Skocz do zawartości

Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
  • Rozpoczynaj nowe tematy i odpowiedaj na inne
  • Zapisz się do tematów i for, aby otrzymywać automatyczne uaktualnienia
  • Dodawaj wydarzenia do kalendarza społecznościowego
  • Stwórz swój własny profil i zdobywaj nowych znajomych
  • Zdobywaj nowe doświadczenia

Dołączona grafika Dołączona grafika

Guest Message by DevFuse
 

Adminek AMXX.PL - zdjęcie

Adminek AMXX.PL

Rejestracja: 08.01.2008
Aktualnie: Nieaktywny
Poza forum Ostatnio: 06.02.2014 16:02
****-

Moje tematy

AvH 1.0 Mod

22.04.2024 19:39

<div><u><b>Description : </b></u><br /><br />AvH Mod is a Counter-Strike server side modification, it's a new gameplay, (its like the AvH ) Ts side are the alliens and CTs side are the human.<br /><br /><u><b>Requirements:</b></u><br /><ul><li>Mods: Counter-Strike 1.6</li>
<li>AMXX: Version 1.8.0 or later</li>
</ul><br /><br /><u><b>Installation:</b></u><br /><ul><li>Download and extract the contents from the .rar file to your server's mod directory (cstrike) and make sure to keep folder structure</li>
<li>AvH Mod 1.0 : Contains the plugin itself and configuration files and default models and sounds (only required for a first download)</li>
</ul><br /><b>Download :</b><br /> <a href="https://mega.nz/file...F_foNobV0979GA"target="_blank" rel="nofollow noopener">Aici</a></div>


<br /> <div style="padding:6px">








<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
<tr>
<td><img class="inlineimg" src="https://forums.allie...ttach/amxx.gif"alt="File Type: amxx" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://forums.allie...1">AvH.amxx</a>(71.1 KB)


</td>
</tr><tr>
<td><img class="inlineimg" src="https://forums.allie...attach/sma.gif"alt="File Type: sma" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>

<a href="https://www.amxmodx....64"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1713810831">GetSource</a> (AvH.sma - 82.8 KB)

</td>
</tr><tr>
<td><img class="inlineimg" src="https://forums.allie...attach/ini.gif"alt="File Type: ini" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://forums.allie...mbience.ini</a>(547 Bytes)


</td>
</tr><tr>
<td><img class="inlineimg" src="https://forums.allie...attach/inc.gif"alt="File Type: inc" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://forums.allie...message.inc</a>(3.4 KB)


</td>
</tr><tr>
<td><img class="inlineimg" src="https://forums.allie...attach/inc.gif"alt="File Type: inc" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://forums.allie...79">fcs.inc</a>(1.2 KB)


</td>
</tr>
</table>
</fieldset>


</div>

Wyświetl pełny artykuł

Radio Gag System

22.04.2024 16:40

<div><font size="+3"><b><div align="center"><font color="red">Radio Gag System</font></div></b></font><br /><b><u>Description:</u></b><ul><li>This plugin is to silence annoying people who spam radio messages (note that the plugin does not depend on a database, it only works once per map)</li>
</ul><br /><b><u>Commands Usage:</u></b><ul><li><b><font color="red">amx_rgag</font> <font color="green">&lt;nick | authid | #userid&gt;</font></b> (for gag radio spammer by name or steamid or <b>'userid but use # before userid'</b> )</li>
<li><b><font color="red">amx_ip_rgag</font> <font color="green">&lt;ip&gt;</font></b> (for gag radio spammer by ip)<br /></li>
<li><b><font color="red">amx_unrgag</font> <font color="green">&lt;nick | authid | #userid&gt;</font></b> (for ungag radio user by name or steamid or <b>'userid but use # before userid'</b> )</li>
<li><b><font color="red">amx_ip_unrgag</font> <font color="green">&lt;ip&gt;</font></b> (for ungag radio user by ip)</li>
</ul><b><u>Video:</u></b><br /><br /><div align="center"><iframe width="420" height="315" src="https://www.youtube....9lQXN65E?rel=0"frameborder="0" allowfullscreen></iframe></div><br /><b><u>Screenshot:</u></b><br /><br /><div align="center"><br /><a class="proxied-img-link" href="https://i.imgur.com/NNQLAOB.jpeg" rel="nofollow noopener"><img class="proxied-img" src="https://forums.alliedmods.net/image-proxy/4cbad1054151b6f787223bde943071d4bf3c0682/68747470733a2f2f692e696d6775722e636f6d2f4e4e514c414f422e6a706567" border="0" alt="" /></a></div></div>


<br /> <div style="padding:6px">


<fieldset class="fieldset">
<legend>Attached Thumbnails</legend>
<div style="padding:3px">

