pass'es ale on i tka zielony z tego widac
najlepiej daj *.sma pluginu
inaczej sam zapewne nieogarniesz
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
banan1994554
Rejestracja: 30.08.2011Aktualnie: Nieaktywny
Poza forum Ostatnio: 27.08.2012 21:35
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- Grupa: Użytkownik
- Całość postów: 89
- Odwiedzin: 2 838
- Tytuł: Zaawansowany
- Wiek: Wiek nie został ustalony
- Urodziny: Data urodzin nie została podana
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#409008 [ROZWIĄZANE] Muzyka podczas rozgrzewki
Napisane przez banan1994554 w 11.05.2012 07:19
#373943 [ROZWIĄZANE] Serwer kick graczy po zmianie mapy
Napisane przez banan1994554 w 02.03.2012 15:12
plugin banner.amxx to robi jesli jest sporo pluginów;] a ty masz sporo
lepiej go usun lub jak up wez na nowsza lecz nieco gorsza wersje ale niebuguje
mozesz tez pozbyc sie sporej ilosci innych pluginów
mi np na serwie 4fun niedzialalo, ale na testowym gdzie sam banner to dzialal choc niewiem czy banner zmienil bo sam sobie zmienialem;]
lepiej go usun lub jak up wez na nowsza lecz nieco gorsza wersje ale niebuguje
mozesz tez pozbyc sie sporej ilosci innych pluginów
mi np na serwie 4fun niedzialalo, ale na testowym gdzie sam banner to dzialal choc niewiem czy banner zmienil bo sam sobie zmienialem;]
#366792 [ROZWIĄZANE] brak id na serwerze
Napisane przez banan1994554 w 18.02.2012 15:42
tak zadziala
daje ci w zalaczniku do linuxa bo wiekszosc ma linuxa;]
poprostu wypakuj i wrzuc do ftp
nadpisz pliki i res serwa i dziala
jezeli po jakims czasie znow ktos bedzie mial valveid to poprostu od nowa wgraj to 5006
wiem ze to moze dziwne all te same pliki nadpisywac ale w moim przypadku dzialalo;] engine5006.zip 3,08 MB 58 Ilość pobrań
daje ci w zalaczniku do linuxa bo wiekszosc ma linuxa;]
poprostu wypakuj i wrzuc do ftp
nadpisz pliki i res serwa i dziala
jezeli po jakims czasie znow ktos bedzie mial valveid to poprostu od nowa wgraj to 5006
wiem ze to moze dziwne all te same pliki nadpisywac ale w moim przypadku dzialalo;] engine5006.zip 3,08 MB 58 Ilość pobrań
#366762 [ROZWIĄZANE] error serwera
Napisane przez banan1994554 w 18.02.2012 15:16
#365944 Blokada HE
Napisane przez banan1994554 w 17.02.2012 15:44
#365935 [ROZWIĄZANE] Zbugowany czas mapy i rundy.
Napisane przez banan1994554 w 17.02.2012 15:27
#310751 VIP-problem z ustawieniem na 2 runde
Napisane przez banan1994554 w 20.10.2011 07:08
Witam. Dzis zwracam sie z prosba tutaj aby ktos kto sie lepiej zna odemnie ustawil mi vipa aby menu bylo juz od 2 rundy.
Caly vip dziala sam edytowalem bronie ammo itp bo bylo zle ale dziala jak nalezy.Sam tego niezrobilem, poniewaz zawsze bylo 1runde wiecej lecz nieumiem dac 1.
Zeby bylo jasniej w ktorej rundzie chce rozpisze jak przebiega gra na serwie:
Rozgrzewka na kosy-po czym nastepuje res i normalna gra
normalna runda na pistolety etc
juz jak kogos stac wiadomo kupuje-moj stary vip dzialal wlasnie juz tu a ten dziala w nastepnej a chce aby dzialal tu po rundzie na pistolety czyli po 1
Jesli juz ktos by potrafil to wystarczy mi plik sma bo w razie czego chcialbym dalej edytowac jbc
Caly vip dziala sam edytowalem bronie ammo itp bo bylo zle ale dziala jak nalezy.Sam tego niezrobilem, poniewaz zawsze bylo 1runde wiecej lecz nieumiem dac 1.
