", "amx_statsx_duration", "amx_statsx_freeze", "amx_statsx_shell_mode", "amx_statsx_design", "amx_statsx_marquee_enabled", "amx_statsx_marquee_effect", "amx_statsx_marquee_color", "amx_statsx_marquee_position", "amx_statsx_top_dmg_enabled", "amx_statsx_top_hs_enabled", "amx_statsx_top_bot_enabled", "amx_statsx_top_topx_enabled", "amx_statsx_award_enabled", "amx_statsx_award_cash", "amx_statsx_award_chance", "amx_statsx_award_anonce", "amx_statsx_day_stat", "amx_statsx_pt_enabled", "amx_statsx_pt_bonus", "amx_statsx_pt_bonus_anonce", "amx_statsx_pt_bonus_1h", "amx_statsx_pt_bonus_2h", "amx_statsx_pt_bonus_3h", "amx_statsx_pt_bonus_4h", "amx_statsx_pt_bonus_5h", "amx_statsx_conn_msg_enabled", "amx_statsx_conn_msg_effect", "amx_statsx_conn_msg_color", "amx_statsx_conn_msg_visit" } // Themes #define STATSX_SHELL_DESIGN_MAX 13 #define STATSX_SHELL_DESIGN1_STYLE "" #define STATSX_SHELL_DESIGN2_STYLE "" #define STATSX_SHELL_DESIGN3_STYLE "" #define STATSX_SHELL_DESIGN4_STYLE "" #define STATSX_SHELL_DESIGN5_STYLE "" #define STATSX_SHELL_DESIGN6_STYLE "" #define STATSX_SHELL_DESIGN7_STYLE "" #define STATSX_SHELL_DESIGN8_STYLE "" #define STATSX_SHELL_DESIGN9_STYLE "" #define STATSX_SHELL_DESIGN10_STYLE "" #define STATSX_SHELL_DESIGN11_STYLE "" #define STATSX_SHELL_DESIGN12_STYLE "" #define STATSX_SHELL_DESIGN13_STYLE "" #define STATSX_SHELL_DEFAULT_STYLE "" //-------------------------------- // Initialize //-------------------------------- public plugin_init() { // Register plugin. register_plugin("StatsX (MastaMan Edition)", AMXX_VERSION_STR, "AMXX Dev Team") register_dictionary("statsx_shell.txt") register_cvar("statsx_shell_ver", STATSX_SHELL_VER, FCVAR_SPONLY | FCVAR_SERVER) //Stats Marquee set_task(15.0, "StatsMarquee", 0, _, 0) // Random award ID //iAwardID = random_num(0,9) // Random design iDesign = random_num(1, STATSX_SHELL_DESIGN_MAX) pcvar_hostname = get_cvar_pointer("hostname") pcvar_style = register_cvar("amx_statsx_shell_mode", "1") pcvar_design = register_cvar("amx_statsx_design", "1") pcvar_statsmarquee = register_cvar("amx_statsx_marquee_enabled", "1") pcvar_statsmarquee_effect = register_cvar("amx_statsx_marquee_effect", "0") pcvar_statsmarquee_color = register_cvar("amx_statsx_marquee_color", "0") pcvar_statsmarquee_position = register_cvar("amx_statsx_marquee_position", "0") pcvar_dmg = register_cvar("amx_statsx_top_dmg_enabled", "1") pcvar_hs = register_cvar("amx_statsx_top_hs_enabled", "1") pcvar_bot = register_cvar("amx_statsx_top_bot_enabled", "1") pcvar_topx = register_cvar("amx_statsx_top_topx_enabled", "1") pcvar_award = register_cvar("amx_statsx_award_enabled", "1") pcvar_award_cash = register_cvar("amx_statsx_award_cash", "1000") pcvar_award_chance = register_cvar("amx_statsx_award_chance", "0.1") pcvar_award_anonce_chat = register_cvar("amx_statsx_award_anonce", "1") pcvar_day = register_cvar("amx_statsx_day_stat", "1") pcvar_pt = register_cvar("amx_statsx_pt_enabled", "1") pcvar_pt_bonus = register_cvar("amx_statsx_pt_bonus", "1") pcvar_pt_bonus_anonce = register_cvar("amx_statsx_pt_bonus_anonce", "1") pcvar_pt_bonus_1h = register_cvar("amx_statsx_pt_bonus_1h", "250") pcvar_pt_bonus_2h = register_cvar("amx_statsx_pt_bonus_2h", "500") pcvar_pt_bonus_3h = register_cvar("amx_statsx_pt_bonus_3h", "1000") pcvar_pt_bonus_4h = register_cvar("amx_statsx_pt_bonus_4h", "2000") pcvar_pt_bonus_5h = register_cvar("amx_statsx_pt_bonus_5h", "5000") pcvar_connect_message = register_cvar("amx_statsx_conn_msg_enabled", "1") pcvar_connect_message_effect = register_cvar("amx_statsx_conn_msg_effect", "0") pcvar_connect_message_color = register_cvar("amx_statsx_conn_msg_color", "0") pcvar_connect_message_visit = register_cvar("amx_statsx_conn_msg_visit", "1") // Register events. register_event("TextMsg", "eventStartGame", "a", "2=#Game_Commencing", "2=#Game_will_restart_in") register_event("ResetHUD", "eventResetHud", "be") register_event("RoundTime", "eventStartRound", "bc") register_event("SendAudio", "eventEndRound", "a", "2=%!MRAD_terwin", "2=%!MRAD_ctwin", "2=%!MRAD_rounddraw") register_event("TeamScore", "eventTeamScore", "a") register_event("30", "eventIntermission", "a") register_event("TextMsg", "eventSpecMode", "bd", "2&ec_Mod") register_event("StatusValue", "eventShowRank", "bd", "1=2") // Register commands. register_clcmd("say /hp", "cmdHp", 0, "- display info. about your killer (chat)") register_clcmd("say /statsme", "cmdStatsMe", 0, "- display your stats (MOTD)") register_clcmd("say /rankstats", "cmdRankStats", 0, "- display your server stats (MOTD)") register_clcmd("say /me", "cmdMe", 0, "- display current round stats (chat)") register_clcmd("say /score", "cmdScore", 0, "- display last score (chat)") register_clcmd("say /rank", "cmdRank", 0, "- display your rank (chat)") register_clcmd("say /report", "cmdReport", 0, "- display weapon status (say_team)") register_clcmd("say /stats", "cmdStats", 0, "- display players stats (menu/MOTD)") register_clcmd("say /switch", "cmdSwitch", 0, "- switch client's stats on or off") register_clcmd("say_team /hp", "cmdHp", 0, "- display info. about your killer (chat)") register_clcmd("say_team /statsme", "cmdStatsMe", 0, "- display your stats (MOTD)") register_clcmd("say_team /rankstats", "cmdRankStats", 0, "- display your server stats (MOTD)") register_clcmd("say_team /me", "cmdMe", 0, "- display current round