Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Problem z pluginem
#1
Napisano 18.04.2009 18:11
Z góry THX!
#2
Napisano 18.04.2009 19:32
Wyślij plugins.ini
#3
Napisano 18.04.2009 19:34
z; AMX Mod X plugins ; Admin Base - Always one has to be activated admin.amxx ; admin base (required for any admin-related) ;admin_sql.amxx ; admin base - SQL version (comment admin.amxx) ; Basic admincmd.amxx ; basic admin console commands adminhelp.amxx ; help command for admin console commands adminslots.amxx ; slot reservation multilingual.amxx ; Multi-Lingual management ; Menus menufront.amxx ; front-end for admin menus cmdmenu.amxx ; command menu (speech, settings) xtramp.amxx plmenu.amxx ; players menu (kick, ban, client cmds.) ;telemenu.amxx ; teleport menu (Fun Module required!) mapsmenu.amxx ; maps menu (vote, changelevel) pluginmenu.amxx ; Menus for commands/cvars organized by plugin ; Chat / Messages adminchat.amxx ; console chat commands antiflood.amxx ; prevent clients from chat-flooding the server scrollmsg.amxx ; displays a scrolling message imessage.amxx ; displays information messages adminvote.amxx ; vote commands ; Map related nextmap.amxx ; displays next map in mapcycle ;mapchooser.amxx ; allows to vote for next map timeleft.amxx ; displays time left on map ; Configuration pausecfg.amxx ; allows to pause and unpause some plugins statscfg.amxx ; allows to manage stats plugins via menu and commands ; Counter-Strike ;restmenu.amxx ; restrict weapons menu statsx.amxx ; stats on death or round end (CSX Module required!) ;miscstats.amxx ; bunch of events announcement for Counter-Strike ;stats_logging.amxx ; weapons stats logging (CSX Module required!) ; Enable to use AMX Mod plugins ;amxmod_compat.amxx ; AMX Mod backwards compatibility layer ; Custom - Add 3rd party plugins here hidenseek.amxx no_reconnect.amxx dontsayips.amxx frostnades.amxx kzm_scriptdetector.amxx chatviewer.amxx admin_gag.amxx swear_replacement.amxx galileo.amxx specinfo.amxx public_rules.amxx head_splash.amxx jumpstats_main.amxx jumpstats_long.amxx jumpstats_count.amxx jumpstats_bhop.amxx jumpstats_ladder.amxx jumpstats_weird.amxx jumpstats_menu.amxx
#4 Gość__*
Napisano 18.04.2009 21:23
Jak masz pisać aby nabić tylko posta, nic nie pisz.Najlepiej wpisz go zaraz pod podstawowymi pluginami.
Wyślij plugins.ini
Pokaż źródło ( *.sma ), trzeba przerobić.
#5
Napisano 18.04.2009 21:51
/* SpecInfo v1.3.1 Copyright (C) 2007-2008 Ian (Juan) Cammarata This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. -------------------------------------------------------------------------------- http://ian.cammarata.us Jan 05 17:39 Description: This plugin displays a list of spectators currently viewing the live player. This list is visible to the living player as well as other players currently spectating that player. Also spectators can see which movement commands the the live player is using. Commands: say /speclist : Toggle viewing list of spectators. say /speckeys : Toggle viewing keys of player you are spectating. say /spechide : Immune admins toggle whether or not they're hidden from list. say /showkeys : View your own keys on screen while alive. Cvars (First value is default): si_enabled <1|0> : Enables all plugin functionality. si_list_enabled <1|0> : Enables spectator list. si_keys_enabled <1|0> : Enables spectator key view. si_list_default <1|0> : Default on/off state for spec list when a client joins. si_keys_default <1|0> : Default on/off state for key view when a client joins. si_immunity <0|1> : Enables admin immunity; Admins won't show on spec list. si_msg_r <45|...