Zeby bylo jasniej w ktorej rundzie chce rozpisze jak przebiega gra na serwie:
Rozgrzewka na kosy-po czym nastepuje res i normalna gra
normalna runda na pistolety etc
juz jak kogos stac wiadomo kupuje-moj stary vip dzialal wlasnie juz tu a ten dziala w nastepnej a chce aby dzialal tu po rundzie na pistolety czyli po 1
Jesli juz ktos by potrafil to wystarczy mi plik sma bo w razie czego chcialbym dalej edytowac jbc
Spoiler
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_vip_active
new g_menu_active
new bool:HasC4[33]
#define DAMAGE_RECIEVED
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<9) // Keys: 1234567890
new round = 0
public plugin_init()
{
register_plugin("VIP PL Wersja", "2.04", "MlodyJNTR")
mpd = register_cvar("money_per_damage","30")
mkb = register_cvar("money_kill_bonus","500")
mhb = register_cvar("money_hs_bonus","3000")
health_add = register_cvar("amx_vip_hp", "15")
health_hs_add = register_cvar("amx_vip_hp_hs", "30")
health_max = register_cvar("amx_vip_max_hp", "170")
g_vip_active = register_cvar("vip_active", "0")
g_menu_active = register_cvar("menu_active", "1")
register_event("Damage","Damage","b")
register_event("DeathMsg","death_msg","a")
register_logevent("Round_Start", 2, "1=Round_Start")
register_logevent("Round_Reset", 2, "1=Game_Commencing")
register_event("TextMsg", "Round_Reset", "a", "2&Game_will_restart_in")
register_event("DeathMsg", "hook_death", "a", "1>0")
maxplayers = get_maxplayers()
register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
g_MsgSync = CreateHudSyncObj()
/* #if defined DAMAGE_RECIEVED
g_MsgSync2 = CreateHudSyncObj()
#endif */
register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
// register_clcmd("awp","HandleCmd")
register_clcmd("sg550","HandleCmd")
register_clcmd("g3sg1","HandleCmd")
// register_event("CurWeapon", "event_CurWeapon_AWP", "be", "1=1")
register_event("CurWeapon", "event_CurWeapon_SG550", "be", "1=1")
register_event("CurWeapon", "event_CurWeapon_G3SG1", "be", "1=1")
register_event("CurWeapon", "event_CurWeapon_M249", "be", "1=1")
register_clcmd("say /vip","ShowMotd")
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
register_cvar("sv_contact", CONTACT, FCVAR_SERVER)
}
public on_damage(id)
{
new attacker = get_user_attacker(id)
#if defined DAMAGE_RECIEVED
// id should be connected if this message is sent, but lets check anyway
if ( is_user_connected(id) && is_user_connected(attacker) )
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
new damage = read_data(2)
// set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
// ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
{
new damage = read_data(2)
#endif
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
}
}
public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
new money = read_data(2) * get_pcvar_num(mpd)
if(hitpoint==1) money += get_pcvar_num(mhb)
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}
}
public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}
public Round_Start()
{
round++;
new players[32], player, pnum;
get_players(players, pnum, "a");
for(new i = 0; i < pnum; i++)
{
player = players[i];
if(get_user_flags(player) & ADMIN_LEVEL_H)
{
if(!get_pcvar_num(g_menu_active))
return PLUGIN_CONTINUE
if(!is_user_hltv(player) && !is_user_bot(player))
{
give_item(player, "weapon_hegrenade");
give_item(player, "weapon_flashbang");
give_item(player, "weapon_flashbang");
give_item(player, "weapon_smokegrenade");
give_item(player, "item_assaultsuit");
give_item(player, "item_thighpack");
}
if(round > 3) Showrod(player)
}
}
return PLUGIN_HANDLED
}
public Round_Reset()
{
round = 0;
}
public hook_death()
{
// Killer id
nKiller = read_data(1)
if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
nHp_add = get_pcvar_num (health_hs_add)
}
else
nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
return;
nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Healed +15/+30 hp"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()
}
public Showrod(id) {
show_menu(id, Keysrod, "\rVIP Menu^n\d1. \wWez \yM4A1+Deagle ^n\d2. \wWez \yAK47+Deagle^n\d3. \wWez \yAWP+Deagle^n\d4. \wWez \yKrowe+Deagle^n\d5. \wWez \yAUG+Deagle^n^n\d0. Wyjscie^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
/* Menu:
* VIP Menu
* 1. Wez M4A1 + Deagle
* 2. Wez AK47 + Deagle
* 3. Wez AWP + Deagle
* 4. Wez Krowe + Deagle
* 5. Wez AUG + Deagle
* 0. Exit
*/
switch (key) {
case 0: {
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;
strip_user_weapons (id)
give_item(id,"weapon_m4a1")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_knife")
if(get_user_flags(id) & ADMIN_RCON)
{
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
client_print(id, print_center, "Otrzymales M4A1, Deagle, HE, Smoke i 2x Flesh!")
}
else
{
give_item(id, "weapon_hegrenade");
}
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
client_print(id, print_center, "Wziales M4A1, Deagle i HE!")
if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}
}
case 1: {
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;
strip_user_weapons (id)
give_item(id,"weapon_ak47")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_knife")
if(get_user_flags(id) & ADMIN_RCON)
{
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
client_print(id, print_center, "Wziales AK47, Deagle, HE")
}
else
{
give_item(id, "weapon_hegrenade");
client_print(id, print_center, "Otrzymales AK47, Deagle i HE!")