stats (chat)") register_clcmd("say_team /score", "cmdScore", 0, "- display last score (chat)") register_clcmd("say_team /rank", "cmdRank", 0, "- display your rank (chat)") register_clcmd("say_team /report", "cmdReport", 0, "- display weapon status (say_team_team)") register_clcmd("say_team /stats", "cmdStats", 0, "- display players stats (menu/MOTD)") register_clcmd("say_team /switch", "cmdSwitch", 0, "- switch client's stats on or off") register_clcmd ("mmm_plugins" ,"mm_plugins", 0) register_clcmd("say /top15", "cmdPlace1", 0, "- display top 15 players (MOTD)") register_clcmd("say_team /top15", "cmdPlace1", 0, "- display top 15 players (MOTD)") // Register menus. register_menucmd(register_menuid("Server Stats"), 1023, "actionStatsMenu") // Register special configuration setting and default value. register_srvcmd("amx_statsx_mode", "cmdPluginMode", ADMIN_CFG, " - sets plugin options") #if defined STATSX_DEBUG register_clcmd("say /hudtest", "cmdHudTest") #endif register_cvar(HUD_DURATION_CVAR, HUD_DURATION) register_cvar(HUD_FREEZE_LIMIT_CVAR, HUD_FREEZE_LIMIT) // Init buffers and some global vars. g_sBuffer[0] = 0 save_team_chatscore() g_HudSync_EndRound = CreateHudSyncObj() g_HudSync_SpecInfo = CreateHudSyncObj() g_msgSayText = get_user_msgid("SayText") g_msgTeamInfo = get_user_msgid("TeamInfo") } public plugin_cfg() { new addStast[] = "amx_statscfg add ^"%s^" %s" server_cmd(addStast, "ST_SHOW_KILLER_CHAT", "KillerChat") server_cmd(addStast, "ST_SHOW_ATTACKERS", "ShowAttackers") server_cmd(addStast, "ST_SHOW_VICTIMS", "ShowVictims") server_cmd(addStast, "ST_SHOW_KILLER", "ShowKiller") server_cmd(addStast, "ST_SHOW_TEAM_SCORE", "ShowTeamScore") server_cmd(addStast, "ST_SHOW_TOTAL_STATS", "ShowTotalStats") server_cmd(addStast, "ST_SHOW_BEST_SCORE", "ShowBestScore") server_cmd(addStast, "ST_SHOW_MOST_DISRUPTIVE", "ShowMostDisruptive") server_cmd(addStast, "ST_SHOW_HUD_STATS_DEF", "ShowStats") server_cmd(addStast, "ST_SHOW_DIST_HS_HUD", "ShowDistHS") server_cmd(addStast, "ST_STATS_PLAYER_MAP_END", "EndPlayer") server_cmd(addStast, "ST_STATS_TOP15_MAP_END", "EndTop15") server_cmd(addStast, "ST_SAY_HP", "SayHP") server_cmd(addStast, "ST_SAY_STATSME", "SayStatsMe") server_cmd(addStast, "ST_SAY_RANKSTATS", "SayRankStats") server_cmd(addStast, "ST_SAY_ME", "SayMe") server_cmd(addStast, "ST_SAY_RANK", "SayRank") server_cmd(addStast, "ST_SAY_REPORT", "SayReport") server_cmd(addStast, "ST_SAY_SCORE", "SayScore") server_cmd(addStast, "ST_SAY_TOP15", "SayTop15") server_cmd(addStast, "ST_SAY_STATS", "SayStatsAll") server_cmd(addStast, "ST_SPEC_RANK", "SpecRankInfo") // Update local configuration vars with value in cvars. get_config_cvars() //MastaMan Edition if(get_pcvar_num(pcvar_day)) { g_Vault = nvault_open("statsx_shell_hour_attend") if(g_Vault == INVALID_HANDLE) { set_fail_state("Error opening nVault") } } if(get_pcvar_num(pcvar_pt)) { g_Vault2 = nvault_open("statsx_shell_played_time") if(g_Vault2 == INVALID_HANDLE) { set_fail_state("Error opening nVault") } nvault_prune(g_Vault2 , 0 , get_systime() - (30 * 86400 )) } if(is_plugin_loaded("statsx.amxx", true) != -1) { server_cmd("amxx pause statsx.amxx") } new szCfgDir[MAX_TEXT_LENGTH], Time[9] get_time("%H:%M:%S",Time,8) get_configsdir(szCfgDir, MAX_TEXT_LENGTH - 1) formatex(szCfgDir, sizeof (szCfgDir) -1 , "%s/statsx_shell/statsx_shell.cfg", szCfgDir) server_cmd("exec %s", szCfgDir) server_print(" ") server_print("###############################################################################") server_print("^tTitle : StatsX Shell (Ultimate StatsX)") server_print("^tVersion: %s", STATSX_SHELL_VER) server_print("^tAuthor : AMX MOD X DEV TEAM") server_print("^tEdited : MastaMan") server_print("^tSite : http://amx-server.blogspot.com") server_print(" ") server_print("------------------------------------------------------------------------------") server_print(" ") if(file_exists(szCfgDir)) { server_print("[%s] > Load settings from: statsx_shell.cfg", Time) } else { server_print("[%s] > Not found: statsx_shell.cfg ........................... [ERROR]", Time) server_print(" ") server_print("> Please reinstall plugin statsx_shell.amxx for ") server_print(" solve this problem or check your cfg!") server_print(" ") server_print("> Visit www.amx-server.blogspot.com for check new version and more info...") server_print(" ") server_print("###############################################################################") //log_amx("Not found: statsx_shell.cfg") return PLUGIN_CONTINUE } server_print(" ") new szData[MAX_TEXT_LENGTH], i new bool:bERROR_MESSAGE, szERROR_MESSAGE[70] new file = fopen(szCfgDir, "rt") while(!feof(file)) { new bool:g_bERROR_MESSAGE_TYPE1 = true new bool:g_bERROR_MESSAGE_TYPE2 = true fgets(file, szData, sizeof(szData) -1) if(szData[0] == '/' || szData[0] == ';' || strlen(szData) < 3) { continue } new param1[32], param2[32] parse(szData, param1, sizeof(param1), param2, sizeof(param2)) //////////////////////////////////////////////// for(new j = 0; j < sizeof(g_Statsx_Shell_Cvars); j++) { if(equali(param1, g_Statsx_Shell_Cvars[j])) { g_bERROR_MESSAGE_TYPE1 = false } } if(strlen(param2) < 1 || equali(param2, " ")) { g_bERROR_MESSAGE_TYPE2 = true } else { g_bERROR_MESSAGE_TYPE2 = false } //////////////////////////////////////////////// new szSpaceCount[128] new iLen = 0 new iSpaceCount //////////////////////////////////////////////// if(!g_bERROR_MESSAGE_TYPE1) { if(!g_bERROR_MESSAGE_TYPE2) { iLen = formatex(szERROR_MESSAGE, sizeof(szERROR_MESSAGE) - 1, "[%s] > Read cvar ^"%s^" ^"%s^" ", Time,param1, param2) iSpaceCount = sizeof(szERROR_MESSAGE) - iLen for(new k = 1; k < iSpaceCount; k ++) { iLen += formatex(szERROR_MESSAGE[iLen], sizeof(szERROR_MESSAGE) - iLen, ".") } server_print("%s%s%s", szERROR_MESSAGE, szSpaceCount, " [OK]") server_cmd("%s %s", param1, param2) } else { bERROR_MESSAGE = true iLen = formatex(szERROR_MESSAGE, sizeof(szERROR_MESSAGE) - 1, "[%s] > Bad value for ^"%s^" ", Time,param1) iSpaceCount = sizeof(szERROR_MESSAGE) - iLen for(new k = 1; k < iSpaceCount; k ++) { iLen += formatex(szERROR_MESSAGE[iLen], sizeof(szERROR_MESSAGE) - iLen, ".") } server_print("%s%s%s", szERROR_MESSAGE, szSpaceCount, " [ERROR]") //log_amx("Bad value for %s", param1) } } else { bERROR_MESSAGE = true iLen = formatex(szERROR_MESSAGE, sizeof(szERROR_MESSAGE) - 1, "[%s] > Unknown cvar ^"%s^" ", Time, param1) iSpaceCount = sizeof(szERROR_MESSAGE) - iLen for(new k = 1; k < iSpaceCount; k ++) { iLen += formatex(szERROR_MESSAGE[iLen], sizeof(szERROR_MESSAGE) - iLen, ".") } server_print("%s%s%s", szERROR_MESSAGE, szSpaceCount, " [ERROR]") //log_amx("Unknown cvar %s", param1) } i++ } if(bERROR_MESSAGE) { server_print(" ") server_print("------------------------------------------------------------------------------") server_print(" ") server_print("[%s] > [!] WARNING: Read some cvar's from configuration failure!", Time) server_print("> Please check [ERROR] messages above...") server_print(" ") server_print("> Visit www.amx-server.blogspot.com for check new version and more info...") } else { server_print(" ") server_print("------------------------------------------------------------------------------") server_print(" ") server_print("[%s] > [OK] All settings load success!", Time) } fclose(file) server_print(" ") server_print("###############################################################################") // MastaMan Edition if(get_pcvar_num(pcvar_style)) { register_clcmd("say /top", "cmdPlace1", 0, "- display top 10 players (MOTD)") register_clcmd("say /place", "cmdPlace1", 0, "- display top 10 players (MOTD)") register_clcmd("say /1place", "cmdPlace1", 0, "- display top 10 players (MOTD)") register_clcmd("say /2place", "cmdPlace2", 0, "- display top 20 players (MOTD)") register_clcmd("say /3place", "cmdPlace3", 0, "- display top 30 players (MOTD)") register_clcmd("say /top1", "cmdPlace1", 0, "- display top 10 players (MOTD)") register_clcmd("say /top10", "cmdPlace1", 0, "- display top 10 players (MOTD)") register_clcmd("say /top2", "cmdPlace2", 0, "- display top 20 players (MOTD)") register_clcmd("say /top20", "cmdPlace2", 0, "- display top 20 players (MOTD)") register_clcmd("say /top3", "cmdPlace3", 0, "- display top 30 players (MOTD)") register_clcmd("say /top30", "cmdPlace3", 0, "- display top 30 players (MOTD)") register_clcmd("say /dmg", "cmdDmg", 0, "- display top 10 dmg players (MOTD)") register_clcmd("say /damage", "cmdDmg", 0, "- display top 10 dmg players (MOTD)") register_clcmd("say /hs", "cmdHs", 0, "- display top 10 hs players (MOTD)") register_clcmd("say /headshot", "cmdHs", 0, "- display top 10 hs players (MOTD)") register_clcmd("say /bot", "cmdBot10", 0, "- display top 10 bots (MOTD)") register_clcmd("say /bots", "cmdBot10", 0, "- display top 10 bots (MOTD)") register_clcmd("say /flop", "cmdBot10", 0, "- display top 10 bots (MOTD)") register_clcmd("say /flops", "cmdBot10", 0, "- display top 10 bots (MOTD)") register_clcmd("say /noob", "cmdBot10", 0, "- display top 10 bots (MOTD)") register_clcmd("say /noobs", "cmdBot10", 0, "- display top 10 bots (MOTD)") register_clcmd("say /lol", "cmdBot10", 0, "- display top 10 bots (MOTD)") register_clcmd("say /lols", "cmdBot10", 0, "- display top 10 bots (MOTD)") register_clcmd("say /award", "cmdAward", 0, "- display top 10 bots (MOTD)") register_clcmd("say", "cmdTopX") register_clcmd("say /day", "cmdDay") register_clcmd("say /attend", "cmdDay") register_clcmd("say /time", "cmdPlTime") register_clcmd("say /pt", "cmdPlTime") } return PLUGIN_CONTINUE } public plugin_end() { if(get_pcvar_num(pcvar_day)) { nvault_close(g_Vault) } if(get_pcvar_num(pcvar_pt)) { nvault_close(g_Vault2) } } public client_putinserver(id) { if(get_pcvar_num(pcvar_connect_message)) { set_task(2.5, "connect_message_anonce", id) } } public connect_message_anonce(id) { new szName[32], szKey[50], szData[128], szHUDMessage[512] new szHour[5], szDay[5], szMonth[5] new izStats[8], izBody[8], szHostname[64] new iHour, iDay, iMonth new iLen = 0 new iColor_R, iColor_G, iColor_B, g_pcvarColor format_time(szHour, sizeof(szHour) - 1, "%H") format_time(szDay, sizeof(szDay) - 1, "%d") format_time(szMonth, sizeof(szMonth) - 1, "%m") iHour = str_to_num(szHour) iDay = str_to_num(szDay) iMonth = str_to_num(szMonth) get_user_name(id, szName, sizeof(szName) - 1) formatex(szKey, sizeof(szKey) - 1, "LAST_VISIT#%s", szName) new g_iLastPT = get_pcvar_num(pcvar_pt) new g_iLastVisit = get_pcvar_num(pcvar_connect_message_visit) new iRank = get_user_stats(id, izStats, izBody) new iMax = get_statsnum() get_pcvar_string(pcvar_hostname, szHostname, sizeof(szHostname) - 1) iLen = formatex(szHUDMessage, sizeof(szHUDMessage) - 1, "%L %s^n^n%L %L^n", LANG_SERVER, "MM_WELCOME", szHostname, LANG_SERVER, "YOUR", LANG_SERVER, "RANK_IS", iRank, iMax) if(g_iLastPT && g_iLastVisit) { new g_iNvault = nvault_get(g_Vault2, szKey, szData, sizeof(szData) - 1) new szTmpDay[5], szTmpMonth[5], szTmpYear[5], szTmpHour[5], szTmpMinute[5] parse(szData, szTmpDay, sizeof(szTmpDay), szTmpMonth, sizeof(szTmpMonth), szTmpYear, sizeof(szTmpYear), szTmpHour, sizeof(szTmpHour), szTmpMinute, sizeof(szTmpMinute)) if(strlen(szTmpMinute) == 1) { formatex(szTmpMinute, sizeof(szTmpMinute) - 1, "0%s", szTmpMinute) } if(g_iNvault && iDay == str_to_num(szTmpDay) && iMonth == str_to_num(szTmpMonth) && (iHour - str_to_num(szTmpHour)) >= 1) { iLen += formatex(szHUDMessage[iLen], sizeof(szHUDMessage) - iLen, "%L %L %s:%s", LANG_SERVER, "MM_LAST_VISIT", LANG_SERVER, "MM_TODAY", szTmpHour, szTmpMinute) } if(g_iNvault && (iDay - str_to_num(szTmpDay)) == 1 && iMonth == str_to_num(szTmpMonth)) { iLen += formatex(szHUDMessage[iLen], sizeof(szHUDMessage) - iLen, "%L %L %s:%s", LANG_SERVER, "MM_LAST_VISIT", LANG_SERVER, "MM_YESTERDAY", szTmpHour, szTmpMinute) } if(g_iNvault && (iDay - str_to_num(szTmpDay)) == 2 && iMonth == str_to_num(szTmpMonth)) { iLen += formatex(szHUDMessage[iLen], sizeof(szHUDMessage) - iLen, "%L %L %s:%s", LANG_SERVER, "MM_LAST_VISIT", LANG_SERVER, "MM_DAY_BEFORE", szTmpHour, szTmpMinute) } if(g_iNvault && 2 < (iDay - str_to_num(szTmpDay)) <= 7 && iMonth == str_to_num(szTmpMonth)) { iLen += formatex(szHUDMessage[iLen], sizeof(szHUDMessage) - iLen, "%L %d %L %L %s:%s", LANG_SERVER, "MM_LAST_VISIT", (iDay - str_to_num(szTmpDay)), LANG_SERVER, "MM_DAY", LANG_SERVER, "MM_BEFORE", szTmpHour, szTmpMinute) } if(g_iNvault && (iDay - str_to_num(szTmpDay)) > 7 && iMonth == str_to_num(szTmpMonth)) { iLen += formatex(szHUDMessage[iLen], sizeof(szHUDMessage) - iLen, "%L %s.%s.%s %s:%s", LANG_SERVER, "MM_LAST_VISIT", szTmpDay, szTmpMonth, szTmpYear, szTmpHour, szTmpMinute) } } g_pcvarColor = get_pcvar_num(pcvar_connect_message_color) if(g_pcvarColor == 10) { g_pcvarColor = random_num(1, 8) } switch(g_pcvarColor) { case 1: { // RED iColor_R = 255 iColor_G = 0 iColor_B = 0 } case 2: { // BLUE iColor_R = 0 iColor_G = 0 iColor_B = 255 } case 3: { // YELLOW iColor_R = 255 iColor_G = 255 iColor_B = 0 } case 4: { // CYAN iColor_R = 0 iColor_G = 255 iColor_B = 255 } case 5: { // MAGENTA iColor_R = 255 iColor_G = 0 iColor_B = 255 } case 6: { // ORANGE iColor_R = 255 iColor_G = 128 iColor_B = 0 } case 7: { // VIOLET iColor_R = 0 iColor_G = 128 iColor_B = 255 } case 8: { // GRAY iColor_R = 100 iColor_G = 100 iColor_B = 100 } case 9: { // RANDOM iColor_R = random_num(0, 255) iColor_G = random_num(0, 255) iColor_B = random_num(0, 255) } default: { // GREEN iColor_R = 0 iColor_G = 255 iColor_B = 0 } } new iEffect, Float:iFadeIn, Float:iFadeOut, Float:iHoldTime switch(get_pcvar_num(pcvar_connect_message_effect)) { case 1: { iEffect = 1 iFadeIn = 0.2 iFadeOut = 0.2 iHoldTime = 7.0 } case 2: { iEffect = 2 iFadeIn = 0.05 iFadeOut = 0.5 iHoldTime = 7.0 } default: { iEffect = 0 iFadeIn = 0.5 iFadeOut = 0.5 iHoldTime = 7.0 } } set_hudmessage(iColor_R, iColor_G, iColor_B, 0.15, 0.40, iEffect, 0.1, iHoldTime, iFadeIn, iFadeOut, -1) show_hudmessage(id, "%s", szHUDMessage) } // Set hudmessage format. set_hudtype_killer(Float:fDuration) set_hudmessage(220, 80, 0, 0.05, 0.15, 0, 6.0, fDuration, (fDuration >= g_fHUDDuration) ? 1.0 : 0.0, 1.0, -1) set_hudtype_endround(Float:fDuration) { set_hudmessage(100, 200, 0, 0.05, 0.55, 0, 0.02, fDuration, (fDuration >= g_fHUDDuration) ? 1.0 : 0.0, 1.0) } set_hudtype_attacker(Float:fDuration) set_hudmessage(220, 80, 0, 0.55, 0.35, 0, 6.0, fDuration, (fDuration >= g_fHUDDuration) ? 1.0 : 0.0, 1.0, -1) set_hudtype_victim(Float:fDuration) set_hudmessage(0, 80, 220, 0.55, 0.60, 0, 6.0, fDuration, (fDuration >= g_fHUDDuration) ? 1.0 : 0.0, 1.0, -1) set_hudtype_specmode() { set_hudmessage(255, 255, 255, 0.02, 0.96, 2, 0.05, 0.1, 0.01, 3.0, -1) } #if defined STATSX_DEBUG public cmdHudTest(id) { new i, iLen iLen = 0 for (i = 1; i < 20; i++) iLen += format(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "....x....1....x....2....x....3....x....4....x....^n") set_hudtype_killer(50.0) show_hudmessage(id, "%s", g_sBuffer) } #endif // Stats formulas Float:accuracy(izStats[8]) { if (!izStats[STATS_SHOTS]) return (0.0) return (100.0 * float(izStats[STATS_HITS]) / float(izStats[STATS_SHOTS])) } Float:effec(izStats[8]) { if (!izStats[STATS_KILLS]) return (0.0) return (100.0 * float(izStats[STATS_KILLS]) / float(izStats[STATS_KILLS] + izStats[STATS_DEATHS])) } // Distance formula (metric) Float:distance(iDistance) { return float(iDistance) * 0.0254 } // Get plugin config flags. set_plugin_mode(id, sFlags[]) { if (sFlags[0]) g_iPluginMode = read_flags(sFlags) get_flags(g_iPluginMode, t_sText, MAX_TEXT_LENGTH) console_print(id, "%L", id, "MODE_SET_TO", t_sText) return g_iPluginMode } // Get config parameters. get_config_cvars() { g_fFreezeTime = get_cvar_float("mp_freezetime") if (g_fFreezeTime < 0.0) g_fFreezeTime = 0.0 g_fHUDDuration = get_cvar_float(HUD_DURATION_CVAR) if (g_fHUDDuration < 1.0) g_fHUDDuration = 1.0 g_fFreezeLimitTime = get_cvar_float(HUD_FREEZE_LIMIT_CVAR) } // Get and format attackers header and list. get_attackers(id, sBuffer[MAX_BUFFER_LENGTH + 1]) { new izStats[8], izBody[8] new iAttacker new iFound, iLen new iMaxPlayer = get_maxplayers() iFound = 0 sBuffer[0] = 