<a href="https://forums.allie...8;d=1713801041"rel="Lightbox_2821417" id="attachment204162"><img class="thumbnail" src="https://forums.alliedmods.net/attachment.php?attachmentid=204162&amp;stc=1&amp;thumb=1&amp;d=1713801041" border="0" alt="Click image for larger version

Name: screenshot.jpg
Views: N/A
Size: 49.0 KB
ID: 204162" /></a>
&nbsp;

</div>
</fieldset>







<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
<tr>
<td><img class="inlineimg" src="https://forums.allie...attach/sma.gif"alt="File Type: sma" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>

<a href="https://www.amxmodx....60"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1713800298">GetSource</a> (radio_gag.sma - 7.5 KB)

</td>
</tr><tr>
<td><img class="inlineimg" src="https://forums.allie...attach/zip.gif"alt="File Type: zip" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://forums.allie...800369">cstrike(addons and sounds).zip</a> (27.0 KB)


</td>
</tr>
</table>
</fieldset>


</div>

Wyświetl pełny artykuł

[ANY] Sourcemod Detailed Plugins List

19.04.2024 12:04

<div>This very small plugin complements or replaces <b>sm plugins</b> while in-game. It should print all plugins at once so that you do not have to type <b>sm plugins 11, 22, 33, etc.</b> anymore.<br /><br /><div style="margin: 5px;">
<div class="smallfont" style="margin-bottom: 2px;">
<b>Spoiler</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline')
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'inline'; this.innerText = ''; this.value = 'Hide'; }
else
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value='Show'; }" type="button">
</div>
<div class="alt2" style="border: 1px inset; padding: 6px;">
<div class="spoiler" style="display: none;"><a class="proxied-img-link" href="https://i.imgur.com/6PC8wuJ.jpeg"rel="nofollow noopener"><img class="proxied-img" src="https://forums.alliedmods.net/image-proxy/88785ae9acebf26600dca42d7f6343a681a8b55c/68747470733a2f2f692e696d6775722e636f6d2f3650433877754a2e6a706567" border="0" alt="" /></a></div>
</div>
</div><br /><br /><b>Commands</b><br /><br /><b>sm_plugins_list</b> - Displays plugin name, author(s), description and version.<br /><br />This works only while in-game. Obviously, if you are a server owner and are using the server console, just use the default SM command.</div>


<br /> <div style="padding:6px">








<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
<tr>
<td><img class="inlineimg" src="https://forums.allie.../attach/sp.gif"alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://www.sourcemo...29"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1713524617">GetSource</a> (smpluginslist.sp - 1.5 KB)


</td>
</tr>
</table>
</fieldset>


</div>

Wyświetl pełny artykuł

[ANY/CSS] SM Parachute (Server Crash Fix)

15.04.2024 19:43

<div>Hi i hope my post doesn't get deleted but if it does then at least i tried, so years ago many servers were experiencing a sudden crash in (Deathrun/Mg) maps this was not tied to the map but the entity that was being used in it. that entity being env_explosion and how it exactly used to happen? well when you hold the E button on your keyboard(to use the Parachute) while your in the air and go into a exploding object (explosive barrels in Deathrun maps for example) if you die through this way it can crash the server however its not that simple as the crash won't happen the first time you do this it usually has 15-25% chance to crash the server everytime you or any player in the server tries it(from my testing) the worst part of it is that it never explains in the server logs why this is happening its way too sneaky and that's why so many servers block the Explosive parts of the map using Blocker Passes, however this was 3.5 yrs ago i don't know if it happens today but if it does then this version should fix it for you.<br /><br />What changed in the code? well when the player dies now the game tries to set the parachute's color to (255, 255, 255, 0 = Invis) in the original version it used to RemoveEdict.<br /><br />Original Author: SWAT_88<br />Original Version: <a href="https://forums.allie...d.php?p=580269"target="_blank" rel="noopener">https://forums.allie...80269</a></div>


<br /> <div style="padding:6px">








<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
<tr>
<td><img class="inlineimg" src="https://forums.allie.../attach/sp.gif"alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://www.sourcemo...07"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1713206220">GetSource</a> (sm_parachutefix.sp - 19.9 KB)