> : HUD message red value. si_msg_g <89|...> : HUD message green value. si_msg_b <116|...> : HUD message blue value. Notes: Make sure you place the specinfo.txt file in addons/amxmodx/data/lang Supported Languages: English (100%) Spanish (100%) - Thanks to Mely for checking these. German (63%) - Thanks to [S]killer for this translation. Change Log: Key (+ added | - removed | c changed | f fixed) v1.3.1 (Jan 5, 2008) f: Eliminated a bug introduced in 1.3 as well as the occasional index out of bounds error it caused. v1.3 (Nov 21, 2007) +: Command "/showkeys" to view your own keys. c: Minor code optimizations. v1.2 (Jul 14, 2007) +: Command "say /spechide" for immune to toggle hidden state. c: Lots of code optimizations. f: Always showing keys even when disabled. f: Hud messaged getting messed up when too many names are on the list. (No seriously, for real this time.) v1.1 (Jul 06, 2007) +: Show number of people spectating. c: Names truncated shorter than 20 chars when lots of players on the list. c: Spectator list moved further right. (Even further when you're alive.) f: Hud messaged getting messed up when too many names are on the list. (Same as last time, but it's fixed for good.) v1.0.1 (June 07, 2007) f: Hud messaged getting messed up when too many names are on the list. v1.0 (June 02, 2007) !Initial Release */ #include <amxmodx> #include <amxmisc> #include <engine> #include <fakemeta> new const VERSION[ ] = "1.3.1" new const TRKCVAR[ ] = "specinfo_version" #define IMMUNE_FLAG ADMIN_IMMUNITY #define KEYS_STR_LEN 31 #define LIST_STR_LEN 610 #define BOTH_STR_LEN KEYS_STR_LEN + LIST_STR_LEN //cl_prefs constants #define FL_LIST ( 1 << 0 ) #define FL_KEYS ( 1 << 1 ) #define FL_OWNKEYS ( 1 << 2 ) #define FL_HIDE ( 1 << 3 ) //cvar pointers new p_enabled, p_list_enabled, p_keys_enabled, p_list_default, p_keys_default; new p_red, p_grn, p_blu, p_immunity; //data arrays new cl_keys[33], cl_prefs[33]; new keys_string[33][KEYS_STR_LEN + 1], list_string[33][LIST_STR_LEN + 1] new cl_names[33][21], spec_ids[33][33]; public plugin_init( ) { register_plugin( "SpecInfo", VERSION, "Ian Cammarata" ); register_cvar( TRKCVAR, VERSION, FCVAR_SERVER ); set_cvar_string( TRKCVAR, VERSION ); p_enabled = register_cvar( "si_enabled", "1" ); p_list_enabled = register_cvar( "si_list_enabled", "1" ); p_keys_enabled = register_cvar( "si_keys_enabled", "1" ); p_list_default = register_cvar( "si_list_default", "1" ); p_keys_default = register_cvar( "si_keys_default", "1" ); p_immunity = register_cvar( "si_immunity", "1" ); p_red = register_cvar( "si_msg_r", "45" ); p_grn = register_cvar( "si_msg_g", "89" ); p_blu = register_cvar( "si_msg_b", "116" ); register_clcmd( "say /speclist", "toggle_list", _, "Toggle spectator list." ); register_clcmd( "say /speckeys", "toggle_keys", _, "Toggle spectator keys." ); register_clcmd( "say /showkeys", "toggle_ownkeys", _, "Toggle viewing own keys." ); register_clcmd( "say /spechide", "toggle_hide", IMMUNE_FLAG, "Admins toggle being hidden from list." ); set_task( 1.0, "list_update", _, _, _, "b" ); set_task( 0.1, "keys_update", _, _, _, "b" ); register_dictionary( "specinfo.txt" ); } public client_connect( id ) { cl_prefs[id] = 0; if( !is_user_bot( id ) ) { if( get_pcvar_num( p_list_default ) ) cl_prefs[id] |= FL_LIST; if( get_pcvar_num( p_keys_default ) ) cl_prefs[id] |= FL_KEYS; } get_user_name( id, cl_names[id], 20 ); return PLUGIN_CONTINUE; } public client_infochanged( id ) { get_user_name( id, cl_names[id], 20 ); return PLUGIN_CONTINUE; } public list_update( ) { if( get_pcvar_num( p_enabled ) && get_pcvar_num ( p_list_enabled ) ) { new players[32], num, id, id2, i, j; for( i = 1; i < 33; i++ ) spec_ids[i][0] = 0; get_players( players, num, "bch" ); for( i = 0; i < num; i++ ) { id = players[i]; if( !( get_user_flags( id ) & IMMUNE_FLAG && get_pcvar_num( p_immunity ) && cl_prefs[id] & FL_HIDE ) ) { id2 = pev( id, pev_iuser2 ); if( id2 ) { spec_ids[ id2 ][ 0 ]++; spec_ids[ id2 ][ spec_ids[ id2 ][ 0 ] ] = id; } } } new tmplist[ LIST_STR_LEN + 1 ], tmpstr[41]; new count, namelen, tmpname[21]; for( i=1; i<33; i++ ) { count = spec_ids[i][0]; if( count ) { namelen = ( LIST_STR_LEN - 10 ) / count; clamp( namelen, 10, 20 ); format( tmpname, namelen, cl_names[i] ); formatex( tmplist, LIST_STR_LEN - 1, "^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t(%d) %s %s:^n", count, "%L", tmpname); for( j=1; j<=count; j++ ) { format( tmpname, namelen, cl_names[spec_ids[i][j]]); formatex( tmpstr, 40, "^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t%s", tmpname ); if( strlen( tmplist ) + strlen( tmpstr ) + ( 11 - j ) < ( LIST_STR_LEN - 1 ) ) format( tmplist, LIST_STR_LEN - 10, "%s%s^n", tmplist, tmpstr ); else { format( tmplist, LIST_STR_LEN, "%s...^n", tmplist ); break; } } if( count < 10 ) format( tmplist, LIST_STR_LEN, "%s^n^n^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^t^tSpecInfo v%s^n", tmplist, VERSION ); for( j+=0; j<10; j++ ) format( tmplist, LIST_STR_LEN, "%s%s", tmplist, "^n" ); list_string[i] = tmplist; } } get_players( players, num, "ch" ); for( i=0; i<num; i++ ) clmsg( players[i] ); } return PLUGIN_HANDLED; } public keys_update( ) { if( !get_pcvar_num( p_enabled ) && !get_pcvar_num( p_keys_enabled ) ) return; new players[32], num, id, i; get_players( players, num, "a" ); for( i = 0; i < num; i++ ) { id = players[i]; formatex( keys_string[id], KEYS_STR_LEN, " ^n^t^t%s^t^t^t%s^n^t%s %s %s^t^t%s", cl_keys[id] & IN_FORWARD ? "W" : " .", "%L", cl_keys[id] & IN_MOVELEFT ? "A" : ".", cl_keys[id] & IN_BACK ? "S" : ".", cl_keys[id] & IN_MOVERIGHT ? "D" : ".", "%L" ); //Flags stored in string to fill translation char in clmsg function keys_string[id][0] = 0; if( cl_keys[id] & IN_JUMP ) keys_string[id][0] |= IN_JUMP; if( cl_keys[id] & IN_DUCK ) keys_string[id][0] |= IN_DUCK; cl_keys[id] = 0; } new id2; get_players( players, num, "ch" ); for( i=0; i<num; i++ ) { id = players[i]; if( is_user_alive( id ) ) { if( cl_prefs[id] & FL_OWNKEYS ) clmsg( id ); } else { id2 = pev( id, pev_iuser2 ); if( cl_prefs[id] & FL_KEYS && id2 && id2 != id ) clmsg( id ); } } } public server_frame( ) { if( get_pcvar_num( p_enabled ) && get_pcvar_num( p_keys_enabled ) ) { new players[32], num, id; get_players( players, num, "a" ); for( new i = 0; i < num; i++ ) { id = players[i]; if( get_user_button( id ) & IN_FORWARD ) cl_keys[id] |= IN_FORWARD; if( get_user_button( id ) & IN_BACK ) cl_keys[id] |= IN_BACK; if( get_user_button( id ) & IN_MOVELEFT ) cl_keys[id] |= IN_MOVELEFT; if( get_user_button( id ) & IN_MOVERIGHT ) cl_keys[id] |= IN_MOVERIGHT; if( get_user_button( id ) & IN_DUCK ) cl_keys[id] |= IN_DUCK; if( get_user_button( id ) & IN_JUMP ) cl_keys[id] |= IN_JUMP; } } return PLUGIN_CONTINUE } public clmsg( id ) { if( !id ) return; new prefs = cl_prefs[id]; new bool:show_own = false; if( is_user_alive( id ) && prefs & FL_OWNKEYS ) show_own = true; if( is_user_alive( id ) && !show_own ) { if( prefs & FL_LIST && spec_ids[id][0] && get_pcvar_num( p_list_enabled ) ) { set_hudmessage( get_pcvar_num( p_red ), get_pcvar_num( p_grn ), get_pcvar_num( p_blu ), 0.7, /*x*/ 0.1, /*y*/ 0, /*fx*/ 0.0, /*fx time*/ 1.1, /*hold time*/ 0.1, /*fade in*/ 0.1, /*fade out*/ 3 /*chan*/ ); show_hudmessage( id, list_string[id], id, "SPECTATING" ); } } else { new id2; if( show_own ) id2 = id; else id2 = pev( id, pev_iuser2 ); if( !id2 ) return; if( prefs & FL_LIST || prefs & FL_KEYS || show_own ) { set_hudmessage( get_pcvar_num( p_red ), get_pcvar_num( p_grn ), get_pcvar_num( p_blu ), 0.48, /*x*/ 0.14, /*y*/ 0, /*fx*/ 0.0, /*fx time*/ prefs & FL_KEYS || show_own ? 0.1 : 1.1, /*hold time*/ 0.1, /*fade in*/ 0.1, /*fade out*/ 3 /*chan*/ ); new msg[BOTH_STR_LEN + 1]; if( prefs & FL_LIST && get_pcvar_num( p_list_enabled ) && spec_ids[id2][0] ) formatex(msg,BOTH_STR_LEN,list_string[id2],id,"SPECTATING"); else msg ="^n^n^n^n^n^n^n^n^n^n^n^n"; if( get_pcvar_num( p_keys_enabled ) && ( prefs & FL_KEYS || show_own ) ) { format( msg, BOTH_STR_LEN, "%s%s", msg, keys_string[id2][1] ); format( msg, BOTH_STR_LEN, msg, id, keys_string[id2][0] & IN_JUMP ? "JUMP" : "LAME", id, keys_string[id2][0] & IN_DUCK ? "DUCK" : "LAME" ); } show_hudmessage( id, msg ); } } } public set_hudmsg_flg_notify( ) { set_hudmessage( get_pcvar_num( p_red ), get_pcvar_num( p_grn ), get_pcvar_num( p_blu ), -1.0, /*x*/ 0.8, /*y*/ 0, /*fx*/ 0.0, /*fx time*/ 3.0, /*hold time*/ 0.0, /*fade in*/ 0.0, /*fade out*/ -1 /*chan*/ ); } public toggle_list( id ) { set_hudmsg_flg_notify( ); cl_prefs[id] ^= FL_LIST; show_hudmessage( id, "%L", id, cl_prefs[id] & FL_LIST ? "SPEC_LIST_ENABLED" : "SPEC_LIST_DISABLED" ); return PLUGIN_HANDLED; } public toggle_keys( id ) { set_hudmsg_flg_notify( ); cl_prefs[id] ^= FL_KEYS; show_hudmessage( id, "%L", id, cl_prefs[id] & FL_KEYS ? "SPEC_KEYS_ENABLED" : "SPEC_KEYS_DISABLED" ); return PLUGIN_HANDLED; } public toggle_ownkeys( id ) { set_hudmsg_flg_notify( ); cl_prefs[id] ^= FL_OWNKEYS; show_hudmessage( id, "%L", id, cl_prefs[id] & FL_OWNKEYS ? "SPEC_OWNKEYS_ENABLED" : "SPEC_OWNKEYS_DISABLED" ); return PLUGIN_HANDLED; } public toggle_hide( id, level, cid ) { if( cmd_access( id, level, cid, 0 ) ) { set_hudmsg_flg_notify( ); cl_prefs[id] ^= FL_HIDE; show_hudmessage( id, "%L", id, cl_prefs[id] & FL_HIDE ? "SPEC_HIDE_ENABLED" : "SPEC_HIDE_DISABLED" ); } return PLUGIN_HANDLED; }
#6
Napisano 19.04.2009 01:18
Jak masz pisać aby nabić tylko posta, nic nie pisz.
I nie wiem jak temu zaradzić, ponieważ mam taki server na którym ten plugin działa poprawnie i nie mruga.
Więc po co przerabiać plugin ?
Darek tak jak napisałem wcześniej dopisz jego nazwę zaraz pod standardowymi pluginami może pomoże.
#7
Napisano 19.04.2009 09:30
#8
Napisano 19.04.2009 17:49
Masz jeszcze jakieś pluginy robiące to w międzyczasie ?
Kanały są tylko 4 więc z tego mogą wynikać problemy.
#9
Napisano 20.04.2009 06:38
Specty też tak mają.
#10
Napisano 20.04.2009 06:52
a mruga on dlatego że wiadomość jest odświeżana co 0.1s i widocznie nie zawsze się pokazuje.
#11
Napisano 20.04.2009 14:19
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