}
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}
}
case 2: {
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;
strip_user_weapons (id)
give_item(id,"weapon_awp")
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_knife")
if(get_user_flags(id) & ADMIN_RCON)
{
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
client_print(id, print_center, "Wziales AWP, Deagle, HE")
}
else
{
give_item(id, "weapon_hegrenade");
client_print(id, print_center, "Otrzymales AWP, Deagle i HE!")
}
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}
}
case 3: {
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;
strip_user_weapons (id)
give_item(id,"weapon_m249")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_knife")
if(get_user_flags(id) & ADMIN_RCON)
{
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
client_print(id, print_center, "Wziales Krowe, Deagle, HE")
}
else
{
give_item(id, "weapon_hegrenade");
client_print(id, print_center, "Otrzymales Krowe, Deagle i HE!")
}
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}
}
case 4: {
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;
strip_user_weapons (id)
give_item(id,"weapon_aug")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_knife")
if(get_user_flags(id) & ADMIN_RCON)
{
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
client_print(id, print_center, "Wziales AUG, Deagle, HE")
}
else
{
give_item(id, "weapon_hegrenade");
client_print(id, print_center, "Otrzymales AUG, Deagle i HE!")
}
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}
}
case 9: {
// 0
client_print(id, print_center, "Otrzymales Granaty!")
}
}
return PLUGIN_CONTINUE
}
public HandleCmd(id){
if (!get_pcvar_num(g_vip_active))
return PLUGIN_CONTINUE
if(get_user_flags(id) & ADMIN_LEVEL_H)
return PLUGIN_CONTINUE
client_print(id, print_center, "Niektore bronie sa tylko dla VIPow!")
return PLUGIN_HANDLED
}
/*
public event_CurWeapon_AWP(id){
if (!get_pcvar_num(g_vip_active))
return PLUGIN_CONTINUE
if(read_data(2) == CSW_AWP){
if(!(get_user_flags(id) & ADMIN_LEVEL_H)){
client_print(id, print_center, "Snajperka 'AWP' tylko dla VIPow!")
client_cmd(id, "drop")
}
}
return PLUGIN_HANDLED
}
*/
public event_CurWeapon_SG550(id){
if (!get_pcvar_num(g_vip_active))
return PLUGIN_CONTINUE
if(read_data(2) == CSW_SG550){
if(!(get_user_flags(id) & ADMIN_LEVEL_H)){
client_print(id, print_center, "AutoKampa 'SG550' tylko dla VIPow!")
client_cmd(id, "drop")
}
}
return PLUGIN_HANDLED
}
public event_CurWeapon_G3SG1(id){
if (!get_pcvar_num(g_vip_active))
return PLUGIN_CONTINUE
if(read_data(2) == CSW_G3SG1){
if(!(get_user_flags(id) & ADMIN_LEVEL_H)){
client_print(id, print_center, "AutoKampa 'G3SG1' tylko dla VIPow!")
client_cmd(id, "drop")
}
}
return PLUGIN_HANDLED
}
public event_CurWeapon_M249(id){
if (!get_pcvar_num(g_vip_active))
return PLUGIN_CONTINUE
if(read_data(2) == CSW_M249){
if(!(get_user_flags(id) & ADMIN_LEVEL_H)){
client_print(id, print_center, "Bron 'M249 Para' tylko dla VIPow")
client_cmd(id, "drop")
}
}
return PLUGIN_HANDLED
}
public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public handle_say(id) {
new said[192]
read_args(said,192)
if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
set_task(0.1,"print_adminlist",id)
return PLUGIN_CONTINUE
}
public print_adminlist(user)
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len
for(id = 1 ; id <= maxplayers ; id++)
{
if(is_user_connected(id))
{
if(get_user_flags(id) & ADMIN_LEVEL_H && !(get_user_flags(id) & ADMIN_IMMUNITY))
get_user_name(id, adminnames[count++], 31)
}
}
len = format(message, 255, "%s VIP'y Dostepne: ",COLOR)
if(count > 0)
{
for(x = 0 ; x < count ; x++)
{
len += format(message[len], 255-len, "%s%s%s ", COLOR, adminnames[x], x < (count-1) ? "^x01, ":"")
if(len > 96 ) {
print_message(user, message)
len = format(message, 255, "%s ",COLOR)
}
}
print_message(user, message)
}
else {
len += format(message[len], 255-len, "Brak Vip'ow")
print_message(user, message)
}
get_cvar_string("sv_contact", contact, 63)
if(contact[0]) {
format(contactinfo, 111, "%s Kontakt z Adminem -- %s", COLOR, contact)
print_message(user, contactinfo)
}
return PLUGIN_HANDLED;
}
print_message(id, msg[]) {
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}
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