0 // Get and format header. Add killing attacker statistics if user is dead. // Make sure shots is greater than zero or division by zero will occur. // To print a '%', 4 of them must done in a row. izStats[STATS_SHOTS] = 0 iAttacker = g_izKilled[id][KILLED_KILLER_ID] if (iAttacker) get_user_astats(id, iAttacker, izStats, izBody) if (izStats[STATS_SHOTS] && ShowFullStats) { get_user_name(iAttacker, t_sName, MAX_NAME_LENGTH) iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L -- %s -- %0.2f%% %L:^n", id, "ATTACKERS", t_sName, accuracy(izStats), id, "ACC") } else iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L:^n", id, "ATTACKERS") // Get and format attacker list. for (iAttacker = 1; iAttacker <= iMaxPlayer; iAttacker++) { if (get_user_astats(id, iAttacker, izStats, izBody, t_sWpn, MAX_WEAPON_LENGTH)) { iFound = 1 get_user_name(iAttacker, t_sName, MAX_NAME_LENGTH) if (izStats[STATS_KILLS]) { if (!ShowDistHS) iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG", t_sWpn) else if (izStats[STATS_HS]) iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m / MM_HS^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG", t_sWpn, distance(g_izUserAttackerDistance[id])) else iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG", t_sWpn, distance(g_izUserAttackerDistance[id])) } else iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG") } } if (!iFound) sBuffer[0] = 0 return iFound } // Get and format victims header and list get_victims(id, sBuffer[MAX_BUFFER_LENGTH + 1]) { new izStats[8], izBody[8] new iVictim new iFound, iLen new iMaxPlayer = get_maxplayers() iFound = 0 sBuffer[0] = 0 // Get and format header. // Make sure shots is greater than zero or division by zero will occur. // To print a '%', 4 of them must done in a row. izStats[STATS_SHOTS] = 0 get_user_vstats(id, 0, izStats, izBody) if (izStats[STATS_SHOTS]) iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L -- %0.2f%% %L:^n", id, "VICTIMS", accuracy(izStats), id, "ACC") else iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L:^n", id, "VICTIMS") for (iVictim = 1; iVictim <= iMaxPlayer; iVictim++) { if (get_user_vstats(id, iVictim, izStats, izBody, t_sWpn, MAX_WEAPON_LENGTH)) { iFound = 1 get_user_name(iVictim, t_sName, MAX_NAME_LENGTH) if (izStats[STATS_DEATHS]) { if (!ShowDistHS) iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG", t_sWpn) else if (izStats[STATS_HS]) iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m / MM_HS^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG", t_sWpn, distance(g_izUserVictimDistance[id][iVictim])) else iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG", t_sWpn, distance(g_izUserVictimDistance[id][iVictim])) } else iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG") } } if (!iFound) sBuffer[0] = 0 return iFound } // Get and format kill info. get_kill_info(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1]) { new iFound, iLen iFound = 0 sBuffer[0] = 0 if (iKiller && iKiller != id) { new izAStats[8], izABody[8], izVStats[8], iaVBody[8] iFound = 1 get_user_name(iKiller, t_sName, MAX_NAME_LENGTH) izAStats[STATS_HITS] = 0 izAStats[STATS_DAMAGE] = 0 t_sWpn[0] = 0 get_user_astats(id, iKiller, izAStats, izABody, t_sWpn, MAX_WEAPON_LENGTH) izVStats[STATS_HITS] = 0 izVStats[STATS_DAMAGE] = 0 get_user_vstats(id, iKiller, izVStats, iaVBody) iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L^n", id, "KILLED_YOU_DIST", t_sName, t_sWpn, distance(g_izUserAttackerDistance[id])) iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L^n", id, "DID_DMG_HITS", izAStats[STATS_DAMAGE], izAStats[STATS_HITS], g_izKilled[id][KILLED_KILLER_HEALTH], g_izKilled[id][KILLED_KILLER_ARMOUR]) iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L^n", id, "YOU_DID_DMG", izVStats[STATS_DAMAGE], izVStats[STATS_HITS]) } return iFound } // Get and format most disruptive. add_most_disruptive(sBuffer[MAX_BUFFER_LENGTH + 1]) { new id, iMaxDamageId, iMaxDamage, iMaxHeadShots iMaxDamageId = 0 iMaxDamage = 0 iMaxHeadShots = 0 // Find player. for (id = 1; id < MAX_PLAYERS; id++) { if (g_izUserRndStats[id][STATS_DAMAGE] >= iMaxDamage && (g_izUserRndStats[id][STATS_DAMAGE] > iMaxDamage || g_izUserRndStats[id][STATS_HS] > iMaxHeadShots)) { iMaxDamageId = id iMaxDamage = g_izUserRndStats[id][STATS_DAMAGE] iMaxHeadShots = g_izUserRndStats[id][STATS_HS] } } // Format statistics. if (iMaxDamageId) { id = iMaxDamageId new Float:fGameEff = effec(g_izUserGameStats[id]) new Float:fRndAcc = accuracy(g_izUserRndStats[id]) format(t_sText, MAX_TEXT_LENGTH, "%L: %s^n%d %L / %d %L -- %0.2f%% %L / %0.2f%% %L^n", LANG_SERVER, "MOST_DMG", g_izUserRndName[id], g_izUserRndStats[id][STATS_HITS], LANG_SERVER, "HIT_S", iMaxDamage, LANG_SERVER, "DMG", fGameEff, LANG_SERVER, "EFF", fRndAcc, LANG_SERVER, "ACC") add(sBuffer, MAX_BUFFER_LENGTH, t_sText) } return iMaxDamageId } // Get and format best score. add_best_score(sBuffer[MAX_BUFFER_LENGTH + 1]) { new id, iMaxKillsId, iMaxKills, iMaxHeadShots iMaxKillsId = 0 iMaxKills = 0 iMaxHeadShots = 0 // Find player for (id = 1; id < MAX_PLAYERS; id++) { if (g_izUserRndStats[id][STATS_KILLS] >= iMaxKills && (g_izUserRndStats[id][STATS_KILLS] > iMaxKills || g_izUserRndStats[id][STATS_HS] > iMaxHeadShots)) { iMaxKillsId = id iMaxKills = g_izUserRndStats[id][STATS_KILLS] iMaxHeadShots = g_izUserRndStats[id][STATS_HS] } } // Format statistics. if (iMaxKillsId) { id = iMaxKillsId new Float:fGameEff = effec(g_izUserGameStats[id]) new Float:fRndAcc = accuracy(g_izUserRndStats[id]) format(t_sText, MAX_TEXT_LENGTH, "%L: %s^n%d %L / %d hs -- %0.2f%% %L / %0.2f%% %L^n", LANG_SERVER, "BEST_SCORE", g_izUserRndName[id], iMaxKills, LANG_SERVER, "KILL_S", iMaxHeadShots, fGameEff, LANG_SERVER, "EFF", fRndAcc, LANG_SERVER, "ACC") add(sBuffer, MAX_BUFFER_LENGTH, t_sText) } return iMaxKillsId } // Get and format team score. add_team_score(sBuffer[MAX_BUFFER_LENGTH + 1]) { new Float:fzMapEff[MAX_TEAMS], Float:fzMapAcc[MAX_TEAMS], Float:fzRndAcc[MAX_TEAMS] // Calculate team stats for (new iTeam = 0; iTeam < MAX_TEAMS; iTeam++) { fzMapEff[iTeam] = effec(g_izTeamGameStats[iTeam]) fzMapAcc[iTeam] = accuracy(g_izTeamGameStats[iTeam]) fzRndAcc[iTeam] = accuracy(g_izTeamRndStats[iTeam]) } // Format round team stats, MOTD format(t_sText, MAX_TEXT_LENGTH, "TERRORIST %d / %0.2f%% %L / %0.2f%% %L^nCT %d / %0.2f%% %L / %0.2f%% %L^n", g_izTeamScore[0], fzMapEff[0], LANG_SERVER, "EFF", fzRndAcc[0], LANG_SERVER, "ACC", g_izTeamScore[1], fzMapEff[1], LANG_SERVER, "EFF", fzRndAcc[1], LANG_SERVER, "ACC") add(sBuffer, MAX_BUFFER_LENGTH, t_sText) } // Get and format team stats, chat version save_team_chatscore() { new Float:fzMapEff[MAX_TEAMS], Float:fzMapAcc[MAX_TEAMS], Float:fzRndAcc[MAX_TEAMS] // Calculate team stats for (new iTeam = 0; iTeam < MAX_TEAMS; iTeam++) { fzMapEff[iTeam] = effec(g_izTeamGameStats[iTeam]) fzMapAcc[iTeam] = accuracy(g_izTeamGameStats[iTeam]) fzRndAcc[iTeam] = accuracy(g_izTeamRndStats[iTeam]) } // Format game team stats, chat format(g_sScore, MAX_BUFFER_LENGTH, "%L $t%d $g/ $t%0.2f%%$g %L / $t%0.2f%% $g%L -- %L $t%d $g/ $t%0.2f%% $g%L / $t%0.2f%% $g%L", LANG_SERVER, "MM_T", g_izTeamScore[0], fzMapEff[0], LANG_SERVER, "EFF", fzMapAcc[0], LANG_SERVER, "ACC", LANG_SERVER, "MM_CT", g_izTeamScore[1], fzMapEff[1], LANG_SERVER, "EFF", fzMapAcc[1], LANG_SERVER, "ACC") } // Get and format total stats. add_total_stats(sBuffer[MAX_BUFFER_LENGTH + 1]) { format(t_sText, MAX_TEXT_LENGTH, "%L: %d %L / %d hs -- %d %L / %d %L^n", LANG_SERVER, "TOTAL", g_izUserRndStats[0][STATS_KILLS], LANG_SERVER, "KILL_S", g_izUserRndStats[0][STATS_HS], g_izUserRndStats[0][STATS_HITS], LANG_SERVER, "HITS", g_izUserRndStats[0][STATS_SHOTS], LANG_SERVER, "SHOT_S") add(sBuffer, MAX_BUFFER_LENGTH, t_sText) } // Get and format a user's list of body hits from an attacker. add_attacker_hits(id, iAttacker, sBuffer[MAX_BUFFER_LENGTH + 1]) { new iFound = 0 if (iAttacker && iAttacker != id) { new izStats[8], izBody[8], iLen izStats[STATS_HITS] = 0 get_user_astats(id, iAttacker, izStats, izBody) if (izStats[STATS_HITS]) { iFound = 1 iLen = strlen(sBuffer) get_user_name(iAttacker, t_sName, MAX_NAME_LENGTH) iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L:^n", id, "HITS_YOU_IN", t_sName) for (new i = 1; i < 8; i++) { if (!izBody[i]) continue iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L: %d^n", id, MM_BODY_PART[i], izBody[i]) } } } return iFound } // Get and format killed stats: killer hp, ap, hits. format_kill_ainfo(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1]) { new iFound = 0 if (iKiller && iKiller != id) { new izStats[8], izBody[8] new iLen iFound = 1 get_user_name(iKiller, t_sName, MAX_NAME_LENGTH) izStats[STATS_HITS] = 0 get_user_astats(id, iKiller, izStats, izBody, t_sWpn, MAX_WEAPON_LENGTH) iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L (%d%L, %d%L) $g>>", id, "KILLED_BY_WITH", t_sName, t_sWpn, distance(g_izUserAttackerDistance[id]), g_izKilled[id][KILLED_KILLER_HEALTH], id, "MM_HP", g_izKilled[id][KILLED_KILLER_ARMOUR], id, "MM_AP") if (izStats[STATS_HITS]) { for (new i = 1; i < 8; i++) { if (!izBody[i]) continue iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " $g%L: $t%d$g", id, MM_BODY_PART[i], izBody[i]) } } else iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " %L", id, "NO_HITS") } else format(sBuffer, MAX_BUFFER_LENGTH, "%L", id, "YOU_NO_KILLER") return iFound } // Get and format killed stats: hits, damage on killer. format_kill_vinfo(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1]) { new iFound = 0 new izStats[8] new izBody[8] new iLen izStats[STATS_HITS] = 0 izStats[STATS_DAMAGE] = 0 get_user_vstats(id, iKiller, izStats, izBody) if (iKiller && iKiller != id) { iFound = 1 get_user_name(iKiller, t_sName, MAX_NAME_LENGTH) iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L $g>>", id, "YOU_HIT", t_sName, izStats[STATS_HITS], izStats[STATS_DAMAGE]) } else iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L $g>>", id, "LAST_RES", izStats[STATS_HITS], izStats[STATS_DAMAGE]) if (izStats[STATS_HITS]) { for (new i = 1; i < 8; i++) { if (!izBody[i]) continue iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " $g%L: $t%d$g", id, MM_BODY_PART[i], izBody[i]) } } else iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " %L", id, "NO_HITS") return iFound } // MastaMan Edition format_topx(sBuffer[MAX_BUFFER_LENGTH + 1]) { new izStats[8], izBody[8] new iLen = 0 new lKills[30], lDeaths[30], lHits[30], lShots[30], lEff[30], lAcc[30], lHs[30], lNick[30], lPot[45] format(lNick, 29, "%L", LANG_SERVER, "MM_NICK") replace_all(lNick, 29, " ", " ") format(lKills, 29, "%L", LANG_SERVER, "KILLS") format(lDeaths, 29, "%L", LANG_SERVER, "DEATHS") format(lHits, 29, "%L", LANG_SERVER, "HITS") format(lShots, 