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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
  • Rozpoczynaj nowe tematy i odpowiedaj na inne
  • Zapisz się do tematów i for, aby otrzymywać automatyczne uaktualnienia
  • Dodawaj wydarzenia do kalendarza społecznościowego
  • Stwórz swój własny profil i zdobywaj nowych znajomych
  • Zdobywaj nowe doświadczenia

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Guest Message by DevFuse
 

Wklejka 1pu6y285t218l dodana przez Najarany., 22.03.2014 18:01
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xxx/* Plugin generated by AMXX-Studio */
 
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <colorchat>
 
#define PLUGIN "Only DD2"
#define VERSION "1.0"
#define AUTHOR "vip"
 
#define flaga ADMIN_LEVEL_H
#define SCOREATTRIB_NONE     0
#define SCOREATTRIB_DEAD    (1<<0)
#define SCOREATTRIB_BOMB    (1<<1)
#define SCOREATTRIB_VIP     (1<<2)
 
new bool:HasC4[33];
 
public plugin_init() {
	register_plugin(PLUGIN, VERSION, AUTHOR)
 
	register_logevent("Round_Start",2,"1=Round_Start");
	register_event("DeathMsg", "DeathMsg", "a")
 
	register_clcmd("say /vips","vips");
	register_clcmd("say /vipy","vips");
}
public Round_Start()
{
	for (new id=1; id < 33; id++)
	{
		if(is_user_alive(id) && get_user_flags(id) & flaga){
			give_item(id, "weapon_hegrenade")
			give_item(id, "weapon_hegrenade")
			give_item(id, "weapon_smokegrenade")
			give_item(id, "weapon_flashbang")
			give_item(id, "weapon_flashbang")
			give_item(id, "item_thighpack")
 
			cs_set_armoury_type(id,CSW_VESTHELM)
 
			bronie(id)
		}
	}
}
public DeathMsg()
{
	new kid = read_data(1)  //zabojca
 
	new hs = read_data(3)   // HeadShot (1 == true)
 
	if(!is_user_alive(kid))
		return PLUGIN_CONTINUE;
	{
		if(hs)
		{
			cs_set_user_money(kid,cs_get_user_money(kid)+500)
		}
		else
		{
			cs_set_user_money(kid,cs_get_user_money(kid)+300)
		}
	}
	return PLUGIN_CONTINUE;
}
public vips(id)
{
	new vipy[33][32];
	new str[1024];
	new count=0;
	new i,n=get_maxplayers();
 
	for(i=1; i<=n; ++i){
		if(is_user_connected(i) && (get_user_flags(i) & flaga)){
			get_user_name(i, vipy[count], 31);
			++count;
		}
	}
	if(count){
		format(str,1023, "VIP%s online:^x01 ",str, vipy[i], (count>1?"y":""));
		for(i=0; i<count; ++i){
			format(str,1023,"%s%s%s",str, vipy[i], (i<count-1?"^x04,^x01 ":"^x04."));
		}
		ColorChat(id,GREEN, str);
	} else {
		ColorChat(id,RED, "Na serwerze nie ma aktualnie Vip'ow.");
	}
 
	return PLUGIN_HANDLED;
}
public MessageScoreAttrib(iMsgID, iDest, iReceiver){  
	// status VIP w tabeli punktow
	new id = get_msg_arg_int(1);
	if(is_user_connected(id) && get_user_flags(id) & flaga){
		if(is_user_alive(id)){
			if(cs_get_user_team(id)==CS_TEAM_T && user_has_weapon(id, CSW_C4) && cs_get_user_plant(id)){
				set_msg_arg_int(2, ARG_BYTE, SCOREATTRIB_BOMB);
			} else {
				set_msg_arg_int(2, ARG_BYTE, SCOREATTRIB_VIP);
			}
		} else {
			set_msg_arg_int(2, ARG_BYTE, SCOREATTRIB_DEAD);
		}
	}
}
public bronie(id)
{
	if(is_user_alive(id))
	{
		new Bronie=menu_create("Wybierz bron:","cbbronie");
 
		menu_additem(Bronie,"AK47+DEAGLE");
		menu_additem(Bronie,"M4A1+DEAGLE");
		menu_additem(Bronie,"FAMAS+DEAGLE");
		menu_additem(Bronie,"GALIL+DEAGLE");
		menu_additem(Bronie,"AWP+DEAGLE");
 
		menu_setprop(Bronie,MPROP_EXITNAME,"Wyjscie");
		menu_setprop(Bronie,MPROP_EXIT,MEXIT_ALL);
 
		menu_display(id,Bronie,0);
	}
	return PLUGIN_HANDLED;
}
public cbbronie(id,menu,item)
{
	switch(item)
	{
		case 0:
		{
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
 
			strip_user_weapons (id)
			give_item(id, "weapon_ak47")
			give_item(id, "ammo_762nato")
			give_item(id, "ammo_762nato")
			give_item(id, "ammo_762nato")
			give_item(id, "weapon_deagle")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_knife")
 
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
		}
		case 1:
		{
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
 
			strip_user_weapons (id)
			give_item(id, "weapon_m4a1")
			give_item(id, "ammo_556nato")
			give_item(id, "ammo_556nato")
			give_item(id, "ammo_556nato")
			give_item(id, "weapon_deagle")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_knife")
 
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
		}
		case 2:
		{
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
 
			strip_user_weapons (id)
			give_item(id, "weapon_famas")
			give_item(id,"ammo_556nato")
			give_item(id,"ammo_556nato")
			give_item(id,"ammo_556nato")
			give_item(id,"ammo_556nato")
			give_item(id, "weapon_deagle")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_knife")
 
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
		}
		case 3:
		{
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
 
			strip_user_weapons (id)
			give_item(id, "weapon_gali")
			give_item(id,"ammo_556nato")
			give_item(id,"ammo_556nato")
			give_item(id,"ammo_556nato")
			give_item(id, "weapon_deagle")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_knife")
 
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
		}
		case 4:
		{
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
 
			strip_user_weapons (id)
			give_item(id, "weapon_awp")
			give_item(id, "ammo_338magnum")
			give_item(id, "ammo_338magnum")
			give_item(id, "ammo_338magnum")
			give_item(id, "weapon_deagle")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_knife")
 
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
		}
	}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{ rtf1 ansi deff0{ fonttbl{ f0 fnil Tahoma;}}n viewkind4 uc1 pard lang1045 f0 fs16 n par }
*/
 

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