</td>
</tr>
</table>
</fieldset>


</div>

Wyświetl pełny artykuł

[L4D2] Self Escape by Taking Damage or Incapacitated v1.1【2024-04-15】

15.04.2024 02:55

<div><b><font size="3">Description</font></b><ul><li>keep taking damage by hunter/jockey/charger/smoker attacker or be incapacitated, you can self escape from the skill and instantly kill the special infected.</li>
</ul><br /><b><font size="3">Cvars</font></b><br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">PHP Code:</div>
<div class="alt2">
<hr />
<code style="white-space:nowrap">
<div dir="ltr" style="text-align:left;">
<!-- php buffer start --><code><span style="color: #000000">
<span style="color: #0000BB"></span><span style="color: #FF8000">//&nbsp;keep&nbsp;take&nbsp;damage&nbsp;over&nbsp;than&nbsp;this&nbsp;value,&nbsp;self&nbsp;escape
<br />//&nbsp;-
<br />//&nbsp;Default:&nbsp;"60"
<br />//&nbsp;Minimum:&nbsp;"1.000000"
<br /></span><span style="color: #0000BB">self_escape_damage&nbsp;</span><span style="color: #DD0000">"60"
<br />
<br /></span><span style="color: #FF8000">//&nbsp;1&nbsp;=&nbsp;enable,&nbsp;0&nbsp;=&nbsp;disable.&nbsp;ignite&nbsp;si&nbsp;before&nbsp;kill?
<br />//&nbsp;-
<br />//&nbsp;Default:&nbsp;"1"
<br /></span><span style="color: #0000BB">self_escape_ignite&nbsp;</span><span style="color: #DD0000">"1"&nbsp;
<br /></span><span style="color: #0000BB"></span>
</span>
</code><!-- php buffer end -->
</div>
</code>
<hr />
</div>
</div><b><font size="3">Forwards</font></b><br /><div style="margin: 5px;">
<div class="smallfont" style="margin-bottom: 2px;">
<b>Spoiler</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline')
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'inline'; this.innerText = ''; this.value = 'Hide'; }
else
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value='Show'; }" type="button">
</div>
<div class="alt2" style="border: 1px inset; padding: 6px;">
<div class="spoiler" style="display: none;"><br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">PHP Code:</div>
<div class="alt2">
<hr />
<code style="white-space:nowrap">
<div dir="ltr" style="text-align:left;">
<!-- php buffer start --><code><span style="color: #000000">
<span style="color: #0000BB"></span><span style="color: #FF8000">/**
<br />&nbsp;*&nbsp;@brief&nbsp;Called&nbsp;when&nbsp;cleared&nbsp;special&nbsp;infected&nbsp;health&nbsp;to&nbsp;1&nbsp;before&nbsp;instantly&nbsp;kill&nbsp;it
<br />&nbsp;*
<br />&nbsp;*&nbsp;@param&nbsp;client&nbsp;&nbsp;&nbsp;&nbsp;client&nbsp;index
<br />&nbsp;*&nbsp;@param&nbsp;healthBefore&nbsp;&nbsp;how&nbsp;many&nbsp;health&nbsp;does&nbsp;the&nbsp;si&nbsp;have&nbsp;before&nbsp;clear
<br />&nbsp;*&nbsp;@param&nbsp;amout&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;how&nbsp;many&nbsp;health&nbsp;cleared
<br />&nbsp;*&nbsp;@param&nbsp;owner&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;survivor&nbsp;index&nbsp;who&nbsp;cause&nbsp;the&nbsp;health&nbsp;clear
<br />&nbsp;*
<br />&nbsp;*&nbsp;@noreturn
<br />&nbsp;*/
<br /></span><span style="color: #0000BB">forward&nbsp;void&nbsp;SelfEscape_OnClearedSpecialInfectedHealth</span><span style="color: #007700">(</span><span style="color: #0000BB">int&nbsp;client</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">int&nbsp;healthBefore</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">int&nbsp;amout</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">int&nbsp;owner</span><span style="color: #007700">);&nbsp;
<br /></span><span style="color: #0000BB"></span>
</span>
</code><!-- php buffer end -->
</div>
</code>
<hr />
</div>
</div></div>
</div>
</div><br /><br /><b><font size="3">Change log</font></b><br /><div style="margin: 5px;">
<div class="smallfont" style="margin-bottom: 2px;">
<b>Spoiler</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline')
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'inline'; this.innerText = ''; this.value = 'Hide'; }
else
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value='Show'; }" type="button">
</div>
<div class="alt2" style="border: 1px inset; padding: 6px;">
<div class="spoiler" style="display: none;"><br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">1.1 (2024-04-15:<br />-for charger, only count pummel damage in.<br /><br />1.0 (2024-04-15:<br />-init public release.</code><hr />
</div></div>
</div>
</div></div>


<br /> <div style="padding:6px">








<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
<tr>
<td><img class="inlineimg" src="https://forums.allie...attach/inc.gif"alt="File Type: inc" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://forums.allie..._escape.inc</a>(810 Bytes)


</td>
</tr><tr>
<td><img class="inlineimg" src="https://forums.allie.../attach/sp.gif"alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://www.sourcemo...04"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1713147674">GetSource</a> (self_escape.sp - 9.7 KB)


</td>
</tr>
</table>
</fieldset>


</div>

Wyświetl pełny artykuł