29, "%L", LANG_SERVER, "SHOTS") format(lHs, 29, "%L", LANG_SERVER, "MM_HS") replace_all(lHs, 29, " ", " ") format(lEff, 29, "%L", LANG_SERVER, "MM_EFF") format(lAcc, 29, "%L", LANG_SERVER, "MM_ACC") format(lPot, 44, "%L", LANG_SERVER, "MM_POT") ucfirst(lEff) ucfirst(lAcc) iLen = format_all_themes(sBuffer, iLen) iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "") if(get_pcvar_num(pcvar_style)) { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", "#", lNick, lKills, lDeaths, lHs, lPot) } else { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", "#", lNick, lKills, lDeaths, lHs) } for (new i = iTopX; i < iTopEnd && MAX_BUFFER_LENGTH - iLen > 0; i++) { iLen = format_all_stats(g_sBuffer, izStats, izBody, iLen, i) } } // MastaMan Edition format_place1(sBuffer[MAX_BUFFER_LENGTH + 1]) { new iMax = get_statsnum() new izStats[8], izBody[8] new iLen = 0 if(get_pcvar_num(pcvar_style)) { if (iMax > 10) iMax = 10 } else { if (iMax > 15) iMax = 15 } new lFirstPlace[60], lKills[30], lDeaths[30], lHits[30], lShots[30], lEff[30], lAcc[30], lHs[30], lNick[30], lPot[45] format(lFirstPlace, 59, "%L", LANG_SERVER, "MM_FIRSTPLACE") format(lNick, 29, "%L", LANG_SERVER, "MM_NICK") replace_all(lNick, 29, " ", " ") format(lKills, 29, "%L", LANG_SERVER, "KILLS") format(lDeaths, 29, "%L", LANG_SERVER, "DEATHS") format(lHits, 29, "%L", LANG_SERVER, "HITS") format(lShots, 29, "%L", LANG_SERVER, "SHOTS") format(lHs, 29, "%L", LANG_SERVER, "MM_HS") replace_all(lHs, 29, " ", " ") format(lEff, 29, "%L", LANG_SERVER, "MM_EFF") format(lAcc, 29, "%L", LANG_SERVER, "MM_ACC") format(lPot, 44, "%L", LANG_SERVER, "MM_POT") ucfirst(lEff) ucfirst(lAcc) iLen = format_all_themes(sBuffer, iLen) if(get_pcvar_num(pcvar_style)) { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "

%s

%s%s%s%s%s%s
%s%s%s%s%s
", lFirstPlace) iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", "#", lNick, lKills, lDeaths, lHs, lPot) } else { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "
%s%s%s%s%s%s
") iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", "#", lNick, lKills, lDeaths, lHs) } for (new i = 0; i < iMax && MAX_BUFFER_LENGTH - iLen > 0; i++) { iLen = format_all_stats(g_sBuffer, izStats, izBody, iLen, i) } } format_all_themes(sBuffer[MAX_BUFFER_LENGTH + 1], iLen) { if(get_pcvar_num(pcvar_design)<= STATSX_SHELL_DESIGN_MAX) { iDesign = get_pcvar_num(pcvar_design) } else { if(get_pcvar_num(pcvar_design) == (STATSX_SHELL_DESIGN_MAX + 1)) { iDesign = random_num(1,STATSX_SHELL_DESIGN_MAX) } } switch(iDesign) { case 1: { iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN1_STYLE) } case 2: { iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN2_STYLE) } case 3: { iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN3_STYLE) } case 4: { iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN4_STYLE) } case 5: { iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN5_STYLE) } case 6: { iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN6_STYLE) } case 7: { iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN7_STYLE) } case 8: { iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN8_STYLE) } case 9: { iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN9_STYLE) } case 10: { iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN10_STYLE) } case 11: { iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN11_STYLE) } case 12: { iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN12_STYLE) } case 13: { iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN13_STYLE) } default: { iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DEFAULT_STYLE) } } return iLen } format_all_stats(sBuffer[MAX_BUFFER_LENGTH + 1], izStats[8], izBody[8], iLen, i) { get_stats(i, izStats, izBody, t_sName, MAX_NAME_LENGTH) replace_all(t_sName, MAX_NAME_LENGTH, "<", "<") replace_all(t_sName, MAX_NAME_LENGTH, ">", ">") if (szTrigger) { szTrigger = false if(get_pcvar_num(pcvar_style)) { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2)) } else { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2)) } } else { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", i + 1, t_sName, izStats[STATS_KILLS], izStats[STATS_DEATHS], izStats[STATS_HS]) } } else { szTrigger = true if(get_pcvar_num(pcvar_style)) { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2)) } else { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2)) } } else { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", i + 1, t_sName, izStats[STATS_KILLS], izStats[STATS_DEATHS], izStats[STATS_HS]) } } return iLen } format_dmg_stats(sBuffer[MAX_BUFFER_LENGTH + 1], izStats[8], iLen, i) { if (szTrigger) { szTrigger = false iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", i + 1, t_sName, izStats[STATS_DAMAGE], izStats[STATS_KILLS], izStats[STATS_DEATHS]) if(((effec(izStats) + accuracy(izStats)) / 2) < 50) { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2)) } else { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2)) } } else { szTrigger = true iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2)) } else { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2)) } } return iLen } format_hs_stats(sBuffer[MAX_BUFFER_LENGTH + 1], izStats[8], iLen, i) { if (szTrigger) { szTrigger = false iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", i + 1, t_sName, izStats[STATS_HS], izStats[STATS_KILLS], izStats[STATS_DEATHS]) if(((effec(izStats) + accuracy(izStats)) / 2) < 50) { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2)) } else { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2)) } } else { szTrigger = true iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2)) } else { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2)) } } return iLen } // MastaMan Edition format_place2(sBuffer[MAX_BUFFER_LENGTH + 1]) { new iMax = get_statsnum() new izStats[8], izBody[8] new iLen = 0 if(get_pcvar_num(pcvar_style)) { if (iMax > 20) iMax = 20 } else { if (iMax > 15) iMax = 15 } new lSecondPlace[60], lKills[30], lDeaths[30], lHits[30], lShots[30], lEff[30], lAcc[30], lHs[30], lNick[30], lPot[45] format(lSecondPlace, 59, "%L", LANG_SERVER, "MM_SECONDPLACE") format(lNick, 29, "%L", LANG_SERVER, "MM_NICK") replace_all(lNick, 29, " ", " ") format(lKills, 29, "%L", LANG_SERVER, "KILLS") format(lDeaths, 29, "%L", LANG_SERVER, "DEATHS") format(lHits, 29, "%L", LANG_SERVER, "HITS") format(lShots, 29, "%L", LANG_SERVER, "SHOTS") format(lHs, 29, "%L", LANG_SERVER, "MM_HS") replace_all(lHs, 29, " ", " ") format(lEff, 29, "%L", LANG_SERVER, "MM_EFF") format(lAcc, 29, "%L", LANG_SERVER, "MM_ACC") format(lPot, 44, "%L", LANG_SERVER, "MM_POT") ucfirst(lEff) ucfirst(lAcc) iLen = format_all_themes(sBuffer, iLen) if(get_pcvar_num(pcvar_style)) { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "

%s

%s%s%s%s%s
%d%s%d%d%d", i + 1, t_sName, izStats[STATS_KILLS], izStats[STATS_DEATHS], izStats[STATS_HS]) if(((effec(izStats) + accuracy(izStats)) / 2) < 50) { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%2.0f%%
%2.0f%%
%d%s%d%d%d
%d%s%d%d%d", i + 1, t_sName, izStats[STATS_KILLS], izStats[STATS_DEATHS], izStats[STATS_HS]) if(((effec(izStats) + accuracy(izStats)) / 2) < 50) { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%2.0f%%
%2.0f%%
%d%s%d%d%d
%d%s%d%d%d
%2.0f%%
%2.0f%%
%d%s%d%d%d", i + 1, t_sName, izStats[STATS_DAMAGE], izStats[STATS_DEATHS], izStats[STATS_HS]) if(((effec(izStats) + accuracy(izStats)) / 2) < 50) { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%2.0f%%
%2.0f%%
%d%s%d%d%d
%2.0f%%
%2.0f%%
%d%s%d%d%d", i + 1, t_sName, izStats[STATS_HS], izStats[STATS_DEATHS], izStats[STATS_HS]) if(((effec(izStats) + accuracy(izStats)) / 2) < 50) { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%2.0f%%
%2.0f%%
", lSecondPlace) iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", "#", lNick, lKills, lDeaths, lHs, lPot) } else { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "
%s%s%s%s%s%s
") iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", "#", lNick, lKills, lDeaths, lHs) } for (new i = 10; i < iMax && MAX_BUFFER_LENGTH - iLen > 0; i++) { iLen = format_all_stats(g_sBuffer, izStats, izBody, iLen, i) } } // MastaMan Edition format_place3(sBuffer[MAX_BUFFER_LENGTH + 1]) { new iMax = get_statsnum() new izStats[8], izBody[8] new iLen = 0 if(get_pcvar_num(pcvar_style)) { if (iMax > 30) iMax = 30 } else { if (iMax > 15) iMax = 15 } new lThirdPlace[60], lKills[30], lDeaths[30], lHits[30], lShots[30], lEff[30], lAcc[30], lHs[30], lNick[30], lPot[45] format(lThirdPlace, 59, "%L", LANG_SERVER, "MM_THIRDPLACE") format(lNick, 29, "%L", LANG_SERVER, "MM_NICK") replace_all(lNick, 29, " ", " ") format(lKills, 29, "%L", LANG_SERVER, "KILLS") format(lDeaths, 29, "%L", LANG_SERVER, "DEATHS") format(lHits, 29, "%L", LANG_SERVER, "HITS") format(lShots, 29, "%L", LANG_SERVER, "SHOTS") format(lHs, 29, "%L", LANG_SERVER, "MM_HS") replace_all(lHs, 29, " ", " ") format(lEff, 29, "%L", LANG_SERVER, "MM_EFF") format(lAcc, 29, "%L", LANG_SERVER, "MM_ACC") format(lPot, 44, "%L", LANG_SERVER, "MM_POT") ucfirst(lEff) ucfirst(lAcc) iLen = format_all_themes(sBuffer, iLen) if(get_pcvar_num(pcvar_style)) { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "

%s

%s%s%s%s%s
", lThirdPlace) iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", "#", lNick, lKills, lDeaths, lHs, lPot) } else { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "
%s%s%s%s%s%s
") iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", "#", lNick, lKills, lDeaths, lHs) } for (new i = 20; i < iMax && MAX_BUFFER_LENGTH - iLen > 0; i++) { iLen = format_all_stats(g_sBuffer, izStats, izBody, iLen, i) } } // MastaMan Edition format_bot10(sBuffer[MAX_BUFFER_LENGTH + 1]) { new iMax = get_statsnum() new iBotX = iMax - 10 new izStats[8], izBody[8] new iLen = 0 new lBot[60], lKills[30], lDeaths[30], lHits[30], lShots[30], lEff[30], lAcc[30], lHs[30], lNick[30], lPot[45] format(lBot, 59, "%L", LANG_SERVER, "MM_BOT") format(lNick, 29, "%L", LANG_SERVER, "MM_NICK") replace_all(lNick, 29, " ", " ") format(lKills, 29, "%L", LANG_SERVER, "KILLS") format(lDeaths, 29, "%L", LANG_SERVER, "DEATHS") format(lHits, 29, "%L", LANG_SERVER, "HITS") format(lShots, 29, "%L", LANG_SERVER, "SHOTS") format(lHs, 29, "%L", LANG_SERVER, "MM_HS") replace_all(lHs, 29, " ", " ") format(lEff, 29, "%L", LANG_SERVER, "MM_EFF") format(lAcc, 29, "%L", LANG_SERVER, "MM_ACC") format(lPot, 44, "%L", LANG_SERVER, "MM_POT") ucfirst(lEff) ucfirst(lAcc) iLen = format_all_themes(sBuffer, iLen) iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "

%s

%s%s%s%s%s
", lBot) if(get_pcvar_num(pcvar_style)) { iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "", "#", lNick, lKills, lDeaths, lHs, lPot) } else { iLen += for
%s%s%s%s%s%s